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===[[Team Fortress 2/Engineer|Engineer]]===
===[[Team Fortress 2/Engineer|Engineer]]===
On offense, the engineer is nothing but a gnat to the enemy team. If you can, by some stroke of luck, get a base in the enemies intel, you can provide your allies with easy access to the intel for a while. Th enemy team will likely storm down and destroy all of your buildings after a while, but this is still good for humiliation. An engineer can also build a base in the enemy sewers and provide a convenient teleport and an inconvenience to enemies who have fallen from the 1st floor. Alternatively, an engineer can build a sentry in the corner of the water  for a surprise attack. Don't expect to last too long, though. A demo man can easily stickybomb your sentry from the first floor with no risk to him.
On offense, the engineer is only good at building bases in the enemy fort. If you can get a base in the enemies intel, you can provide your allies with easy access to the intel for a while. Th enemy team will likely storm down and destroy all of your buildings after a while, but this is still good for humiliation. An engineer can also build a base in the enemy sewers and provide a convenient teleport and an inconvenience to enemies who have fallen from the 1st floor. Alternatively, an engineer can build a sentry in the corner of the water  for a surprise attack. Don't expect to last too long, though. A demo man can easily stickybomb your sentry from the first floor with no risk to him.


The engineer is best suited for defense in any map, and 2Fort is no exception. Placing a sentry in an area around the exit to the courtyard from the left spawn allows the sentry to cover every possible entrance to the intel. A sentry may also be placed nearly anywhere in the courtyard and near the front entrance. A sentry can be placed in several places in the intel room. In the corner not visible from the two hallways, directly on the intel, etc.
The engineer is best suited for defense in any map, and 2Fort is no exception. Placing a sentry in an area around the exit to the courtyard from the left spawn allows the sentry to cover every possible entrance to the intel. A sentry may also be placed nearly anywhere in the courtyard and near the front entrance. A sentry can be placed in several places in the intel room. In the corner not visible from the two hallways, directly on the intel, etc.