Final Fantasy XIII/Chapter 1: The Hanging Edge: Difference between revisions

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{{Header Nav|game=Final Fantasy XIII}}
{{Header Nav|game=Final Fantasy XIII}}
The chapter will start with a cutscene of Lightning and Sazh escaping a Pulse train. PSICOM security sends out Manasvin Warmech to stop the two.  
The chapter will start with a cutscene of Lightning and Sazh escaping a Pulse train. PSICOM security sends out Manasvin Warmech to stop the two.  
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{{col|3|begin}}
{{col|3|begin}}
{{Final Fantasy XIII/Enemy|name=Manasvin Warmech|cp=0|level=75|hp=360|strength=15|magic=15|chain=0|stagger=300|normal=Potion (100%)|rare=None|location=[[../Chapter 1: The Hanging Edge|The Hanging Edge]]
|lightning=2|water=2
|deprotect=70%|deshell=70%|imperil=70%|poison=0%|slow=1%|pain=70%|fog=1%|curse=70%|daze=0%|provoke=70%|death=0%
|note=* 990 HP during second stage of battle.}}
{{col|3}}
[[File:FFXIII Manasvin Warmech 1.png|300px]]
[[File:FFXIII Manasvin Warmech 1.png|300px]]
Manasvin Warmech is the first boss and generally first battle of Final Fantasy XIII.
Manasvin Warmech is the first boss and generally first battle of Final Fantasy XIII.
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[[File:FFXIII Manasvin Warmech 4.png|300px]]
[[File:FFXIII Manasvin Warmech 4.png|300px]]
Keep using Auto-Battle. When it comes back after its supposed defeat, it'll be a little tougher, but still no reason to use a potion.  
Keep using Auto-Battle. When it comes back after its supposed defeat, it'll be a little tougher, but still no reason to use a potion.  
{{col|3}}
{{Final Fantasy XIII/Enemy|name=Manasvin Warmech|cp=0|level=75|hp=360|strength=15|magic=15|chain=0|stagger=300|normal=Potion (100%)|rare=None|location=[[../Chapter 1: The Hanging Edge|The Hanging Edge]]
|lightning=2|water=2
|deprotect=70%|deshell=70%|imperil=70%|poison=0%|slow=1%|pain=70%|fog=1%|curse=70%|daze=0%|provoke=70%|death=0%
|note=* 990 HP during second stage of battle.}}
{{col|3|end}}
{{col|3|end}}
==Aerorail Trussway 13-E==
==Aerorail Trussway 13-E==
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After Sazh points out an available path in the cutscene, he'll start to lead the way toward it. Three Pantherons and a PSICOM Warden will be in your way. After taking care of them, head to the staircase on the left, where you'll see a Save Point and a blue circle. Step on it to activate the jump and access the switch on the circular platform below. It'll start to move, bringing you to your next boss.  
After Sazh points out an available path in the cutscene, he'll start to lead the way toward it. Three Pantherons and a PSICOM Warden will be in your way. After taking care of them, head to the staircase on the left, where you'll see a Save Point and a blue circle. Step on it to activate the jump and access the switch on the circular platform below. It'll start to move, bringing you to your next boss.  
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{{col|3|begin}}
{{Final Fantasy XIII/Enemy|name=PSICOM Marauder|cp=0|level=25|hp=600|strength=20|magic=19|chain=0|stagger=104|normal=Credit Chip (100%)|rare=None|location=[[../Chapter 1: The Hanging Edge|The Hanging Edge]]
|physical=.5
|deprotect=40%|deshell=40%|imperil=40%|poison=40%|slow=1%|pain=40%|fog=1%|curse=40%|daze=40%|provoke=40%|death=0%
|note=* Low stagger threshold}}
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[[File:FFXIII Ch1 PSICOM Marauder 1.png|300px]]
[[File:FFXIII Ch1 PSICOM Marauder 1.png|300px]]
The PSICOM Marauder, flanked by two PSICOM Enforcers, is a mini-boss.  
The PSICOM Marauder, flanked by two PSICOM Enforcers, is a mini-boss.  
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{{-}}
[[File:FFXIII Ch1 PSICOM Marauder 4.png|300px]]
[[File:FFXIII Ch1 PSICOM Marauder 4.png|300px]]
Activate stagger and his health will go down much quicker.  
Activate stagger and his health will go down much quicker.
{{col|3}}
{{Final Fantasy XIII/Enemy|name=PSICOM Marauder|cp=0|level=25|hp=600|strength=20|magic=19|chain=0|stagger=104|normal=Credit Chip (100%)|rare=None|location=[[../Chapter 1: The Hanging Edge|The Hanging Edge]]
|physical=.5
|deprotect=40%|deshell=40%|imperil=40%|poison=40%|slow=1%|pain=40%|fog=1%|curse=40%|daze=40%|provoke=40%|death=0%
|note=* Low stagger threshold}}
{{col|3|end}}
{{col|3|end}}
After the mini-boss, a cutscene will bring you to a different point of view. Snow Villiers and his best friends, members of their Sanctum resistance group Team NORA, are fighting off PSICOM soldiers as well.  
