Half-Life 2/Highway 17: Difference between revisions

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=="Shorepoint to N.L.O."==
=="Shorepoint to N.L.O."==
 
[[File:HL2 H17 car.png|left|thumb|Your new transport for Highway 17.]]
[[Image:HL2 H17 car.png|left|thumb|Your new transport for Highway 17.]]
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[[Image:HL2 H17 thumper.png|left|thumb|Combine thumpers help keep the antlions at bay.]]
[[File:HL2 H17 thumper.png|left|thumb|Combine thumpers help keep the antlions at bay.]]
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[[Image:HL2 H17 rebel base.png|left|thumb|Look through the scope to see the rebel base ahead.]]
[[File:HL2 H17 rebel base.png|left|thumb|Look through the scope to see the rebel base ahead.]]
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[[Image:HL2 H17 gunship.png|left|thumb|Taking out the gunship.]]
[[File:HL2 H17 gunship.png|left|thumb|Taking out the gunship.]]
You've now got a tool for taking down gunships, and right on cue, the alarms go off. Looks like one's here for you to try it out on. Gunships take varying amounts of direct hits from rockets to destroy, depending on the difficulty setting. On Easy, it's 3, on Medium, 5. On Hard, it's a whopping 7 rockets. Also, the gunship can effectively shoot down your rockets which is why using the laser to guide your rocket around the gunship's shots is so important (it would also be a bugger to hit such a mobile target with a rocket launcher whose rockets couldn't be guided, wouldn't it?). Circular motions around and around usually does well enough to dodge the shots before you move the laser onto the gunship and wait for the rocket to hit its mark. Make sure you look around the place after its destroyed for replacement rockets and medpacks, then get in your car and someone will open the gate so you can proceed.
You've now got a tool for taking down gunships, and right on cue, the alarms go off. Looks like one's here for you to try it out on. Gunships take varying amounts of direct hits from rockets to destroy, depending on the difficulty setting. On Easy, it's 3, on Medium, 5. On Hard, it's a whopping 7 rockets. Also, the gunship can effectively shoot down your rockets which is why using the laser to guide your rocket around the gunship's shots is so important (it would also be a bugger to hit such a mobile target with a rocket launcher whose rockets couldn't be guided, wouldn't it?). Circular motions around and around usually does well enough to dodge the shots before you move the laser onto the gunship and wait for the rocket to hit its mark. Make sure you look around the place after its destroyed for replacement rockets and medpacks, then get in your car and someone will open the gate so you can proceed.
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==On The Road Again…==
==On The Road Again…==
 
[[File:HL2 H17 crane.png|left|thumb|You'll soon make good use of the crane.]]
[[Image:HL2 H17 crane.png|left|thumb|You'll soon make good use of the crane.]]
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[[Image:HL2 H17 car crane.png|left|thumb|Bring the car up with the crane.]]
[[File:HL2 H17 car crane.png|left|thumb|Bring the car up with the crane.]]
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[[Image:HL2 H17 crane bridge.png|left|thumb|Knock down the bridge.]]
[[File:HL2 H17 crane bridge.png|left|thumb|Knock down the bridge.]]
The first is simple enough, just use the crane to begin with to pick up a shipping crate and use that to flatten or whack away the Combine soldiers. Then chuck the shipping crate off the platform, find your car, and pick that up using the crane. Position it over the flat area, then drop it. To get yourself across there, use the crane's magnet to knock over the upright bridge piece so it lands and bridges the gap. Get out and climb down, then walk across. Take out the Combine soldiers in the warehouse, and before you get back in your car, walk through the warehouse to the room at the far side — there's a switch in here you can use to open one of the sliding metal doors you need to carry on. Get back in your car and drive up the ramp outside, and take out the Combine soldiers. Turbo up the ramp and through the window in the open warehouse across the yard.
The first is simple enough, just use the crane to begin with to pick up a shipping crate and use that to flatten or whack away the Combine soldiers. Then chuck the shipping crate off the platform, find your car, and pick that up using the crane. Position it over the flat area, then drop it. To get yourself across there, use the crane's magnet to knock over the upright bridge piece so it lands and bridges the gap. Get out and climb down, then walk across. Take out the Combine soldiers in the warehouse, and before you get back in your car, walk through the warehouse to the room at the far side — there's a switch in here you can use to open one of the sliding metal doors you need to carry on. Get back in your car and drive up the ramp outside, and take out the Combine soldiers. Turbo up the ramp and through the window in the open warehouse across the yard.
