MapleStory/Aran/Skills: Difference between revisions

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{{MapleStory/Big Bang|1}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Aran}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Aran}}}}


===Legend===
===Beginner===
====Regular Skills====
{{MapleStory/Skill desc|Aran|Regained Memory|You recover your true power by recovering your lost memory.|Obtained after completing Maha's quests in the Silent Crusade.|
{{MapleStory/Skill desc|Legend|Three Snails|Throws a snail shell to inflict set damage.|Hurls snail shells to attack monsters from long distance.|
*'''Level 1''': Level 1: Permanently increases ATT 10, DEF 300, Speed 10, Critical Rate: 5%, Damage 5% increases when attacking a boss monster
*'''Level 1''': MP -10; Damage 10.
}}
*'''Level 2''': MP -15; Damage 25.
*'''Level 3''': MP -20; Damage 40.
|}}


{{MapleStory/Skill desc|Legend|Recovery|Uses MP to recover HP over a period of 30 seconds. Usable only once every minute.|Enables the user to recover HP constantly for 30 sec.
===First Job===
*'''Cooldown''': 2 minutes.|
{{MapleStory/skill
*'''Level 1''': MP -10; Recover HP 24 in 30 seconds.
|name=Double Swing
*'''Level 2''': MP -20; Recover HP 48 in 30 seconds.
|tooltip=Press the attack key three times to deal a triple attack on up to 8 enemies.
*'''Level 3''': MP -30; Recover HP 72 in 30 seconds.
}}
|}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 205%
|-
! 2
| 2 || {{yes2|210%}}
|-
! 3
| 2 || {{yes2|215%}}
|-
! 4
| 2 || {{yes2|220%}}
|-
! 5
| 2 || {{yes2|225%}}
|-
! 6
| {{yes2|3}} || {{yes2|230%}}
|-
! 7
| 3 || {{yes2|235%}}
|-
! 8
| 3 || {{yes2|240%}}
|-
! 9
| 3 || {{yes2|245%}}
|-
! 10
| 3 || {{yes2|250%}}
|-
! 11
| 3 || {{yes2|255%}}
|-
! 12
| {{yes2|4}} || {{yes2|260%}}
|-
! 13
| 4 || {{yes2|265%}}
|-
! 14
| 4 || {{yes2|270%}}
|-
! 15
| 4 || {{yes2|275%}}
|-
! 16
| 4 || {{yes2|280%}}
|-
! 17
| 4 || {{yes2|285%}}
|-
! 18
| {{yes2|5}} || {{yes2|290%}}
|-
! 19
| 5 || {{yes2|295%}}
|-
! <u>20</u>
| 5 || {{yes2|300%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Combo Ability
|tooltip=Gain increased ATT, DEF, and Speed for every 10 Combo Count.
