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Box artwork for Xak II: Rising of the Redmoon.
Box artwork for Xak II: Rising of the Redmoon.
Xak II: Rising of the Redmoon
Developer(s)Micro Cabin
Publisher(s)Micro Cabin
Year released1990
System(s)NEC PC-9801, MSX2, FM Towns, Sharp X68000, Windows, Mobile
Preceded byXak: The Art of Visual Stage
Followed byFray in Magical Adventure
SeriesXak
Japanese titleフレイII
Genre(s)Action RPG
ModesSingle player
LinksXak II: Rising of the Redmoon ChannelSearchSearch

Xak II: Rising of the Redmoon or Xak II (サークII?) is a fantasy role-playing video game developed and published by the Japanese software developer Micro Cabin. It is a direct sequel to Xak: The Art of Visual Stage. The game was released in Japan only, but due to an MSX scene that arose in Europe (predominately in the Netherlands region) some of the MSX versions of Xak received fan translations. An enhanced remake was later released for the NEC PC-Engine, together with the first game in the series Xak as Xak I & II by Telenet Japan's development team Riot.

Plot[edit]

In Xak, the protagonist Latok Kart fought and defeated the demon Zemu Badu. One of Badu's minions escaped, a black-robed man known only as Necromancer. Three years later, Necromancer is able to contact one of his allies from the demon world of Xexis: a fearsome demon called Zamu Gospel. Following a prophecy foretold by an ancient and extremely powerful sorcerer by the name of Amadok, the Necromancer and three other demons (referred to as Demonlords) are attempting to complete a dark ritual which will revive Zamu Gospel into the world of Xak.

The player once again controls Latok, now nineteen years of age. A rumour about the whereabouts of Latok's father Dork has surfaced around the village of Banuwa. Latok and his faerie companion Pixie travel to the village to investigate, but soon run into Gospel's minions.

Table of Contents

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Xak II: Rising of the Redmoon/Table of Contents