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[[Image:HL2 H17 road gunship.png|left|thumb|Take out the second gunship.]]
[[File:HL2 H17 road gunship.png|left|thumb|Take out the second gunship.]]
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[[Image:HL2 H17 rollermine.png|left|thumb|The rollermine.]]
[[File:HL2 H17 rollermine.png|left|thumb|The rollermine.]]
You'll encounter another new adversary here, the rollermine. If you drive into it with your car it will stick to it and slow you down, but it will detach itself when you get out and follow you. This thing basically tries to roll into you (hence the name) and if it does it'll zap you and bounce off. Your normal weapons don't hurt it, but you can blow it up with explosives, or failing that, use the gravity gun to pick it up and fire it into the waters below to blow it up as well. This is probably the simplest way to get rid of them. The house up ahead is another Combine checkpoint — there are quite a few of them around and this time they'll begin throwing grenades about to deal with you. Again, use the SMG to deal with them since whilst you have the car you have essentially infinite ammo for it. Explore inside for some more medpacks and ammo.
You'll encounter another new adversary here, the rollermine. If you drive into it with your car it will stick to it and slow you down, but it will detach itself when you get out and follow you. This thing basically tries to roll into you (hence the name) and if it does it'll zap you and bounce off. Your normal weapons don't hurt it, but you can blow it up with explosives, or failing that, use the gravity gun to pick it up and fire it into the waters below to blow it up as well. This is probably the simplest way to get rid of them. The house up ahead is another Combine checkpoint — there are quite a few of them around and this time they'll begin throwing grenades about to deal with you. Again, use the SMG to deal with them since whilst you have the car you have essentially infinite ammo for it. Explore inside for some more medpacks and ammo.
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==More Combine Checkpoints==
==More Combine Checkpoints==
 
[[File:HL2 H17 outpost forcefield.png|left|thumb|Take down this forcefield to move on.]]
[[Image:HL2 H17 outpost forcefield.png|left|thumb|Take down this forcefield to move on.]]
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[[Image:HL2 H17 crossbow.png|left|thumb|Use the crossbow sparingly.]]
[[File:HL2 H17 crossbow.png|left|thumb|Use the crossbow sparingly.]]
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[[Image:HL2 H17 apc forcefield.png|left|thumb|The APC powered forcefield.]]
[[File:HL2 H17 apc forcefield.png|left|thumb|The APC powered forcefield.]]
Around the back of the last building you will see an unmanned Combine APC hooked up to a power line across to the forcefield at the bridge — this is powering it. You will notice that there are some black and yellow blocks under the back tires keeping the APC in place from rolling down the slope and over the edge into the sea below…so go ahead and pull them out, and watch it plummet into the water and disable the forcefield. Head back across the bridge to your car and drive it to level with the last building. Hop out of your car, find a barrel and carry it over to the fenced off area with the large white tank on the other side of the road. Climb on the barrel to get over where the fence is buckled and go through to find a rebel who died not that long ago, a magnum and some ammo. Climb back out and drive on up the road and through the tunnel for a loading screen.
Around the back of the last building you will see an unmanned Combine APC hooked up to a power line across to the forcefield at the bridge — this is powering it. You will notice that there are some black and yellow blocks under the back tires keeping the APC in place from rolling down the slope and over the edge into the sea below…so go ahead and pull them out, and watch it plummet into the water and disable the forcefield. Head back across the bridge to your car and drive it to level with the last building. Hop out of your car, find a barrel and carry it over to the fenced off area with the large white tank on the other side of the road. Climb on the barrel to get over where the fence is buckled and go through to find a rebel who died not that long ago, a magnum and some ammo. Climb back out and drive on up the road and through the tunnel for a loading screen.
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[[Image:HL2 H17 bridge outpost.png|right|thumb|The bridge outpost.]]
[[File:HL2 H17 bridge outpost.png|right|thumb|The bridge outpost.]]
