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(Beginner info belongs at the top, advanced info belongs at the bottom.)
(→‎Advanced parties: alphabatized parties, added third combination)
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== Advanced parties ==
== Advanced parties ==


=== Hero, Merchant, Thief, Pilgrim ===
=== Hero, Merchant, Pilgrim, Thief ===
<gallery>
<gallery>
File:DQ3 sprite Hero SFC.png|Hero
File:DQ3 sprite Hero SFC.png|Hero
File:DQ3 sprite Merchant SFC.png|Merchant
File:DQ3 sprite Merchant SFC.png|Merchant
File:DQ3 sprite Pilgrim SFC.png|Pilgrim
File:DQ3 sprite Thief SFC.png|Thief
File:DQ3 sprite Thief SFC.png|Thief
File:DQ3 sprite Pilgrim SFC.png|Pilgrim
</gallery>
</gallery>


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This is an alternate party configuration that is only available in the remakes.  It features a Thief who will boost the speed of the party as well as make it easy to find all those stubbornly hidden treasures and stealing items from enemies.  That along with the extra gold found by your Merchant, will ensure that you'll be flush with cash throughout the lifetime of this party.  Although the Merchant can wear a good deal of armor, for those who find the defense in the party lacking, the Merchant can be replaced with (or change professions to) a Soldier.  Alternatively, replacing the Merchant with a Fighter will make your party even faster, and allow you to deal more damage.  Merchants level up faster than most classes, so their short comings should be made up for by their faster rate of growth.
This is an alternate party configuration that is only available in the remakes.  It features a Thief who will boost the speed of the party as well as make it easy to find all those stubbornly hidden treasures and stealing items from enemies.  That along with the extra gold found by your Merchant, will ensure that you'll be flush with cash throughout the lifetime of this party.  Although the Merchant can wear a good deal of armor, for those who find the defense in the party lacking, the Merchant can be replaced with (or change professions to) a Soldier.  Alternatively, replacing the Merchant with a Fighter will make your party even faster, and allow you to deal more damage.  Merchants level up faster than most classes, so their short comings should be made up for by their faster rate of growth.


=== Hero, Fighter, Merchant, Jester ===
=== Hero, Fighter, Jester, Merchant ===
<gallery>
<gallery>
File:DQ3 sprite Hero SFC.png|Hero
File:DQ3 sprite Hero SFC.png|Hero
File:DQ3 sprite Fighter SFC.png|Fighter
File:DQ3 sprite Fighter SFC.png|Fighter
File:DQ3 sprite Jester SFC.png|Jester
File:DQ3 sprite Merchant SFC.png|Merchant
File:DQ3 sprite Merchant SFC.png|Merchant
File:DQ3 sprite Jester SFC.png|Jester
</gallery>
</gallery>


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This is a party that only experts should attempt to start with.  It makes some aspects of the early game easier, but many aspects of the later game much harder.  For one thing, with no Pilgrim, your only healer is the Hero, and the Hero does not get a tremendous amount of magic points, so you'll need to stay at an Inn much more frequently, or stock up on Medical Herbs.  Fortunately, this is a cheap party to buy equipment for (the Fighter needs very little, and the Jester can't use much). In addition, the Merchant will be finding extra gold after almost every battle.  Naturally, this party has all the problems inherent with including a Jester.  They aren't likely to do what you ask for in battle.  The only purpose for the Jester is to level them up to 20 and turn them into a Sage.  Furthermore, with the Book of Satori, you can turn the Merchant into a second Sage.  The Fighter should become a Soldier when you create the two Sages (or after the Sages have leveled up a little).
This is a party that only experts should attempt to start with.  It makes some aspects of the early game easier, but many aspects of the later game much harder.  For one thing, with no Pilgrim, your only healer is the Hero, and the Hero does not get a tremendous amount of magic points, so you'll need to stay at an Inn much more frequently, or stock up on Medical Herbs.  Fortunately, this is a cheap party to buy equipment for (the Fighter needs very little, and the Jester can't use much). In addition, the Merchant will be finding extra gold after almost every battle.  Naturally, this party has all the problems inherent with including a Jester.  They aren't likely to do what you ask for in battle.  The only purpose for the Jester is to level them up to 20 and turn them into a Sage.  Furthermore, with the Book of Satori, you can turn the Merchant into a second Sage.  The Fighter should become a Soldier when you create the two Sages (or after the Sages have leveled up a little).
=== Hero, Jester, Pilgrim, Thief ===
<gallery>
File:DQ3 sprite Hero SFC.png|Hero
File:DQ3 sprite Jester SFC.png|Jester
File:DQ3 sprite Pilgrim SFC.png|Pilgrim
File:DQ3 sprite Thief SFC.png|Thief
</gallery>
* Combat - 6/10
* Offensive Magic - 4/10
* Healing - 7/10
* Speed - 9/10
* Defense - 7/10
* '''Overall''' - 7/10


== Class Changes ==
== Class Changes ==