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{{Header Nav|game=Pokémon Snap}}
{{Header Nav|game=Pokémon Snap}}


The game is split up into several courses - these will have to played more than once to see every available feature of the game. The walkthrough focuses on what to look for in each course, how to trigger necessary (and unnecessary) events, and how to achieve the highest possible score.
The game is split up into several courses. Each course must be visited more than once to progress further and access every available feature of the game. The walkthrough focuses on what to look for in each course, how to trigger necessary (and unnecessary) events, and how to achieve the highest possible score.
 
==Title screen==
If you don't press any buttons, an intro video plays. Here the protagonist, Todd, is shown taking photos of an elusive pink creature. The Pokémon darts outside of the frame of his camera lens before turning into a ball of energy and disappearing into the sky. Todd shakes his fist in frustration as the video ends.
 
==Starting the game==
[[File:PSnap Professor Oak.png|right]]
{{quote|Hello there, <NAME>! I'm Oak, the Pokémon professor. The reason I invited you here is this PKMN Report. I'd like for you to take pictures of Pokémon for the PKMN Report. Here on Pokémon Island, wild Pokémon can be found everywhere. This is my new invention: the ZERO-ONE Vehicle. You can take this on your trip. The ZERO-ONE Vehicle constantly moves toward the GOAL GATE!}}
 
Professor Oak asks if you want him to repeat the information. Press {{n64|B}} to reply no and continue.
 
{{-}}
==First Course==
Professor Oak will then tell you to begin [[Pokémon Snap/Course 1: Beach|Course 1: Beach]]. Press {{n64|A}} to continue.


{{Footer Nav|game=Pokémon Snap|prevpage=Available Pokémon|nextpage=Course 1: Beach}}
{{Footer Nav|game=Pokémon Snap|prevpage=Available Pokémon|nextpage=Course 1: Beach}}

Revision as of 08:02, 20 January 2021

The game is split up into several courses. Each course must be visited more than once to progress further and access every available feature of the game. The walkthrough focuses on what to look for in each course, how to trigger necessary (and unnecessary) events, and how to achieve the highest possible score.

Title screen

If you don't press any buttons, an intro video plays. Here the protagonist, Todd, is shown taking photos of an elusive pink creature. The Pokémon darts outside of the frame of his camera lens before turning into a ball of energy and disappearing into the sky. Todd shakes his fist in frustration as the video ends.

Starting the game

PSnap Professor Oak.png

Hello there, <NAME>! I'm Oak, the Pokémon professor. The reason I invited you here is this PKMN Report. I'd like for you to take pictures of Pokémon for the PKMN Report. Here on Pokémon Island, wild Pokémon can be found everywhere. This is my new invention: the ZERO-ONE Vehicle. You can take this on your trip. The ZERO-ONE Vehicle constantly moves toward the GOAL GATE!

Professor Oak asks if you want him to repeat the information. Press B button to reply no and continue.

First Course

Professor Oak will then tell you to begin Course 1: Beach. Press A button to continue.