Along the road a lone Combine soldier will come out of the house on the right — just run him over, but don't bother getting out as there's nothing in the house he came from. Carry on up to the fork, where the road goes up to the Combine-controlled bridge, or down to the outpost on the bottom. Go to the outpost buildings at the bottom and take out all the Combine here. If you check the big white house on the right, on the top floor there is a poison zombie for you to deal with, but also a crossbow and a full refill of ammo for it. In order to get up there you'll need to find something large (a bench, wardrobe or table) on the bottom floor for you to hop onto to get to the rest of the stairs up. Once you've cleared the house out, there's also an infinite rocket crate outside if you need it. But there's a Combine forcefield blocking the bridge, so how do you get across it with the car?
Along the road a lone Combine soldier will come out of the house on the right — just run him over, but don't bother getting out as there's nothing in the house he came from. Carry on up to the fork, where the road goes up to the Combine-controlled bridge, or down to the outpost on the bottom. Go to the outpost buildings at the bottom and take out all the Combine here. If you check the big white house on the right, on the top floor there is a poison zombie for you to deal with, but also a crossbow and a full refill of ammo for it. In order to get up there you'll need to find something large (a bench, wardrobe or table) on the bottom floor for you to hop onto to get to the rest of the stairs up. Once you've cleared the house out, there's also an infinite rocket crate outside if you need it. But there's a Combine forcefield blocking the bridge, so how do you get across it with the car?
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[[Image:HL2 H17 bridge entrance.png|left|thumb|The drop to the cliff path.]]
[[File:HL2 H17 bridge entrance.png|left|thumb|The drop to the cliff path.]]
The answer is, you go across the bottom of the bridge, along the beams and scattered walkways, and take out the blockade yourself, then drive across. To get under the bridge you have two choices of path. You can either go round to the back of the big white house and walk down the cliff path (also the way you return by), or you can head to white building with the open roof and go inside. Look at the pulled-up floor at the edge and you can drop down to the cliff path from here. The first route is longer, but gives you more distance to the poison zombie; the second is quicker, but when you drop down you will need to quickly turn 180 degrees and dispatch the poison zombie. Once done, continue on up to the illuminated door in the side of the bridge. Go inside, pick up the medpacks and suit batteries from the desk, then open the door to the right to get a loading screen.
The answer is, you go across the bottom of the bridge, along the beams and scattered walkways, and take out the blockade yourself, then drive across. To get under the bridge you have two choices of path. You can either go round to the back of the big white house and walk down the cliff path (also the way you return by), or you can head to white building with the open roof and go inside. Look at the pulled-up floor at the edge and you can drop down to the cliff path from here. The first route is longer, but gives you more distance to the poison zombie; the second is quicker, but when you drop down you will need to quickly turn 180 degrees and dispatch the poison zombie. Once done, continue on up to the illuminated door in the side of the bridge. Go inside, pick up the medpacks and suit batteries from the desk, then open the door to the right to get a loading screen.
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==The Bridge==
==The Bridge==
 
[[File:HL2 H17 under bridge.png|left|thumb|Cross-braces and walkways.]]
[[Image:HL2 H17 under bridge.png|left|thumb|Cross-braces and walkways.]]
You'll have to make three trips across the bridge; back and forth across the bottom of the bridge, then  once across the top. Walk straight to the infinite rocket crate in front of you. You've got two choices here; either go up the stairs and make a daring sprint-jump across a gap to a piece of metal walkway, or take the ladder on the lower level down and manoeuvre across the metal cross-braces to your destination. The sprint-jump is easier and quicker, so take that route. In the first shack, pick up the rockets and kill the headcrab. Use the walkway and cross-braces to get to the metal walkway on the outside right of the bridge, then go up that and down the ladder to the second shack. Use the crossbow to snipe the Combine soldiers that appear by the third shack, replace the ammo you used, then climb back up the ladder and use the metal walkways and cross-braces to get to the third shack. Kill the two headcrabs inside.
