Civilization Revolution/Strategy/Achievements: Difference between revisions

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{{drivel|too many I’s – it should not be in 1st person}}
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{{Header Nav|game=Civilization Revolution}}
{{Header Nav|game=Civilization Revolution}}
There are other pages on the internet that list strategies for the different achievements. There are a few good tips to keep in mind, too. What I'll list here is what I would suggest to use against the hardest to complete.
There are other pages on the internet that list strategies for the different achievements. There are a few good tips to keep in mind, too. Here will be listed some of the best strategies.


== Complete by 1000AD on king or higher ==
== Complete by 1000AD on king or higher ==
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== Win by domination on the hardest difficulty ==
== Win by domination on the hardest difficulty ==
I've seen other people suggest strategies for winning this, but I think this can be done easier than anything I've read online.
There have been many suggested strategies for winning this, but I think this can be done easier than anything I've read online.


Basically, you only need to take the capitol cities. That's only 4 cities. They're also almost always coastal. If this is played on the Beta Centauri scenario, you don't need to worry about scientific advancement. This is where the computer players really have an edge (time). I like Aztecs because they are never wounded (unless you retreat).
Basically, you only need to take the capitol cities. That's only 4 cities. They're also almost always coastal. If this is played on the Beta Centauri scenario, you don't need to worry about scientific advancement. This is where the computer players really have an edge (time). The Aztecs are a good choice because they are never wounded (unless you retreat).


===The gist is:===
===The gist is:===
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#The first technique is as mentioned above. Play as the Greeks on beta centauri, switch immediately to monarchy and produce a temple, cathedral, magna carta and then buildings that improve growth. Once this is done, set it to pure gold and the town should have 0 production (this makes it quicker, as you are not being nagged every turn to make it build something). Now just wait as the people flood in. settle people wherever possible and if you can't, then use them for special effects. If you can't do that either, just leave them in your town. You will gain approximately 20 people per game, but this does not always get the ones you want. This technique is best if you still have quite a few to do.
#The first technique is as mentioned above. Play as the Greeks on beta centauri, switch immediately to monarchy and produce a temple, cathedral, magna carta and then buildings that improve growth. Once this is done, set it to pure gold and the town should have 0 production (this makes it quicker, as you are not being nagged every turn to make it build something). Now just wait as the people flood in. settle people wherever possible and if you can't, then use them for special effects. If you can't do that either, just leave them in your town. You will gain approximately 20 people per game, but this does not always get the ones you want. This technique is best if you still have quite a few to do.
A good thing to do is save the game right after you begin and when great people become scarce or not so often, reload at the beginning.
A good thing to do is save the game right after you begin and when great people become scarce or not so often, reload at the beginning.
#The above technique is not suitable for the "secret bunch" of great people. This includes gilgamesh, cheops, aesop, sargon, agamemnon, nebuchadnezzar, etc. all the ones with early game techs (like horseback riding, pottery or ironworking) will not appear so easily with the first technique where all techs are researched. If you know the tech of the last one or two you need, I advise the second method. Start the "golden age" scenario as the English. It is VERY useful to have an island town, but not necessary. You will begin with monarchy and you should keep it with monarchy. Research the tech that is required for your person (for example, my problems were with gilgamesh, so I researched horseback riding first) if you research their tech, they become more likely to appear. Therefore if you only research their tech, they are quite likely to appear. Once you have researched their tech, research pottery, the alphabet, ceremonial burial and religion. Doing this will allow you to get temples and cathedrals. Build these in your starting town. Once you have these, switch to gold and wait for the people. This may take several tries, but I found it did it for me on the first try.
#The above technique is not suitable for the "secret bunch" of great people. This includes Gilgamesh, Cheops, Aesop, Sargon, Agamemnon, Nebuchadnezzar, etc. All the ones with early game techs (like horseback riding, pottery or ironworking) will not appear so easily with the first technique where all techs are researched. If you know the tech of the last one or two you need, the second method is highly advised. Start the "golden age" scenario as the English. It is VERY useful to have an island town, but not necessary. You will begin with monarchy and you should keep it with monarchy. Research the tech that is required for your person (for example, my problems were with gilgamesh, so I researched horseback riding first) if you research their tech, they become more likely to appear. Therefore if you only research their tech, they are quite likely to appear. Once you have researched their tech, research pottery, the alphabet, ceremonial burial and religion. Doing this will allow you to get temples and cathedrals. Build these in your starting town. Once you have these, switch to gold and wait for the people. This may take several tries, but it can be successful on the first try.
 
Note: do not research ANY other technologies unless you have to get to the tech related to your great person you need to find. To check which great person you need, go to the hall of glory in the main menu through extras. If you do not know which ones you are missing, search online for a list and find the ones you don't have. Although if you have several missing or their techs are later on, the first method is advised. Only use this one when there are one or two continuously slipping your grasp.
Note: do not research ANY other technologies unless you have to get to the tech related to your great person you need to find. To check which great person you need, go to the hall of glory in the main menu through extras. If you do not know which ones you are missing, search online for a list and find the ones you don't have. Although if you have several missing or their techs are later on, I advise the first method. Only use this one when there are one or two continuously slipping your grasp.


== Conditional play/victory achievements ==
== Conditional play/victory achievements ==
=== Winning the game with one city ===
=== Winning the game with one city ===
This is quite simple. Most people misread this and believe that you must not have more than one city, but that is incorrect. You are simply not allowed to MAKE a city using settlers. Therefore, the mongols are useful for someone who likes using a lot of cities.
This is quite simple. Most people misread this and believe that you must not have more than one city, but that is incorrect. You are simply not allowed to MAKE a city using settlers. Therefore, the mongols are useful for someone who likes using a lot of cities.
#Use the mongols on any difficulty (easiest is quickest) and then hunt barbarian villages. Whenever you get settlers, do not settle them as a new city, make them join an existing one. Then, once you have a few cities a non domination victory is quite simple on an easy difficulty. ''NOTE: you can still go for a domination victory, I just find it easier not to. ''
#Use the mongols on any difficulty (easiest is quickest) and then hunt barbarian villages. Whenever you get settlers, do not settle them as a new city, make them join an existing one. Then, once you have a few cities a non domination victory is quite simple on an easy difficulty. ''NOTE: you can still go for a domination victory, although it is seen as easier to not go for a domination victory. ''
#If you use the same method which is used in this walkthrough to win a cultural victory on deity, just go on a lower difficulty and don't make another city, that will work too. Going for a cultural victory on beta centauri with the romans/greeks is quite simple to achieve.
#If you use the same method which is used in this walkthrough to win a cultural victory on deity, just go on a lower difficulty and don't make another city, that will work too. Going for a cultural victory on beta centauri with the romans/greeks is quite simple to achieve.


=== Don't change governments all the way through ===
=== Don't change governments all the way through ===
This is self explanatory. Do not change from despotism. i heard somewhere however that it is impossible to get this achievement using a cilivization that starts with a government other than despotism. Either way, start with a cilivization that starts with despotism and keep it until the end.
This is self explanatory. Do not change from despotism. It has been said that it is impossible to get this achievement using a cilivization that starts with a government other than despotism. Either way, start with a cilivization that starts with despotism and keep it until the end.


=== Winning 20 battles with a single unit ===
=== Winning 20 battles with a single unit ===
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