Castlevania: Circle of the Moon/Bosses: Difference between revisions

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*'''Laser''': A ''very'' powerful laser will sweep the ground near you. Can usually be avoided if you stand on the platform furthest from him, however it is easier to just use the [[Castlevania: Circle of the Moon/Items#Relics|Roc Wing]] to stay airborne until he's done (he usually does this 2 -4 times in a row). Each firing makes a very distinct high-pitched tone, so you can hear when he's done using it. Don't attempt to attack him when he uses this attack.
*'''Laser''': A ''very'' powerful laser will sweep the ground near you. Can usually be avoided if you stand on the platform furthest from him, however it is easier to just use the [[Castlevania: Circle of the Moon/Items#Relics|Roc Wing]] to stay airborne until he's done (he usually does this 2 -4 times in a row). Each firing makes a very distinct high-pitched tone, so you can hear when he's done using it. Don't attempt to attack him when he uses this attack.
*'''Comet''': Numerous comets rain down at an angle. Difficult to avoid, but since it's stone based, you can use [[Castlevania: Circle of the Moon/DSS#Neptune/Cockatrice|Neptune/Cockatrice]] to absorb the damage. As it is a very strong attack, this may drain your MP rapidly, so use [[Castlevania: Circle of the Moon/DSS#Pluto/Unicorn|Pluto/Unicorn]] if you have them.
*'''Comet''': Numerous comets rain down at an angle. Difficult to avoid, but since it's stone based, you can use [[Castlevania: Circle of the Moon/DSS#Neptune/Cockatrice|Neptune/Cockatrice]] to absorb the damage. As it is a very strong attack, this may drain your MP rapidly, so use [[Castlevania: Circle of the Moon/DSS#Pluto/Unicorn|Pluto/Unicorn]] if you have them.
[[Image:Castlevania CotM boss-Dracula (bat form).gif|right|Dracula's bat cloud]]
*'''Charge''': He swings back a bit then rushes forward rapidly. This is an ''incredibly'' strong attack and can kill even a [[Castlevania: Circle of the Moon/Fighter|Fighter]] in a few hits. There is an obvious pattern to it though: when he teleports in and is flashing, he's going to charge. Stand near him on one of the upper platforms and Roc jump when he moves back into the swing. Don't jump too early or you'll land on him, or too late and get hit by him. He does this 2 - 4 times in a row (usually fewer times the closer he is to dying).  
*'''Charge''': He swings back a bit then rushes forward rapidly. This is an ''incredibly'' strong attack and can kill even a [[Castlevania: Circle of the Moon/Fighter|Fighter]] in a few hits. There is an obvious pattern to it though: when he teleports in and is flashing, he's going to charge. Stand near him on one of the upper platforms and Roc jump when he moves back into the swing. Don't jump too early or you'll land on him, or too late and get hit by him. He does this 2 - 4 times in a row (usually fewer times the closer he is to dying).  
*'''Transform''': He turns into an eyeball (the same one that was his weak point at the start of the fight) surrounded by a cloud of bats. He doesn't necessarily fly at you, but the cloud is large and the bats go off in random directions. While the bats can be destroyed in a single hit, only damage to the eye counts as draining Dracula's HP. He tranasforms after he's done charging, so if he doesn't appear right away after you land, he's transformed and will be coming at you from the top of the screen.
*'''Transform''': He turns into an eyeball (the same one that was his weak point at the start of the fight) surrounded by a cloud of bats. He doesn't necessarily fly at you, but the cloud is large and the bats go off in random directions. While the bats can be destroyed in a single hit, only damage to the eye counts as draining Dracula's HP. He tranasforms after he's done charging, so if he doesn't appear right away after you land, he's transformed and will be coming at you from the top of the screen.
 
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==== VampireKiller ====
==== VampireKiller ====