|requirement=Requires Level 1 [[#Double Swing|Double Swing]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Stance
! width=100px | <span class=explain title="For every 10 combo count">Weapon Attack</span>
! width=100px | <span class=explain title="For every 10 combo count">Weapon and Magic Defense</span>
! width=100px | <span class=explain title="For every 10 combo count">Speed</span>
! width=100px | <span class=explain title="For every 10 combo count">Stance</span>
! width=100px | <span class=explain title="10 combo count per stack">Max Stacks</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +20 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | 1
|-
! 2
| {{yes2|+14%}} || +3 || +20 || +3 || +2% || {{yes2|2}}
|-
! 3
| {{yes2|+16%}} || +3 || +20 || +3 || +2% || {{yes2|3}}
|-
! 4
| {{yes2|+18%}} || +3 || +20 || +3 || +2% || {{yes2|4}}
|-
! 5
| {{yes2|+20%}} || +3 || +20 || +3 || +2% || {{yes2|5}}
|-
! 6
| {{yes2|+22%}} || +3 || +20 || +3 || +2% || {{yes2|6}}
|-
! 7
| {{yes2|+24%}} || +3 || +20 || +3 || +2% || {{yes2|7}}
|-
! 8
| {{yes2|+26%}} || +3 || +20 || +3 || +2% || {{yes2|8}}
|-
! 9
| {{yes2|+28%}} || +3 || +20 || +3 || +2% || {{yes2|9}}
|-
! <u>10</u>
| {{yes2|+30%}} || +3 || +20 || +3 || +2% || {{yes2|10}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Combat Step
|tooltip=Press a direction key twice to quickly move a short distance. Additionally has a passive effect which permanently increases the movement speed and the supremum of maximum movement speed.<br />['''Command''' : → + → (or ← + ←)]
|requirement=Requires Level 1 [[#Double Swing|Double Swing]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Passive Effect">Movement Speed</span>
! width=100px | <span class=explain title="Passive Effect">Max Movement Speed</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +4
|-
! 2
| {{yes2|2}} || {{yes2|+6}} || {{yes2|+8}}
|-
! 3
| {{yes2|3}} || {{yes2|+9}} || {{yes2|+12}}
|-
! 4
| {{yes2|4}} || {{yes2|+12}} || {{yes2|+16}}
|-
! <u>5</u>
| {{yes2|5}} || {{yes2|+15}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Polearm Booster
|tooltip=Increases the attack speed of your weapon. Must have a polearm equipped.
|requirement=Requires Level 5 [[#Combat Step|Combat Step]].
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 1'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 10 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30
| bgcolor=E6E6FA | 10 sec
|-
! 2
| {{yes2|29}}
| {{yes2|20 sec}}
|-
! 3
| {{yes2|28}}
| {{yes2|30 sec}}
|-
! 4
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 5
| {{yes2|26}}
| {{yes2|50 sec}}
|-
! 6
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 7
| {{yes2|24}}
| {{yes2|70 sec}}
|-
! 8
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 9
| {{yes2|22}}
| {{yes2|90 sec}}
|-
! 10
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 11
| {{yes2|20}}
| {{yes2|110 sec}}
|-
! 12
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 13
| {{yes2|18}}
| {{yes2|130 sec}}
|-
! 14
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 15
| {{yes2|16}}
| {{yes2|150 sec}}
|-
! 16
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 17
| {{yes2|14}}
| {{yes2|170 sec}}
|-
! 18
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! 19
| {{yes2|12}}
| {{yes2|190 sec}}
|-
! <u>20</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Combo Smash
|tooltip=Uses the polearm to fire a burst of energy at enemies in front of you.<br />['''Command''' : ↓ + → (or ↓ + ←) + Attack Key]
|requirement=Requires Level 1 [[#Combo Ability|Combo Ability]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Combo Count Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 414% || bgcolor=E6E6FA | 8
|-
! 2
| 15 || {{yes2|428%}} || 8
|-
! 3
| 15 || {{yes2|442%}} || 8
|-
! 4
| 15 || {{yes2|456%}} || 8
|-
! 5
| 15 || {{yes2|470%}} || 8
|-
! 6
| 15 || {{yes2|484%}} || 8
|-
! 7
| 15 || {{yes2|498%}} || 8
|-
! 8
| 15 || {{yes2|512%}} || 8
|-
! 9
| 15 || {{yes2|526%}} || 8
|-
! <u>10</u>
| 15 || {{yes2|540%}} || 8
|}
{{MapleStory/skill|end}}
 
===Second Job===
{{MapleStory/skill
|name=Triple Swing
|tooltip=Press the attack key three times to deal a triple attack on up to 8 enemies.
