From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Razor Rocks
RCT RazorRocks Map.png
Your task is to build a massive coaster-filled park in amongst Razor Rocks.
Objective Build 10 coasters in the park, each of them achieving a 6.00 excitement rating.
Size 1,056,440 ft² / 96,040 m²
Expansion None
Rides None

Walkthrough[edit]

Similar to Coaster Crazy, you have an empty park with the goal to create 10 coasters of different types, each with an excitement rating of 6 or higher. As expected, you'll need a lot of money to pull this off, but with no urgency, you're free to take your time building a great park until you hit that goal.

You have less than 10 coaster types to make this goal, so set research to maximum and pick roller coasters until you finally have the types you can work with. There are 18 coasters locked in research, so finding the coasters you're more comfortable building will happen eventually. Once you're satisfied with the amount of coasters, research literally anything else you want. If you want a simple start to make the goal easier, you can choose the Wooden Crazy Rodent Roller Coaster and plop down the premade track "Crazy Vole", which has an average excitement rating of 6.40. It's also a very compact design, so you can construct almost anywhere in the park for cheap. Don't forget to hire staff afterward to deal with maintenance and puke.

For new coasters, you may have noticed the large grey rocks poking out of the landscape. Having coasters tunnel through these rocks will add a bonus to their excitement rating, so use these rocks as much as you can to maximize that bonus. In addition, Razor Rocks is a pretty rainy area, so having enough of that coaster underground will have it count as an indoor ride. Keep in mind that using coasters with no steep pieces may make building coasters into these rocks difficult. Of course, you have a lot of empty space to utilize for less flexible coaster types, so use other excitement bonuses when possible: scenery items, lots of drops, nearby path, track going over and under itself, and special pieces.

Crazy Vole is a pre-made track that fits the objective's requirements.

Once you ave a few coasters bringing in a lot of money, you should be able to build any coaster you desire. Don't forget to plop in flat rides and shops for more profit and happiness. With even more coasters in this pack such as the Air Powered Vertical Coaster, there is little challenge and unlimited time to beat this. Like before, once you have ten coasters that met the requirement, you'll complete the level on the next in-game day.

Available Items[edit]

Researchable Items[edit]