You'll have to make three trips across the bridge; back and forth across the bottom of the bridge, then  once across the top. Walk straight to the infinite rocket crate in front of you. You've got two choices here; either go up the stairs and make a daring sprint-jump across a gap to a piece of metal walkway, or take the ladder on the lower level down and manoeuvre across the metal cross-braces to your destination. The sprint-jump is easier and quicker, so take that route. In the first shack, pick up the rockets and kill the headcrab. Use the walkway and cross-braces to get to the metal walkway on the outside right of the bridge, then go up that and down the ladder to the second shack. Use the crossbow to snipe the Combine soldiers that appear by the third shack, replace the ammo you used, then climb back up the ladder and use the metal walkways and cross-braces to get to the third shack. Kill the two headcrabs inside.
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[[Image:HL2 H17 bridge control.png|right|thumb|Disable the forcefields before making your way back.]]
[[File:HL2 H17 bridge control.png|right|thumb|Disable the forcefields before making your way back.]]
Use the right-hand door and go all the way along the metal walkway to the shack at the other end of the bridge. Go down the stairs and through the door at the bottom. Go along the concrete path and take out the Combine on the walkways to the right. Inside the next building, kill the soldiers and head through the junk to the door on the right. Follow the walkway, climb the ladder, then turn around 180 degrees, look up and kill the soldier on the tower. Head along the walkway into the building again, and take out two more soldiers. Head down the stairs to access supply crates on the balcony above the room you were previously in, and then go back to the other side room with the wooden staircase in it. At the top, you'll find two more soldiers at a control station behind a forcefield — throw a grenade in and wait, then clear up any survivors. Pull out the plug to disable the forcefield, use the health and suit rechargers, then press the green button in the corner. This will disable the Combine forcefields on the bridge above.
Use the right-hand door and go all the way along the metal walkway to the shack at the other end of the bridge. Go down the stairs and through the door at the bottom. Go along the concrete path and take out the Combine on the walkways to the right. Inside the next building, kill the soldiers and head through the junk to the door on the right. Follow the walkway, climb the ladder, then turn around 180 degrees, look up and kill the soldier on the tower. Head along the walkway into the building again, and take out two more soldiers. Head down the stairs to access supply crates on the balcony above the room you were previously in, and then go back to the other side room with the wooden staircase in it. At the top, you'll find two more soldiers at a control station behind a forcefield — throw a grenade in and wait, then clear up any survivors. Pull out the plug to disable the forcefield, use the health and suit rechargers, then press the green button in the corner. This will disable the Combine forcefields on the bridge above.
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[[Image:HL2 H17 bridge gunship.png|left|thumb|Another gunship fight, in a more difficult place.]]
[[File:HL2 H17 bridge gunship.png|left|thumb|Another gunship fight, in a more difficult place.]]
Unfortunately, it also alerts a gunship to your presence. You can fight the gunship here, using the windows, and if you're playing on Easy and all three rockets hit you'll destroy it. Otherwise, you'll have to fight your way back across the bridge and fire rockets at the gunship whenever you get them until it's destroyed. The infinite rocket crates along the bridge are there to help you when you run out. Head back the way you came, using the long metal walkway to access one of the shacks on the bottom of the bridge. In here, use the pieces of walkway scattered along the cross-braces to get to the shack filled with rockets below. A few careful sprint jumps should see you across safely without too much harm done by the gunship, then climb up the ladder. Once here, you can dart in and out of cover using the rockets available until the gunship is no more. Restock on rockets and health then use the ladders and walkways to get back to the other side of the bridge. Go through the building and loading screen, and you'll be back on firm ground.
Unfortunately, it also alerts a gunship to your presence. You can fight the gunship here, using the windows, and if you're playing on Easy and all three rockets hit you'll destroy it. Otherwise, you'll have to fight your way back across the bridge and fire rockets at the gunship whenever you get them until it's destroyed. The infinite rocket crates along the bridge are there to help you when you run out. Head back the way you came, using the long metal walkway to access one of the shacks on the bottom of the bridge. In here, use the pieces of walkway scattered along the cross-braces to get to the shack filled with rockets below. A few careful sprint jumps should see you across safely without too much harm done by the gunship, then climb up the ladder. Once here, you can dart in and out of cover using the rockets available until the gunship is no more. Restock on rockets and health then use the ladders and walkways to get back to the other side of the bridge. Go through the building and loading screen, and you'll be back on firm ground.
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[[Image:HL2 H17 bridge train.png|left|thumb|Race the train to the gap.]]
[[File:HL2 H17 bridge train.png|left|thumb|Race the train to the gap.]]
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