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Common Chamber
  • Ki and Gil will enter this room through the door at the top-left. It contains one Mage, two Sorcerers, six Blue Shield Knights and one Black Lizardman.
  • This is the first room where the tops of the walls are coloured navy-blue - instead of emerald-green, ochre-yellow, peach-orange, ruby-red, magenta-pink or claret-purple. This means that Room 105, Blue Court, is the only one of the three "Court" rooms whose wall-top colour matches with its name.
  • The key at the left of the room opens the door at the centre-right of the room, the key at the centre-left of the room opens the aforementioned door at the top-left of the room, the key at the centre-right of the room opens the door at the right of the room, the key at the right of the room opens the door at the bottom-right of the room, and the key at the bottom of the room opens the door at the left of the room. The keys at the top-left and bottom-right of the room do not open any of the doors in the room, which means that there are no keys for the two doors at the centre-left and bottom of the room.
  • The door at the centre-right of the room leads to Command Post (Room Pass: HC9 - same as Knight's Chamber), the aforementioned door at the top-left of the room leads back to Vanguard Room (Room Pass: 739 - like Undead Graveyard), the door at the right of the room leads off to Guard Room (Room Pass: 93Y - same as Inviolate Area), that door at the bottom-right of the room, like that one at the centre of Arched Hallway, leads to Harness Storage (Room Pass: QCY, same as Junction), and the door at the left of the room leads to Ancient Ruin (Room Pass: QC7, same as Pupil's Room).