|requirement=Requires Level 20 [[#Double Swing|Double Swing]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 448%
|-
! 2
| 5 || {{yes2|456%}}
|-
! 3
| 5 || {{yes2|464%}}
|-
! 4
| 5 || {{yes2|472%}}
|-
! 5
| 5 || {{yes2|480%}}
|-
! 6
| {{yes2|6}} || {{yes2|488%}}
|-
! 7
| 6 || {{yes2|496%}}
|-
! 8
| 6 || {{yes2|504%}}
|-
! 9
| 6 || {{yes2|512%}}
|-
! 10
| 6 || {{yes2|520%}}
|-
! 11
| 6 || {{yes2|528%}}
|-
! 12
| {{yes2|7}} || {{yes2|536%}}
|-
! 13
| 7 || {{yes2|544%}}
|-
! 14
| 7 || {{yes2|552%}}
|-
! 15
| 7 || {{yes2|560%}}
|-
! 16
| 7 || {{yes2|568%}}
|-
! 17
| 7 || {{yes2|576%}}
|-
! 18
| {{yes2|8}} || {{yes2|584%}}
|-
! 19
| 8 || {{yes2|592%}}
|-
! <u>20</u>
| 8 || {{yes2|600%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Polearm Mastery
|tooltip=Increases the weapon mastery, accuracy, and speed of polearms.
|requirement=Requires Level 3 [[#Triple Swing|Triple Swing]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Polearm Mastery
! width=100px | Accuracy
! width=100px | Attack Speed
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +14% || bgcolor=E6E6FA | +12 || bgcolor=E6E6FA | +1 step
|-
! 2
| {{yes2|+18%}} || {{yes2|+24}} || +1 step
|-
! 3
| {{yes2|+22%}} || {{yes2|+36}} || +1 step
|-
! 4
| {{yes2|+26%}} || {{yes2|+48}} || +1 step
|-
! 5
| {{yes2|+30%}} || {{yes2|+60}} || +1 step
|-
! 6
| {{yes2|+34%}} || {{yes2|+72}} || +1 step
|-
! 7
| {{yes2|+38%}} || {{yes2|+84}} || +1 step
|-
! 8
| {{yes2|+42%}} || {{yes2|+96}} || +1 step
|-
! 9
| {{yes2|+46%}} || {{yes2|+108}} || +1 step
|-
! <u>10</u>
| {{yes2|+50%}} || {{yes2|+120}} || +1 step
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Final Charge
|tooltip=Charge forward, pushing back enemies in your path. Chance to stun. Combo Count not used when this is done through the Dragon Link, but damage is penalized.<br />['''Command''' : → + ← (or ← + →) + Attack Key]. It can also be put on a hotkey.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Only applies when placing it on a hotkey">Combo Count Cost</span>
! width=100px | <span class=explain title="Only applies when using the key command">Damage</span>
! width=100px | <span class=explain title="Only applies when placing it on a hotkey">Damage</span>
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 17 || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 140% || bgcolor=E6E6FA | 192% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 3% || bgcolor=E6E6FA | 1 sec
|-
! 2
| 17 || 20 || {{yes2|150%}} || {{yes2|204%}} || {{yes2|6}} || {{yes2|6%}} || {{yes2|2 sec}}
|-
! 3
| {{yes2|21}} || 20 || {{yes2|160%}} || {{yes2|216%}} || 6 || {{yes2|9%}} || {{yes2|3 sec}}
|-
! 4
| 21 || 20 || {{yes2|170%}} || {{yes2|228%}} || {{yes2|7}} || {{yes2|12%}} || {{yes2|4 sec}}
|-
! 5
| 21 || 20 || {{yes2|180%}} || {{yes2|240%}} || 7 || {{yes2|15%}} || {{yes2|5 sec}}
|-
! 6
| {{yes2|25}} || 20 || {{yes2|190%}} || {{yes2|252%}} || {{yes2|8}} || {{yes2|18%}} || {{yes2|6 sec}}
|-
! 7
| 25 || 20 || {{yes2|200%}} || {{yes2|264%}} || 8 || {{yes2|21%}} || {{yes2|7 sec}}
|-
! 8
| 25 || 20 || {{yes2|210%}} || {{yes2|276%}} || {{yes2|9}} || {{yes2|24%}} || {{yes2|8 sec}}
|-
! 9
| {{yes2|29}} || 20 || {{yes2|220%}} || {{yes2|288%}} || 9 || {{yes2|27%}} || {{yes2|9 sec}}
|-
! <u>10</u>
| 29 || 20 || {{yes2|230%}} || {{yes2|300%}} || {{yes2|10}} || {{yes2|30%}} || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Combo Drain
|tooltip=Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 20% of your Max HP.
