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{{Header Nav|game=Mount&Blade}} | {{Header Nav|game=Mount&Blade}} | ||
{| class=wikitable style="float:right;" | {| class=wikitable style="float:right;" | ||
! modifier !! cost !! damage !! speed !! quantity | ! modifier !! cost !! damage !! speed !! str !! quantity | ||
|- | |- | ||
| Cracked || 60% || - | | Cracked || 60% || -5 || || | ||
|- | |- | ||
| Rusty || 75% || -3 || || | | Rusty || 75% || -3 || || | ||
|- | |- | ||
| Bent | | Bent || 80% || -3 || -3 || | ||
|- | |- | ||
| Chipped || 85% || -1 || || | | Chipped || 85% || -1 || || | ||
|- | |- | ||
| Heavy || 135% || +2 || - | | Heavy || 135% || +2 || -2 || | ||
|- | |- | ||
| Balanced || 160% || + | | Balanced || 160% || +3 || +3 || | ||
|- | |- | ||
| | | Tempered || ?% || +3 || -1 || | ||
|- | |- | ||
| Large Bag || 130% || || || +1 | | Strong || ?% || +3 || -3 || +2 | ||
|- | |||
| Masterwork || ?% || +5 || +1 || +4 | |||
|- | |||
| Large Bag || 130% || || || ||+1 | |||
|} | |} | ||
Weapons in Mount&Blade are divided into a number of categories based on the [[Mount&Blade/Proficiencies|weapon proficiencies]] used when wielding them. Weapons can also have various modifiers (shown to the right) that determine weapon quality or attribute changes. | Weapons in Mount&Blade are divided into a number of categories based on the [[Mount&Blade/Proficiencies|weapon proficiencies]] used when wielding them. Weapons can also have various modifiers (shown to the right) that determine weapon quality or attribute changes. Some modifiers are only for certain type of weapons. | ||
These tables are raw data extracted from <code>item_kinds1.txt</code> using the [http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=3&lid=567 M&B Item Editor]. In practise, merchants will normally charge more for weapons they sell and pay less for those they buy. Putting points in [[Mount&Blade/Skills#Trade|Trade]] will bring these amounts closer to the item's true value. Weapons that cannot be purchased (those that lack the "merchandise" flag) are '''not''' listed here. | These tables are raw data extracted from <code>item_kinds1.txt</code> using the [http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=3&lid=567 M&B Item Editor]. In practise, merchants will normally charge more for weapons they sell and pay less for those they buy. Putting points in [[Mount&Blade/Skills#Trade|Trade]] will bring these amounts closer to the item's true value. Weapons that cannot be purchased (those that lack the "merchandise" flag) are '''not''' listed here. |
Revision as of 19:04, 14 October 2008
modifier | cost | damage | speed | str | quantity |
---|---|---|---|---|---|
Cracked | 60% | -5 | |||
Rusty | 75% | -3 | |||
Bent | 80% | -3 | -3 | ||
Chipped | 85% | -1 | |||
Heavy | 135% | +2 | -2 | ||
Balanced | 160% | +3 | +3 | ||
Tempered | ?% | +3 | -1 | ||
Strong | ?% | +3 | -3 | +2 | |
Masterwork | ?% | +5 | +1 | +4 | |
Large Bag | 130% | +1 |
Weapons in Mount&Blade are divided into a number of categories based on the weapon proficiencies used when wielding them. Weapons can also have various modifiers (shown to the right) that determine weapon quality or attribute changes. Some modifiers are only for certain type of weapons.
These tables are raw data extracted from item_kinds1.txt
using the M&B Item Editor. In practise, merchants will normally charge more for weapons they sell and pay less for those they buy. Putting points in Trade will bring these amounts closer to the item's true value. Weapons that cannot be purchased (those that lack the "merchandise" flag) are not listed here.
One-handed
One-handed weapons can have the Cracked, Chipped, Rusty, and Balanced modifiers (some weapons cannot have particular modifiers). A very few can have the Watered-steel and Heavy modifiers.
Blunt
name | cost | weight | speed | length | thrust | swing |
---|---|---|---|---|---|---|
Club | 11 | 2.5 | 95 | 94 | n/a | 13b |
Winged Mace | 122 | 3.5 | 99 | 80 | n/a | 19b |
Spiked Mace | 180 | 3.5 | 95 | 90 | n/a | 20b |
Military Hammer | 317 | 4.0 | 92 | 90 | n/a | 23b |
Piercing
"str" is the Strength requirement (if any).
name | cost | weight | str | speed | length | thrust | swing |
---|---|---|---|---|---|---|---|
Spiked Club | 83 | 3.0 | 97 | 96 | n/a | 19p | |
Fighting Pick | 108 | 3.5 | 94 | 90 | n/a | 23p | |
Military Pick | 142 | 4.0 | 90 | 90 | n/a | 25p | |
Morningstar | 205 | 5.5 | 13 | 75 | 98 | n/a | 27p |
Cutting
"str" is the Strength requirement (if any).
