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|name=Ultra Games | |name=Ultra Games | ||
|image= | |image= | ||
|founded=1988 | |founded=[[1988]] | ||
|closed=1992 | |closed=[[1992]] | ||
|founder= | |founder= | ||
|parent=Konami | |location=Buffalo Grove, IL, USA | ||
|parent=[[Konami]] | |||
|website= | |website= | ||
}} | }} | ||
'''Ultra Software Corporation''' was a spinoff company created in 1988 as a subsidiary of [[Konami|Konami of America]], in an effort to get around [[Nintendo|Nintendo of America]]'s strict licensing rules. One of these rules was that a third-party company could only publish up to five games per year for the [[Nintendo Entertainment System]] in the US. This was hardly convenient for Konami, which had begun releasing more than ten games a year for both the [[Nintendo Entertainment System|Famicom]] and [[Famicom Disk System]] in Japan. With a greater library than they were allowed to localize, Konami formed the Ultra Games brand to extend their annual library to ten games a year. | '''Ultra Software Corporation''' was a spinoff company created in 1988 as a subsidiary of [[Konami|Konami of America]], in an effort to get around [[Nintendo|Nintendo of America]]'s strict licensing rules. One of these rules was that a third-party company could only publish up to five games per year for the [[Nintendo Entertainment System]] in the US. This was hardly convenient for Konami, which had begun releasing more than ten games a year for both the [[Nintendo Entertainment System|Famicom]] and [[Famicom Disk System]] in Japan. With a greater library than they were allowed to localize, Konami formed the Ultra Games brand to extend their annual library to ten games a year. | ||