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Guard Room
  • Ki and Gil will enter this room through the door down at the bottom-centre-left of it. It contains one Mage, one Sorcerer, one Wizard, eight Blue Shield Knights, and three Pink Oozes (which take 666 hits to kill). If Gil had collected the Fork, he will be able to deflect the Magicians' spells with his sword.
  • The first key at the top of the room opens the aforementioned door at the bottom-centre-left of the room, the second key at the top of the room opens the door at the bottom-left of the room and the third key at the top of the room opens the door at the top-right of the room. You should remember this.
  • The aforementioned door at the bottom-centre-left of the room leads back to Common Chamber (Room Pass: SC9 - same as Green Court), the door at the bottom-left of the room leads to Chief's Quarter (Room Pass: HF9 - same as Sacred Chamber), and the door at the top-right of the room leads to Blue Court (Room Pass: 2VY - same as Shrine of Evil). You should remember the second and third of these Room Passes, for later in the game...