name | cost | weight | str | speed | length | thrust | swing |
---|---|---|---|---|---|---|---|
Sickle | 1 | 1.5 | 99 | 40 | n/a | 17c | |
Cleaver | 3 | 1.5 | 103 | 30 | n/a | 21c | |
Knife | 4 | 1.0 | 110 | 40 | 11p | 18c | |
Butchering Knife | 13 | 1.0 | 108 | 60 | 15p | 21c | |
Dagger | 17 | 1.25 | 112 | 46 | 17p | 19c | |
Nordic Sword | 142 | 1.5 | 99 | 98 | 19p | 27c | |
Arming Sword | 156 | 1.5 | 101 | 100 | 22p | 25c | |
Sword | 148 | 1.5 | 100 | 102 | 23p | 26c | |
Sword (alt) | 131 | 1.5 | 99 | 94 | 21p | 24p | |
Sword (long) | 156 | 1.5 | 97 | 104 | 22p | 25c | |
Short Sword | 122 | 1.5 | 102 | 84 | 20p | 23c | |
Nordic Sword | 124 | 1.5 | 99 | 94 | 18p | 26c | |
Nordic Sword (long) | 142 | 1.5 | 97 | 104 | 19p | 27c | |
Nordic Short Sword | 116 | 1.5 | 102 | 84 | 18p | 25c | |
Falchion | 105 | 2.5 | 8 | 96 | 72 | n/a | 29c |
Broadsword | 122 | 2.5 | 8 | 91 | 100 | n/a | 27c |
Scimitar | 108 | 1.5 | 105 | 96 | n/a | 26c | |
Nomad Sabre | 115 | 1.75 | 101 | 100 | n/a | 27c | |
Bastard Sword (1h/2h) | 279 | 2.25 | 9 | 102 | 120 | 27p | 33c |
Strange Sword (1h/2h) | 679 | 2.0 | 9 | 108 | 94 | 18p | 32c |
Strange Short Sword | 321 | 1.25 | 108 | 64 | 19p | 25c | |
Hatchet | 3 | 2.0 | 97 | 60 | n/a | 20c | |
Hand Axe | 24 | 2.0 | 7 | 95 | 74 | n/a | 24c |
Fighting Axe | 77 | 2.5 | 9 | 92 | 90 | n/a | 28c |
One Handed Battle Axe | 77 | 2.5 | 11 | 92 | 90 | n/a | 29c |
One Handed War Axe | 77 | 2.5 | 11 | 92 | 90 | n/a | 28c |
Two-handed
Two-handed weapons can have the Cracked, Chipped, Rusty, and Balanced modifiers (some weapons cannot have particular modifiers).
Blunt
"str" is the Strength requirement.
name | cost | weight | str | speed | length | thrust | swing |
---|---|---|---|---|---|---|---|
Maul | 67 | 10.0 | 11 | 65 | 104 | n/a | 24b |
Sledgehammer | 101 | 13.0 | 12 | 63 | 110 | n/a | 29b |
Warhammer | 209 | 13.0 | 10 | 66 | 110 | n/a | 29b |
Cutting
"str" is the Strength requirement.
name | cost | weight | str | speed | length | thrust | swing |
---|---|---|---|---|---|---|---|
Great Sword | 423 | 2.75 | 10 | 95 | 124 | 29p | 36c |
Sword of War | 524 | 3.0 | 11 | 93 | 130 | 29p | 37c |
Strange Great Sword | 920 | 3.0 | 11 | 92 | 124 | n/a | 38c |
Axe | 65 | 4.0 | 8 | 91 | 108 | n/a | 29c |
Voulge | 129 | 4.5 | 8 | 87 | 118 | n/a | 32c |
Battle Axe | 240 | 5.0 | 9 | 88 | 108 | n/a | 38c |
War Axe | 264 | 5.0 | 10 | 86 | 110 | n/a | 40c |
Bardiche | 298 | 5.5 | 11 | 80 | 124 | n/a | 41c |
Double Axe | 359 | 6.5 | 12 | 85 | 94 | n/a | 43c |
Great Axe | 415 | 7.0 | 13 | 82 | 120 | n/a | 45c |
Polearms
Polearms can have the Balanced, Bent and Cracked modifiers (some weapons cannot have particular modifiers).
