Battlestar Galactica: Deadlock/Walkthrough: Difference between revisions

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Added additional options.
(Moving information from Getting Started to the Walkthrough page.)
 
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The campaign is available in four difficulties:
The campaign is available in four difficulties:
*'''Lieutenant:''' Provided you aren't careless with the Daidalos or your ships, completing all the campaign missions will be very straightforward. Large Cylon fleets will be mostly absent, and you will continue to encounter large amounts of escorts even late game. While challenging when first starting out, it is easy to build and keep momentum. A fortified colony can provide upwards of 48 Tylium per turn. With the Economic boost provided by Daidalos, this can be as high as 57.
*'''Lieutenant:''' Provided you aren't careless with the Daidalos or your ships, completing all the campaign missions will be very straightforward. Large Cylon fleets will be mostly absent, and you will continue to encounter large amounts of escorts even late game. While challenging when first starting out, it is easy to build and keep momentum. A fortified colony can provide upwards of 48 Tylium per turn. With the Economic boost provided by Daidalos, this can be as high as 57. Side missions begin with a 5 turn countdown.
*'''Commander:''' A slightly more challenging version of Lieutenant, and overall the starting point for most players. The AI is not much more difficult, but reduced resources means you must be more cautious with your ships.
*'''Commander:''' A slightly more challenging version of Lieutenant, and overall the starting point for most players. The AI is not much more difficult, but reduced resources means you must be more cautious with your ships.
*'''Admiral:'''
*'''Admiral:'''
*'''Fleet Admiral:''' Side missions exist for only one turn, making it very difficult to get additional resources.
*'''Fleet Admiral:''' Side missions exist for only one turn, making it very difficult to get additional resources.


In addition
In addition, there are three additional options available when starting your campaign.
*'''Persistent Damage:''' Damage done by enemy fleets must be repaired out of battle. Without this option, your fleets will magically repair themselves for free once the battle is concluded.
*'''Ship Veterancy:''' Veterancy bonuses are enabled, giving ships small boosts for surviving battles. 3 EXP are granted if the battle is auto-resolved; 4 EXP are granted for each victory, with 1 additional EXP earned per kill. For information on the bonuses themselves, see the [[Battlestar Galactica: Deadlock/Colonial Ships|ships]] page.
*'''Skip Tutorial:''' Skips the first five missions of the game.
 
==Strategic Layer==
==Strategic Layer==
[[File:BSG-MapOverview.jpg|right|thumb|The Cyrranus System.]]
[[File:BSG-MapOverview.jpg|right|thumb|The Cyrranus System.]]
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