|requirement=Requires Level 1 [[#Combo Ability|Combo Ability]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Combo Count Cost
! width=100px | HP Recovered
! width=100px | Duration
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 18 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 78 sec
|-
! 2
| 30 || {{yes2|2%}} || {{yes2|96 sec}}
|-
! 3
| 30 || {{yes2|3%}} || {{yes2|114 sec}}
|-
! 4
| 30 || {{yes2|4%}} || {{yes2|132 sec}}
|-
! 5
| 30 || {{yes2|5%}} || {{yes2|150 sec}}
|-
! 6
| 30 || {{yes2|6%}} || {{yes2|168 sec}}
|-
! 7
| 30 || {{yes2|7%}} || {{yes2|186 sec}}
|-
! 8
| 30 || {{yes2|8%}} || {{yes2|204 sec}}
|-
! 9
| 30 || {{yes2|9%}} || {{yes2|222 sec}}
|-
! <u>10</u>
| 30 || {{yes2|10%}} || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Body Pressure
|tooltip=Temporarily enables Body Attacks on enemies. Attacked enemies may be Stunned for 5 seconds.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Duration (seconds)
! width=100px | Stun Chance
|-
|
| bgcolor=#90ff90 | '''''Subtract 4'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 80%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 16'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 36 || bgcolor=E6E6FA | 80% || bgcolor=E6E6FA | 116 || bgcolor=E6E6FA | 24%
|-
! 2
| {{yes2|32}} || {{yes2|160%}} || {{yes2|132}} || {{yes2|28%}}
|-
! 3
| {{yes2|28}} || {{yes2|240%}} || {{yes2|148}} || {{yes2|32%}}
|-
! 4
| {{yes2|24}} || {{yes2|320%}} || {{yes2|164}} || {{yes2|36%}}
|-
! <u>5</u>
| {{yes2|20}} || {{yes2|400%}} || {{yes2|180}} || {{yes2|40%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Snow Charge
|tooltip=Permanently increases damage and infuses your polearm with ice for a certain amount of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Additional Damage
! width=100px | MP Cost
! width=100px | Duration (seconds)
! width=100px | Enemy Speed
! width=100px | Slow Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | +8% || bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | -22 || bgcolor=E6E6FA | 5
|-
! 2
| {{yes2|+11%}} || {{yes2|25}} || {{yes2|40}} || {{yes2|-24}} || 5
|-
! 3
| {{yes2|+14%}} || {{yes2|26}} || {{yes2|60}} || {{yes2|-26}} || {{yes2|10}}
|-
! 4
| {{yes2|+17%}} || {{yes2|27}} || {{yes2|80}} || {{yes2|-28}} || 10
|-
! 5
| {{yes2|+20%}} || {{yes2|28}} || {{yes2|100}} || {{yes2|-30}} || 10
|-
! 6
| {{yes2|+23%}} || {{yes2|29}} || {{yes2|120}} || {{yes2|-32}} || {{yes2|15}}
|-
! 7
| {{yes2|+26%}} || {{yes2|30}} || {{yes2|140}} || {{yes2|-34}} || 15
|-
! 8
| {{yes2|+29%}} || {{yes2|31}} || {{yes2|160}} || {{yes2|-36}} || 15
|-
! 9
| {{yes2|+32%}} || {{yes2|32}} || {{yes2|180}} || {{yes2|-38}} || {{yes2|20}}
|-
! <u>10</u>
| {{yes2|+35%}} || {{yes2|33}} || {{yes2|200}} || {{yes2|-40}} || 20
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Combo Fenrir
|tooltip=Fires the condensed energy of the wolves to attack enemies in front of you twice.<br />['''Command''' : ↓ + → (or ↓ + ←) + Attack Key]
|requirement=Requires Level 10 [[#Combo Smash|Combo Smash]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Combo Count Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 445% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 2
|-
! 2
| 40 || {{yes2|460%}} || 4 || 2
|-
! 3
| 40 || {{yes2|475%}} || 4 || 2
|-
! 4
| 40 || {{yes2|490%}} || 4 || 2
|-
! 5
| 40 || {{yes2|505%}} || {{yes2|6}} || 2
|-
! 6
| 40 || {{yes2|520%}} || 6 || 2
|-
! 7
| 40 || {{yes2|535%}} || 6 || 2
|-
! 8
| 40 || {{yes2|550%}} || 6 || 2
|-
! 9
| 40 || {{yes2|565%}} || 6 || 2
|-
! <u>10</u>
| 40 || {{yes2|580%}} || {{yes2|8}} || 2
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Final Attack
|tooltip=Grants a chance to deal additional damage after an attack. Must have a polearm equipped.
