Pokémon Red and Blue/Rocket Hideout

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Your sleuthing has landed you in the middle of a huge Team Rocket operation headed by a sinister figure known as Giovanni. The man in the slick suit at the rear of the Game Corner is actually guarding the entrance to a secret, underground lair. Giovanni has a prototype Silph Scope that can identify the ghosts back at Pokémon Tower. Don't let him escape!

Game Corner Basement 1
1RocketFile:Pokebuck.png630
DrowzeeLV21
MachopLV21
2RocketFile:Pokebuck.png630
RaticateLV21
RaticateLV21
3RocketFile:Pokebuck.png600
GrimerLV20
KoffingLV20
KoffingLV20
4RocketFile:Pokebuck.png570
RattataLV19
RaticateLV19
RaticateLV19
RattataLV19
5RocketFile:Pokebuck.png660
GrimerLV22
KoffingLV22
A Escape Rope
B Hyper Potion

[edit] Team Rocket Hideout

1RocketFile:Pokebuck.png630
RaticateLV20
ZubatLV20

Take down the Rocket in front of the Poster (Pokémon stats to the left), and then flip the switch to reveal a secret staircase leading to Team Rocket's underground hideout.

The key to reaching Giovanni's office is literally that — a key. The Lift Key that operates the elevator is on the fourth floor down. From the entrance, follow stairways A and B to the third sub-basement. Make your way through the maze to stairway C. Grab the key from the upper-left corner, then go back upstairs to the first basement. Take the elevator down to the fourth basement and Giovanni's office. There are valuable items and Team Rocket members everywhere, and it's wise to take the time to deal with all of them before you leave.

Game Corner Basement 2
1RocketFile:Pokebuck.png510
ZubatLV17
KoffingLV17
GrimerLV17
ZubatLV17
RaticateLV17
A Nugget
B TM 07
C Moon Stone
D Super Potion

[edit] Floor tiles

Sections of the basement are covered in special tiles that move you automatically from one place to another. You can't control this movement, but arrows on the tiles show you which direction they'll take you, while "checkboard tiles" stop you in your tracks. It's not tough to get around, but if you do make a wrong turn, you'll usually end up back at a common crossroads. If that happens, just pick a different path and try again.

Game Corner Basement 3
1RocketFile:Pokebuck.png630
MachopLV21
MachopLV21
2RocketFile:Pokebuck.png600
RattataLV20
RaticateLV20
DrowzeeLV20
A TM 10
B Rare Candy

[edit] Rest up

Once you have the elevator working, fight Rocket #5 on B1 to get out of the Hideout and heal before you fight the bosses. Things differ a bit on the bottom floor: Yellow players get a repeat visit from Jessie and James, while Blue/Red have to defeat two extra guards at the door.

Game Corner Basement 4
1RocketFile:Pokebuck.png630
KoffingLV21
ZubatLV21
2RocketFile:Pokebuck.png690
SandshrewLV23
EkansLV23
SandslashLV23
3RocketFile:Pokebuck.png690
EkansLV23
SandshrewLV23
ArbokLV23
A TM 02
B Lift Key
4Jessie & JamesFile:Pokebuck.png750
KoffingLV25
MeowthLV25
EkansLV25
5GiovanniFile:Pokebuck.png2871
OnixLV25
RhyhornLV24
KangaskhanLV29
PersianLV29
C HP Up
D Iron
E Silph Scope

[edit] Vs. Giovanni

Team Rocket must have gotten word that you were coming. In the Yellow Version, Jessie and James aren't going to just let you waltz into the office and confront Giovanni, and neither will the guards in the Red and Blue versions, besides, they're eager for revenge after you stopped them at Mt. Moon. In Yellow, Jessie and James will have their traditional team ready, but the Koffing, Ekans, and Meowth won't be very strong at this point. If you have Ground or Psychic-type Pokémon, the battle should be a piece of cake. The guards in the Red and Blue Versions will have some Ground and Poison types at their disposal. Water and Grass will deal with the Ground Types, and Ground and Psychic types will take care of the Poison Types.

Giovanni has an Onix and a Rhyhorn in all three versions of the game, but in Red and Blue he will also come at you with a Kangaskhan. In the Yellow game, his third Pokémon will be a Persian, but no matter which Pak you're playing, his Pokémon will all be around levels 25 to 27. Strong Water, Grass, or Ice-type Pokémon should be all you'll need to K.O. his team and grab the Silph Scope.