Warcraft III: Reign of Chaos/Night Elf units

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Contents

[edit] Heroes

  • Demon Hunter: An agile hero. Attacks land units (Melee).
    • Mana Burn: Destroys enemy unit's mana and deals damage relative to mana destroyed.
    • Immolation: Engulfs Demon Hunter in flames and deals steady damage to all melee attackers.
    • Evasion: (Passive) Gives a chance for enemy attack to miss.
    • Metamorphosis: (Ultimate) Transforms Demon Hunter into a full fledged demon. Adds health, damage, atack speed, spread damage, and chaos attack to Demon Hunter. Attacks land and air units (Ranged).
  • Keeper of the Grove: a ranged and intelligent hero.
    • Entangling Roots: Cause enemy units to be immobilized and unable to attack but can still cast speel.
    • Force of Nature: Turn near by tree into Treants to fight for you.
    • Thorns Aura: A passive skill that cause your unit around you to reflect a portion of there melee damage back to the enemy
    • Tranquility(Ultimate): Cause a healing rain around you that heals friendly units.
  • Priestess of the Moon: A ranged and agile hero
    • Scout: Create an owl that is invisible and able to fly around and can see invisible units.
    • Searing Arrow:Increase the attack of this hero by using mana.
    • Trueshot Aura: a passive skill that increase the range attack of your nearby friendly units.
    • Starfall(Ultimate): Cause stars to fall on near by enemy units.

[edit] Wisp

Gold 60
Lumber 0
Food 1
Hit Points 60
Build Time 14
Attack Type None
Armour Type Medium
Range None

[edit] Archer

Gold 130
Lumber 10
Food 2
Hit Points 60
Build Time 20
Attack Type Pierce
Armour Type Medium
Range 50/70

[edit] Huntress

Gold 195
Lumber 20
Food 3
Hit Points 60
Build Time 30
Attack Type Normal
Armour Type Unarmored
Range 22
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