|requirement=Requires Level 3 [[#Polearm Mastery|Polearm Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || {{yes2|105%}}
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || {{yes2|110%}}
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || {{yes2|115%}}
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || {{yes2|120%}}
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || {{yes2|125%}}
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || {{yes2|130%}}
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || {{yes2|135%}}
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || {{yes2|140%}}
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || {{yes2|145%}}
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Physical Training
|tooltip=Improves STR and DEX permanently through physical training.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR and DEX
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}
 
===Third Job===
{{MapleStory/skill
|name=Full Swing
|tooltip=Increases the damage of Double Swing, Triple Swing, and Combo Smash.
|requirement=Requires Level 20 [[#Full Swing|Full Swing]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Double Swing">MP Cost</span>
! width=100px | <span class=explain title="Double Swing">Damage</span>
! width=100px | <span class=explain title="Double Swing">Number of Attacks</span>
! width=100px | <span class=explain title="Triple Swing">MP Cost</span>
! width=100px | <span class=explain title="Triple Swing">Damage</span>
! width=100px | <span class=explain title="Triple Swing">Number of Attacks</span>
! width=100px | Combo Smash's Damage
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br /> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br /> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3'' <br /> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 25%'' <br /> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 215% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 515% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +14%
|-
! 2 || 6 || {{yes2|220%}} || 2 || 8 || {{yes2|540%}} || 1 || {{yes2|+18%}}
|-
! 3 || 6 || {{yes2|225%}} || 2 || 8 || {{yes2|565%}} || 1 || {{yes2|+22%}}
|-
! 4 || {{yes2|9}} || {{yes2|230%}} || 2 || {{yes2|11}} || {{yes2|590%}} || 1 || {{yes2|+26%}}
|-
! 5 || 9 || {{yes2|235%}} || 2 || 11 || {{yes2|615%}} || 1 || {{yes2|+30%}}
|-
! 6 || 9 ||240%}} || 2 || 11 || {{yes2|640%}} || 1 || {{yes2|+34%}}
|-
! 7 || 9 || {{yes2|245%}} || 2 || 11 || {{yes2|665%}} | || {{yes2|+38%}}
|-
! 8
| {{yes2|12}} || {{yes2|250%}} || 2 || {{yes2|14}} ||690%}} || 1 || {{yes2|+42%}}
|-
! 9 || 12 || {{yes2|255%}} || 2 || 14 || {{yes2|715%}} || 1 || {{yes2|+46%}}
|-
! <u>10</u>
| 12 || {{yes2|260%}} || 14 || {{yes2|740%}} || 1 || {{yes2|+50%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Advanced Combo Ability
|tooltip=Status Ailment Resistance Rate, Stance Rate, Crit Rate, and Max Crit Damage is increased. For every 10 combo counts Status Ailment Resistance Rate, Stance Rate, Crit Rate, Attack is additionally increased.
