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{{Header Nav|game=Lineage II}}
'''Warriors''' are offensive melee warriors. They wear heavy or light armor, and wield swords, blunts, and polearms.
'''Warriors''' are offensive melee warriors. They wear heavy or light armor, and wield swords, blunts, and polearms.


= Key Skills =
=Key Skills=
Format: Name (max Level) - Description (Level [+Number of Advancements] [/ ...])
Format: Name (max Level) - Description (Level [+Number of Advancements] [/ ...])


== Active ==
==Active==
*'''Accuracy''' (1) - Increases accuracy. Continuously consumes MP. (24)
*'''Accuracy''' (1) - Increases accuracy. Continuously consumes MP. (24)
*'''Battle Roar''' (1) - Temporarily increases maximum HP and restores HP. (28)
*'''Battle Roar''' (1) - Temporarily increases maximum HP and restores HP. (28)
Line 16: Line 17:
*'''Wild Sweep''' (15) - Uses a pole-arm weapon to strike multiple enemies. Over-hit available. (20+3/24+3/28+3/32+3/32+3)
*'''Wild Sweep''' (15) - Uses a pole-arm weapon to strike multiple enemies. Over-hit available. (20+3/24+3/28+3/32+3/32+3)


== Passive ==
==Passive==
*'''Heavy Armor Mastery''' (13) - Increases one's P. Def. when one is wearing heavy armor. (20+2/24+2/28+3/32+3/36+3)
*'''Heavy Armor Mastery''' (13) - Increases one's P. Def. when one is wearing heavy armor. (20+2/24+2/28+3/32+3/36+3)
*'''Light Armor Mastery''' (13) - Increases P. Def. and Evasion when wearing light armor. (20+2/24+2/28+3/32+3/36+3)
*'''Light Armor Mastery''' (13) - Increases P. Def. and Evasion when wearing light armor. (20+2/24+2/28+3/32+3/36+3)
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*'''Vital Force''' (2) - Allows quick recovery while sitting. (24/32)
*'''Vital Force''' (2) - Allows quick recovery while sitting. (24/32)


== Outdated ==
==Outdated==
*'''Armor Mastery''' (5) - Increase p.def. (5/10+2/15+2)
*'''Armor Mastery''' (5) - Increase p.def. (5/10+2/15+2)
*'''Attack Aura''' (1) - Temporarily increases P. Atk. Conflicts with clerical "Might" Buff. (10)
*'''Moral Blow''' (9) - Potentially deadly attack upon the enemy. Dagger only. (5+3/10+3/15+3)
*'''Moral Blow''' (9) - Potentially deadly attack upon the enemy. Dagger only. (5+3/10+3/15+3)
*'''Power Shot''' (9) - Causes great damage from afar when using a bow. Over-hit available. (5+3/10+3/15+3)
*'''Power Shot''' (9) - Causes great damage from afar when using a bow. Over-hit available. (5+3/10+3/15+3)
*'''Power Strike''' (9) - Gathers power for a fierce strike. Sword/blunt only. Over-hit available. (5+3/10+3/15+3)
*'''Power Strike''' (9) - Gathers power for a fierce strike. Sword/blunt only. Over-hit available. (5+3/10+3/15+3)
*'''Weapon Mastery''' (3) - Increases p.atk (5/10/15)
*'''Weapon Mastery''' (3) - Increases p.atk (5/10/15)

Latest revision as of 04:20, 14 June 2021

Warriors are offensive melee warriors. They wear heavy or light armor, and wield swords, blunts, and polearms.

Key Skills[edit]

Format: Name (max Level) - Description (Level [+Number of Advancements] [/ ...])

Active[edit]

  • Accuracy (1) - Increases accuracy. Continuously consumes MP. (24)
  • Battle Roar (1) - Temporarily increases maximum HP and restores HP. (28)
  • Detect Insect Weakness (1) - Temporarily increases P. Atk. against insects. (32)
  • Lionheart (1) - Temporarily increases resistance to Paralysis, Hold, Sleep or Shock attack. (36)
  • Power Smash (15) - Enhanced weapon swing. Usable when a sword or blunt weapon is equipped. Over-hit available. (20+3/24+3/28+3/32+3/36+3)
  • Relax (1) - Recovers HP quickly when sitting. (5)
  • Stun Attack (15) - Stunning attack that inflicts shock and damage upon the enemy. Used with a blunt weapon. Over-hit possible. (20+3/24+3/28+3/32+2/36+3)
  • Vicious Stance (5) - Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously. (20/24/28/32/36)
  • War Cry (1) - Momentarily increases P. Atk. (20)
  • Wild Sweep (15) - Uses a pole-arm weapon to strike multiple enemies. Over-hit available. (20+3/24+3/28+3/32+3/32+3)

Passive[edit]

  • Heavy Armor Mastery (13) - Increases one's P. Def. when one is wearing heavy armor. (20+2/24+2/28+3/32+3/36+3)
  • Light Armor Mastery (13) - Increases P. Def. and Evasion when wearing light armor. (20+2/24+2/28+3/32+3/36+3)
  • Polearm Mastery (8) - Increases P. Atk. when using a polearm. (20/24/28+2/32+2/36+2)
  • Sword Blunt Mastery (8) - Increases one's P. Atk when one is using a sword or blunt type of weapon. (20/24/28+2/32+2/36+2)
  • Vital Force (2) - Allows quick recovery while sitting. (24/32)

Outdated[edit]

  • Armor Mastery (5) - Increase p.def. (5/10+2/15+2)
  • Moral Blow (9) - Potentially deadly attack upon the enemy. Dagger only. (5+3/10+3/15+3)
  • Power Shot (9) - Causes great damage from afar when using a bow. Over-hit available. (5+3/10+3/15+3)
  • Power Strike (9) - Gathers power for a fierce strike. Sword/blunt only. Over-hit available. (5+3/10+3/15+3)
  • Weapon Mastery (3) - Increases p.atk (5/10/15)