Gorf: Difference between revisions

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|developer=[[Midway Games]]
|developer=[[Midway Games]]
|publisher=[[Midway Games]]
|publisher=[[Midway Games]]
|released={{rd|1981}}
|year=1981
|genre=[[Shooter]]
|genre=[[Shooter]]
|systems=[[Arcade]], [[Atari 2600]], [[Atari 5200]], [[Atari 8-bit]], [[Commodore 64/128]], [[ColecoVision]], [[Commodore VIC-20]]
|systems=[[Arcade]], [[Atari 2600]], [[Atari 5200]], [[Atari 8-bit]], [[Commodore 64/128]], [[ColecoVision]], [[Commodore VIC-20]]
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}}
}}
{{marquee|Gorf marquee.png}}
{{marquee|Gorf marquee.png}}
'''GORF''' is an arcade game released in [[1981]] by [[Midway Games|Midway Mfg.]].  It was one of the first games in arcades to introduce multiple scenes in one game, before [[Donkey Kong]] but after [[Phoenix]] (1980).  It is a multiple-mission fixed shooter with five distinct modes of play, essentially making it five games in one.  It is also well-known for its use of synthesized speech, a new feature at the time.  Midway still owned the rights to publish [[Space Invaders]] and [[Galaxian]] in the United States and was looking for a way to make more money from those titles.  Dave Nutting and Jay Fenton designed a game where the player could play through a series of space shooters instead of playing the same concept over and over again.
'''GORF''' is an arcade game released in [[1981]] by [[Midway Games|Midway Mfg.]].  It was one of the first games in arcades to introduce multiple scenes in one game, before [[Donkey Kong]] but after [[Phoenix]] (1980).  It is a multiple-mission fixed shooter with five distinct modes of play, essentially making it five games in one.  It is also well-known for its use of synthesized speech, a new feature at the time.  Midway still owned the rights to publish [[Space Invaders]] and [[Galaxian]] in the United States and was looking for a way to make more money from those titles.  Dave Nutting and Jay Fenton designed a game where the player could play through a series of space shooters instead of playing the same concept over and over again.


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Each time you successfully complete all five missions, you move up one rank and start over again at a higher degree of difficulty.  Gorf created a little but of controversy.  While Astro Battle was remarkably similar to Space Invaders, Namco felt that the use of the Galaxian game play was unauthorized.  Namco subsequently forbid the Galaxian portion of the game to be included in any home conversion of the game, so most conversion contain only four stages.  But there were still a few home conversions made, and they were quite popular.
Each time you successfully complete all five missions, you move up one rank and start over again at a higher degree of difficulty.  Gorf created a little but of controversy.  While Astro Battle was remarkably similar to Space Invaders, Namco felt that the use of the Galaxian game play was unauthorized.  Namco subsequently forbid the Galaxian portion of the game to be included in any home conversion of the game, so most conversion contain only four stages.  But there were still a few home conversions made, and they were quite popular.


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==Story==
==Story==

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