Fury of the Furries/World 2: Difference between revisions

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Added image of overworld map to show Tinies' progress
(The second world of the game has now been written for)
 
(Added image of overworld map to show Tinies' progress)
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Once the red Tiny has appeared on the screen, you shall immediately have to switch to the yellow one and shoot three fireballs at a shark in a pool to kill him; once you've done so, you will have to switch to the blue Tiny, drop down into the pool, and swim to the right (while blowing bubbles at another shark and [[Virgin Interactive Entertainment]]'s [[Cool Spot]], as the latter is surfing back and forth on the surface of the pool). Once you've blown enough bubbles at this second shark and that formerly heroic 7UP mascot to kill them, you'll have to swim up a waterfall into another pool, and back to the left to collect two coins; once you've done so, you'll have to jump back to the left out of the water onto the first and second steps of a platform in turn to warp to a twentieth bonus level. Once the blue Tiny has reappeared in this twentieth bonus level, you shall have 30 seconds to collect all 38 coins in it and reach the "EXIT" sign - and once the blue Tiny has reappeared in the main level, you will have to drop back down to the right into the second pool, swim back to the right, jump back to the right out of it onto the first and second steps of another platform in turn, jump over a log into a third pool, swim to the right to collect two more coins, down another waterfall into a fourth pool to collect three more coins (while fighting against a water current) and back to the left following the current, and jump back to the left onto a third platform. You will then have to drop back into the first pool, retrace your steps back up to the log and push it to the right until it falls into the third pool and starts floating across it; once you've jumped onto it, it shall carry you across the surface of the pool to the second waterfall, at which point you'll have to jump off it onto the "EXIT" sign. In the SNES and [[Game Boy]] reskins of this game, Cool Spot isn't present.
Once the red Tiny has appeared on the screen, you shall immediately have to switch to the yellow one and shoot three fireballs at a shark in a pool to kill him; once you've done so, you will have to switch to the blue Tiny, drop down into the pool, and swim to the right (while blowing bubbles at another shark and [[Virgin Interactive Entertainment]]'s [[Cool Spot]], as the latter is surfing back and forth on the surface of the pool). Once you've blown enough bubbles at this second shark and that formerly heroic 7UP mascot to kill them, you'll have to swim up a waterfall into another pool, and back to the left to collect two coins; once you've done so, you'll have to jump back to the left out of the water onto the first and second steps of a platform in turn to warp to a twentieth bonus level. Once the blue Tiny has reappeared in this twentieth bonus level, you shall have 30 seconds to collect all 38 coins in it and reach the "EXIT" sign - and once the blue Tiny has reappeared in the main level, you will have to drop back down to the right into the second pool, swim back to the right, jump back to the right out of it onto the first and second steps of another platform in turn, jump over a log into a third pool, swim to the right to collect two more coins, down another waterfall into a fourth pool to collect three more coins (while fighting against a water current) and back to the left following the current, and jump back to the left onto a third platform. You will then have to drop back into the first pool, retrace your steps back up to the log and push it to the right until it falls into the third pool and starts floating across it; once you've jumped onto it, it shall carry you across the surface of the pool to the second waterfall, at which point you'll have to jump off it onto the "EXIT" sign. In the SNES and [[Game Boy]] reskins of this game, Cool Spot isn't present.


==Level 17==
==Level 17==
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Once the blue Tiny has reappeared on the screen, he'll immediately drop down into an ocean, and you'll have to swim down to collect three coins (timing your passage between four blocks which are moving down, right, left and up around a platform), swim to the right to collect eight more coins and enter a teleporter to warp down to a pool; once you have done so you will have to jump back to the left out of the pool onto the first and second steps of another platform in turn, switch back to the red Tiny, jump up to three more platforms in turn (while watching out for two fireball-spitting heads carved into the left and right walls), drop down onto a sixth vertically-moving platform and the ground in turn, and be carried up by an air current to push a switch on the left wall (it has no noticeable effect). You must then retrace your steps back up to the fifth platform, drop back down into the pool and reach the "EXIT" sign.
Once the blue Tiny has reappeared on the screen, he'll immediately drop down into an ocean, and you'll have to swim down to collect three coins (timing your passage between four blocks which are moving down, right, left and up around a platform), swim to the right to collect eight more coins and enter a teleporter to warp down to a pool; once you have done so you will have to jump back to the left out of the pool onto the first and second steps of another platform in turn, switch back to the red Tiny, jump up to three more platforms in turn (while watching out for two fireball-spitting heads carved into the left and right walls), drop down onto a sixth vertically-moving platform and the ground in turn, and be carried up by an air current to push a switch on the left wall (it has no noticeable effect). You must then retrace your steps back up to the fifth platform, drop back down into the pool and reach the "EXIT" sign.


==Level 20==
==Level 20==
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Once the green Tiny has reappeared on the screen, you will have to walk to the left up a slope and switch to the blue Tiny; once you have done so, you will have to drop into a pool of water, swim down, left and up, and push a switch on its left (the water will be drained). You will then have to switch to the red Tiny, and make him eat through two blocks in the wall to his left - and once you have done so, you will have to switch to the yellow Tiny and shoot a fireball at a clam to kill him. You'll then have to drop down into another pool of water and swim to the left to collect four coins and a 1UP; once you have done so, you will have to switch back to the green Tiny, jump back to the left out of the pool up to the first, second and third steps of another platform in turn, latch onto the underside of a third platform above you with that grappling hook in order to swing over a pool of acid, and drop down onto the fourth step of the second platform. You must then switch back to the blue Tiny, drop down into a third pool of water, swim down to collect four more coins and enter a teleporter to get warped up to the third platform - and once you have done so, you shall have to push the fourth block down in a wall to the right (the other three blocks shall not fall), jump over it, walk down another slope, jump over two bloodstained spikes, and reach the world's final "EXIT" sign.
Once the green Tiny has reappeared on the screen, you will have to walk to the left up a slope and switch to the blue Tiny; once you have done so, you will have to drop into a pool of water, swim down, left and up, and push a switch on its left (the water will be drained). You will then have to switch to the red Tiny, and make him eat through two blocks in the wall to his left - and once you have done so, you will have to switch to the yellow Tiny and shoot a fireball at a clam to kill him. You'll then have to drop down into another pool of water and swim to the left to collect four coins and a 1UP; once you have done so, you will have to switch back to the green Tiny, jump back to the left out of the pool up to the first, second and third steps of another platform in turn, latch onto the underside of a third platform above you with that grappling hook in order to swing over a pool of acid, and drop down onto the fourth step of the second platform. You must then switch back to the blue Tiny, drop down into a third pool of water, swim down to collect four more coins and enter a teleporter to get warped up to the third platform - and once you have done so, you shall have to push the fourth block down in a wall to the right (the other three blocks shall not fall), jump over it, walk down another slope, jump over two bloodstained spikes, and reach the world's final "EXIT" sign.
<center>[[File:FOTF Overworld Map (World 2 Clear).png]]</center>
The game will then return to the overworld map as the line of dots indicating the Tinies' progress continues to appear, and they go on to [[Fury of the Furries/World 3|the third world]].
{{Footer Nav|game=Fury of the Furries|prevpage=World 1|prevname=World 1: Desert (Levels 1-10)|here=World 2: Desert (Levels 11-20)|nextpage=World 3|nextname=World 3: Forest (Levels 21-30)}}
{{Footer Nav|game=Fury of the Furries|prevpage=World 1|prevname=World 1: Desert (Levels 1-10)|here=World 2: Desert (Levels 11-20)|nextpage=World 3|nextname=World 3: Forest (Levels 21-30)}}
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