One-handed
name | cost | weight | str | speed | length | thrust | swing | note |
---|---|---|---|---|---|---|---|---|
Scythe | 43 | 3.0 | 79 | 182 | 14p | 19c | ||
Pitch Fork | 19 | 3.5 | 83 | 154 | 18p | |||
Military Fork | 153 | 4.5 | 88 | 135 | 23p | |||
Battle Fork | 282 | 4.5 | 87 | 142 | 24p | |||
Boar Spear | 76 | 4.0 | 81 | 157 | 23p | |||
Jousting Lance | 158 | 5.0 | 61 | 218 | 17b | |||
Double Sided Lance | 261 | 5.5 | 80 | 130 | 27p | |||
Staff | 36 | 1.5 | 100 | 130 | 19b | 18b | ||
Quarter Staff | 60 | 2.0 | 104 | 140 | 20b | 20b | ||
Iron Staff | 202 | 2.0 | 97 | 140 | 26b | 25b | ||
Shortened Spear | 53 | 2.0 | 102 | 120 | 25p | 19b | ||
Spear | 75 | 2.25 | 98 | 135 | 26p | 20b | ||
War Spear | 90 | 2.5 | 96 | 150 | 27p | 20b | ||
Military Scythe | 145 | 2.5 | 10 | 93 | 155 | 25p | 36c | |
Light Lance | 89 | 2.5 | 90 | 175 | 27p | 16b | ||
Lance | 110 | 2.5 | 88 | 180 | 26p | 16b | ||
Heavy Lance | 130 | 2.75 | 10 | 85 | 190 | 26p | 16b | |
Pike | 125 | 3.0 | 81 | 245 | 26p | 16b | can't use on horseback |
Two-handed
"str" is the Strength requirement (if any).
name | cost | weight | str | speed | length | thrust | swing |
---|---|---|---|---|---|---|---|
Glaive | 352 | 4.5 | 83 | 157 | 21p | 38c | |
Poleaxe | 384 | 6.5 | 77 | 180 | 21p | 37c | |
Ashwood Pike | 205 | 3.5 | 11 | 90 | 170 | 29p | 19b |
Awlpike | 378 | 3.5 | 12 | 92 | 160 | 31p | 30c |
Ranged
Throwing
"req" indicates the Power Throw level needed (if any). Throwing weapons can have the Bent, Balanced, Heavy and Large Bag modifiers.
name | cost | weight | req | speed | ammo | damage |
---|---|---|---|---|---|---|
Jarid | 209 | 4.0 | 2 | 89 | 7 | 33p |
Javelin | 75 | 5.0 | 1 | 91 | 7 | 28p |
Stones | 1 | 4.0 | 97 | 18 | 11b | |
Throwing Knives | 76 | 3.5 | 121 | 15 | 19c | |
Throwing Daggers | 193 | 3.5 | 102 | 14 | 25c | |
Throwing Axes | 241 | 5.0 | 1 | 99 | 7 | 38c |
Bows
"req" indicates the Power Draw level needed (if any). Bows can have the Masterwork, Strong, Cracked and Bent modifiers.
name | cost | weight | req | speed | damage |
---|---|---|---|---|---|
Hunting Bow | 17 | 1.0 | 100 | 15p | |
Short Bow | 58 | 1.0 | 1 | 98 | 18p |
Nomad Bow | 164 | 1.25 | 2 | 96 | 20p |
Long Bow | 145 | 1.75 | 3 | 82 | 22p |
Khergit Bow | 269 | 1.25 | 3 | 95 | 21p |
Strong Bow | 437 | 1.25 | 3 | 94 | 23p |
War Bow | 728 | 1.5 | 4 | 93 | 25p |
Crossbows
"str" is the Strength requirement (if any). The Crossbow, Heavy Crossbow, and Sniper Crossbow cannot be equipped from horseback. Crossbows can have the Masterwork, Bent and Cracked modifiers.
name | cost | weight | str req | speed | damage |
---|---|---|---|---|---|
Hunting Crossbow | 22 | 2.25 | 47 | 28p | |
Light Crossbow | 67 | 2.5 | 8 | 45 | 34p |
Crossbow | 182 | 3.0 | 8 | 43 | 38p |
Heavy Crossbow | 349 | 3.5 | 9 | 41 | 46p |
Siege Crossbow | 683 | 3.75 | 10 | 37 | 49p |
Ammunition
Ammunition is not a weapon type of its own but is used in conjunction with a bow or crossbow. Arrow types can only be used with bows while Bolt types can only be used with crossbows. Ammunition can have the Bent and Large Bag modifiers.
name | cost | weight | damage | ammo |
---|---|---|---|---|
Arrows | 72 | 3.0 | +1 | 30 |
Khergit Arrows | 410 | 3.5 | +3 | 30 |
Barbed Arrows | 124 | 3.0 | +2 | 30 |
Bodkin Arrows | 350 | 3.0 | +3 | 29 |
Bolts | 64 | 2.25 | +1 | 25 |
Steel Bolts | 210 | 2.5 | +2 | 25 |