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On the way back to the ship you may want to explore the cave to the north. You might think the monsters here are laughably easy at first because they're the squirrels from the area around the Wind Temple. The catch is that every once in a while a nasty mutant squirrel called SkullEater appears which can kill one of your characters with one attack. So be sure to save before entering the cave and have !Flee or !{{Control|Dustb|Dustb|Smoke}} available. SkullEater only has 1 HP, so if you can hurt it at all then you win the battle, but it's defense is very high so even just that is a challenge. SkullEater reacts to any magic used on it by calling a bunch of its friends for help. If you really won't be happy unless you defeat this monster, and get the 5 APB reward, then the most effective way seems to be using the Geomancer ability Earth. This has a 50% chance of casting Will O' Wisp, which doesn't work, and a 50% chance of casting Stalactite, which kills it. The monster will often escape, in which case you get the 5 APB reward anyway. | On the way back to the ship you may want to explore the cave to the north. You might think the monsters here are laughably easy at first because they're the squirrels from the area around the Wind Temple. The catch is that every once in a while a nasty mutant squirrel called SkullEater appears which can kill one of your characters with one attack. So be sure to save before entering the cave and have !Flee or !{{Control|Dustb|Dustb|Smoke}} available. SkullEater only has 1 HP, so if you can hurt it at all then you win the battle, but it's defense is very high so even just that is a challenge. SkullEater reacts to any magic used on it by calling a bunch of its friends for help. If you really won't be happy unless you defeat this monster, and get the 5 APB reward, then the most effective way seems to be using the Geomancer ability Earth. This has a 50% chance of casting Will O' Wisp, which doesn't work, and a 50% chance of casting Stalactite, which kills it. The monster will often escape, in which case you get the 5 APB reward anyway. | ||
{| {{FFV/ | {| {{FFV/TreaureTable|area=Jachol Cave}} | ||
|- | |- | ||
| Shock Whip || Chest || West side of second area, approach from north. | | Shock Whip || Chest || West side of second area, approach from north. |