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< Final Fantasy V
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For those interested in game mechanics, this page lists details of how Final Fantasy V makes various computations. Mastering this material is not needed to complete game and is provided for those who are interested in what is going on behind the scenes.


Base character statistics

The four base character statistics are Vigor (aka Strength), Speed (aka Agility), Stamina (aka Vitality), and Mag.Pwr. The remaining statistics, HP, MP, Bat.Pwr, Defense, Evade, Mag.Def, and Weight are determined by the base statistics and current equipment, though there is some equipment that can affect the main four base statistics as well.

The four base statistics are the base values for the current job increased by values that depend on the character. In other words

Value = (value for job) + (value for character).

The job values are:

Job Vigor Speed Stamina Mag.Pwr
Bare 24 24 24 24
Knight 47 25 44 10
Monk 50 25 50 1
Thief 25 40 6 18
W. Mage 17 25 24 49
B. Mage 15 24 22 55
BlueMage 16 25 27 47
Berserker 45 15 49 1
Sorcerer 38 38 38 25
TimeMage 19 26 21 48
Summoner 14 23 23 47
Red Mage 32 29 18 32
Ninja 39 38 27 14
Trainer 37 25 32 21
Geomancer 28 26 28 48
Hunter 24 24 24 24
Bard 16 32 15 35

The characters values are:

Character Vigor Speed Stamina Mag.Pwr
Bartz 4 1 3 1
Reina 1 2 1 4
Galuf 3 0 4 0
Faris 3 3 2 2

For example, the Vigor for Bartz as a Knight is 4+47=51.