After the mini-boss, a cutscene will bring you to a different point of view. Snow Villiers and his best friends, members of their Sanctum resistance group Team NORA, are fighting off PSICOM soldiers as well.  
==Aerorail Trussway 5-W==
[[File:FFXIII character Snow.png|100px|right]]
Here you control Snow, who fights with two party members, his loyal friends Gadot and Lebreau. From where you start, turn around to see an item container containing 50 gil. Walk by the refugees to get what they're saying. There should be a [[File:FFXIII map save point icon.png|12px]] Save Point not too far away. After jumping over some debris, a cutscene should ensue. With your party members, you'll be fighting three [[File:FFXIII map enemy icon.png|12px]] PSICOM Enforcers. After those will be three PSICOM Wardens, which still shouldn't be tough. Keep following the main path for another cutscene. After the cutscene will be a group of two PSICOM Wardens and two Pantherons and then a group of a Pantheron, two PSICOM Wardens and a PSICOM Enforcer. After a group of two PSICOM Wardens and two PSICOM Enforcers, there should be another cutscene introducing [[Final Fantasy XIII/Characters#Hope|Hope Estheim]]. After the cutscene, turn left to obtain an Iron Bangle and follow the main path for another Save Point. Up ahead is a group of two PSICOM Wardens and two PSICOM Enforcers and a group of two PSICOM Wardens and two Pantherons. After those will be a cutscene followed by a boss.
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[[File:FFXIII Ch1 Beta Behemoth 1.png|300px]]
Beta Behemoth is the second boss of the chapter and the first you face as Snow.
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[[File:FFXIII Ch1 Beta Behemoth 3.png|300px]]
Because of the strength of Beta Behemoth, it's best to use a hand grenade instead of getting close.
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[[File:FFXIII Ch1 Beta Behemoth 2.png|300px]]
Beta Behemoth can prove to be a bit of a challenge due to its strength.
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[[File:FFXIII Ch1 Beta Behemoth 4.png|300px]]
When you're running low on health, instead of using potions, Lebreau will usually be there to heal you.
{{col|3}}
{{Final Fantasy XIII/Enemy|name=Beta Behemoth|cp=0|level=20|hp=1,800|strength=95|magic=0|chain=70|stagger=200|normal=Potion (100%)|rare=None|location=[[../Chapter 1: The Hanging Edge|The Hanging Edge]]
|lightning=2|water=2
|deprotect=40%|deshell=40%|imperil=40%|poison=40%|slow=0%|pain=0%|fog=1%|curse=0%|daze=40%|provoke=40%|death=0%
|note=* Delivers devastating physical attacks.}}
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{{col|3|end}}
==Aerorail Trussway 6-W==
Following the cutscene after Beta Behemoth, you're brought back to Lightning and Sazh. After a cutscene, you face a battle with Myrmidon.
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[[File:FFXIII Ch1 Myrmidon 1.png|300px]]
Myrmidon is one of the mini-bosses of the chapter.
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[[File:FFXIII Ch1 Myrmidon 3.png|300px]]
Try to distract it by attacking while it's focused on taking down Sazh.
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[[File:FFXIII Ch1 Myrmidon 2.png|300px]]
It attacks quickly and inflicts a lot of damage.
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[[File:FFXIII Ch1 Myrmidon 4.png|300px]]
Remember to use a Potion or Phoenix Down when necessary.
{{col|3}}
{{Final Fantasy XIII/Enemy|name=Myrmidon|cp=0|level=18|hp=1,260|strength=36|magic=0|chain=0|stagger=110|normal=Digital Circuit (25%)|rare=Polymer Emulsion (5%)|location=[[../Chapter 1: The Hanging Edge|The Hanging Edge]]{{dot}}[[../Chapter 2: The Pulse Vestige|The Pulse Vestige]]
|fire=2
|deprotect=70%|deshell=70%|imperil=70%|poison=0%|slow=70%|pain=0%|fog=70%|curse=70%|daze=0%|provoke=70%|death=70%
|note=* Attacks quickly and relentlessly.}}
{{col|3|end}}
==Aerorail Trussway 3-N==
After a cutscene transitioning between characters, you're back to Snow with Gadot as your party member. Walk a little up ahead to find an item container with a Power Circle. Turn left for a Save Point, and go forward to fight a group of three PSICOM Aerial Recons and two Pantherons. After the enemies is a path leading up and then down a staircase. Turn around to see an item container containing 100 gil, and walk up the next set of stairs to follow the main path. After the last set of stairs, a cutscene will follow where Gadot kills many of the PSICOM Enforcers in their way by surprise-fire, and you're left to battle the remaining three. Examine the enemy vehicle ahead to activate a cutscene.
==Skybridge 103==
Here you play as Hope with party member [[Final Fantasy XIII/Characters#Vanille|Vanille]]. A Save Point should be right next to you. Go forward and examine the enemy vehicle Gadot used in the race with Snow to activate a cutscene that ends the chapter.
{{Footer Nav|game=Final Fantasy XIII|prevpage=Walkthrough|nextpage=Chapter 2: The Pulse Vestige}}
{{Footer Nav|game=Final Fantasy XIII|prevpage=Walkthrough|nextpage=Chapter 2: The Pulse Vestige}}

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