|requirement=Requires Level 10 [[#Combo Ability|Combo Ability]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Abnormal Status Resistance
! width=100px | Stance
! width=100px | Critical Rate
! width=100px | Maximum Critical Damage
! width=100px | <span class=explain title="For every 10 combo count">Abnormal Status Resistance</span>
! width=100px | <span class=explain title="For every 10 combo count">Stance</span>
! width=100px | <span class=explain title="For every 10 combo count">Critical Rate</span>
! width=100px | <span class=explain title="For every 10 combo count">Weapon Attack</span>
! width=100px | <span class=explain title="10 combo count per stack">Max Stacks</span>
|-
|
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 4 levels'''
| bgcolor=salmon | '''''No <br />change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +33% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | 1
|-
! 2
| +10% || {{yes2|+36%}} || {{yes2|+4%}} || {{yes2|+4%}} || +5% || +4% || +1% || +5 || {{yes2|2}}
|-
! 3
| +10% || {{yes2|+39%}} || {{yes2|+6%}} || {{yes2|+6%}} || +5% || +4% || +1% || +5 || {{yes2|3}}
|-
! 4
| +10% || {{yes2|+42%}} || {{yes2|+8%}} || {{yes2|+8%}} || +5% || +4% || +1% || +5 || {{yes2|4}}
|-
! 5
| +10% || {{yes2|+45%}} || {{yes2|+10%}} || {{yes2|+10%}} || +5% || +4% || {{yes2|+2%}} || +5 || {{yes2|5}}
|-
! 6
| +10% || {{yes2|+48%}} || {{yes2|+12%}} || {{yes2|+12%}} || +5% || +4% || +2% || +5 || {{yes2|6}}
|-
! 7
| +10% || {{yes2|+51%}} || {{yes2|+14%}} || {{yes2|+14%}} || +5% || +4% || +2% || +5 || {{yes2|7}}
|-
! 8
| +10% || {{yes2|+54%}} || {{yes2|+16%}} || {{yes2|+16%}} || +5% || +4% || +2% || +5 || {{yes2|8}}
|-
! 9
| +10% || {{yes2|+57%}} || {{yes2|+18%}} || {{yes2|+18%}} || +5% || +4% || {{yes2|+3%}} || +5 || {{yes2|9}}
|-
! <u>10</u>
| +10% || {{yes2|+60%}} || {{yes2|+20%}} || {{yes2|+20%}} || +5% || +4% || +3% || +5 || {{yes2|10}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Final Toss
|tooltip=Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Combo Count not used when this is done through the Dragon Link, but damage is penalized.<br />['''Command''' : ↓ + ↑ + Attack Key]. It can also be put on a hotkey.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Only applies when placing it on a hotkey">Combo Count Cost</span>
! width=100px | <span class=explain title="Only applies when using the key command">Damage</span>
! width=100px | <span class=explain title="Only applies when placing it on a hotkey">Damage</span>
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="To airborne enemies">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 267% || bgcolor=E6E6FA | 330% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 43%
|-
! 2
| {{yes2|16}} || 20 || {{yes2|274%}} || {{yes2|340%}} || 8 || {{yes2|46%}}
|-
! 3
