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(removed move list category)
(+ FM Towns info)
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|japanese=ストリートファイターII
|japanese=ストリートファイターII
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Arcade]], [[Super Nintendo]], [[Commodore Amiga]], [[Commodore 64/128]], [[Atari ST]], [[MS-DOS]], [[Wii Virtual Console]]
|systems=[[Arcade]], [[Super Nintendo]], [[Commodore Amiga]], [[Commodore 64/128]], [[Atari ST]], [[FM Towns]], [[MS-DOS]], [[Wii Virtual Console]]
|released=[[1991]]
|released=[[1991]]
{{sys|vc}}{{jp|2006|December 2}}{{us|2006|December 25}}{{eu|2007|January 19}}{{au|2007|January 19}}
{{sys|vc}}{{jp|2006|December 2}}{{us|2006|December 25}}{{eu|2007|January 19}}{{au|2007|January 19}}
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[[Category:Commodore 64/128]]
[[Category:Commodore 64/128]]
[[Category:Atari ST]]
[[Category:Atari ST]]
[[Category:FM Towns]]
[[Category:MS-DOS]]
[[Category:MS-DOS]]
[[Category:Fighting]]
[[Category:Fighting]]

Revision as of 21:30, 22 May 2008

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Street Fighter II was a revolutionary arcade game by Capcom that not only single-handedly changed the entire face of arcades for several years after it's release, but strongly dictated sales trends for the consoles it was released on.

The game featured a line up of eight characters which a player could choose from to battle all the other fighters around the world. Once the other characters had been defeated, four boss characters could be battled, ending with M. Bison (Vega in Japan).

Conversions of the game were released on many popular systems after the games rise in popularity. The most notable conversion was done for the Super Nintendo. It was the largest cartridge ever created for the Super Nintendo, or any other system at the time of it's release: 16 Megabits (2 Megabytes). It was also considered responsible for finally pushing the Super Nintendo in to the lead in the competition between it and the Sega Genesis. It was included as a Super Nintendo pack-in in the United Kingdom.

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