| 16 || 20 || {{yes2|281%}} || {{yes2|350%}} || 8 || {{yes2|49%}}
|-
! 4
| {{yes2|17}} || 20 || {{yes2|288%}} || {{yes2|360%}} || 8 || {{yes2|52%}}
|-
! 5
| 17 || 20 || {{yes2|295%}} || {{yes2|370%}} || 8 || {{yes2|55%}}
|-
! 6
| {{yes2|18}} || 20 || {{yes2|302%}} || {{yes2|380%}} || 8 || {{yes2|58%}}
|-
! 7
| 18 || 20 || {{yes2|309%}} || {{yes2|390%}} || 8 || {{yes2|61%}}
|-
! 8
| {{yes2|19}} || 20 || {{yes2|316%}} || {{yes2|400%}} || 8 || {{yes2|64%}}
|-
! 9
| 19 || 20 || {{yes2|323%}} || {{yes2|410%}} || 8 || {{yes2|67%}}
|-
! 10
| {{yes2|20}} || 20 || {{yes2|330%}} || {{yes2|420%}} || 8 || {{yes2|70%}}
|-
! 11
| 20 || 20 || {{yes2|337%}} || {{yes2|430%}} || 8 || {{yes2|73%}}
|-
! 12
| {{yes2|21}} || 20 || {{yes2|344%}} || {{yes2|440%}} || 8 || {{yes2|76%}}
|-
! 13
| 21 || 20 || {{yes2|351%}} || {{yes2|450%}} || 8 || {{yes2|79%}}
|-
! 14
| {{yes2|22}} || 20 || {{yes2|358%}} || {{yes2|460%}} || 8 || {{yes2|82%}}
|-
! 15
| 22 || 20 || {{yes2|365%}} || {{yes2|470%}} || 8 || {{yes2|85%}}
|-
! 16
| {{yes2|23}} || 20 || {{yes2|372%}} || {{yes2|480%}} || 8 || {{yes2|88%}}
|-
! 17
| 23 || 20 || {{yes2|379%}} || {{yes2|490%}} || 8 || {{yes2|91%}}
|-
! 18
| {{yes2|24}} || 20 || {{yes2|386%}} || {{yes2|500%}} || 8 || {{yes2|94%}}
|-
! 19
| 24 || 20 || {{yes2|393%}} || {{yes2|510%}} || 8 || {{yes2|97%}}
|-
! <u>20</u>
| {{yes2|25}} || 20 || {{yes2|400%}} || {{yes2|520%}} || 8 || {{yes2|100%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Might
|tooltip=Temporarily increases ATT and DEF and allows you to knock-back enemies even when only a small amount of damage is dealt.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Weapon and Magic Defense
! width=100px | Knock-back Damage Requirement
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 8%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +25 || bgcolor=E6E6FA | -90% || bgcolor=E6E6FA | 25 sec
|-
! 2
| {{yes2|57}} || {{yes2|+7}} || {{yes2|+35}} || {{yes2|-82%}} || {{yes2|30 sec}}
|-
! 3
| 57 || {{yes2|+8}} || {{yes2|+45}} || -82% || {{yes2|35 sec}}
|-
! 4
| {{yes2|54}} || {{yes2|+9}} || {{yes2|+55}} || {{yes2|-74%}} || {{yes2|40 sec}}
|-
! 5
| 54 || {{yes2|+10}} || {{yes2|+65}} || -74% || {{yes2|45 sec}}
|-
! 6
| {{yes2|51}} || {{yes2|+11}} || {{yes2|+75}} || {{yes2|-66%}} || {{yes2|50 sec}}
|-
! 7
| 51 || {{yes2|+12}} || {{yes2|+85}} || -66% || {{yes2|55 sec}}
|-
! 8
| {{yes2|48}} || {{yes2|+13}} || {{yes2|+95}} || {{yes2|-58%}} || {{yes2|60 sec}}
|-
! 9
| 48 || {{yes2|+14}} || {{yes2|+105}} || -58% || {{yes2|65 sec}}
|-
! 10
| {{yes2|45}} || {{yes2|+15}} || {{yes2|+115}} || {{yes2|-50%}} || {{yes2|70 sec}}
|-
! 11
| 45 || {{yes2|+16}} || {{yes2|+125}} || -50% || {{yes2|75 sec}}
|-
! 12
| {{yes2|42}} || {{yes2|+17}} || {{yes2|+135}} || {{yes2|-42%}} || {{yes2|80 sec}}
|-
! 13
| 42 || {{yes2|+18}} || {{yes2|+145}} || -42% || {{yes2|85 sec}}
|-
! 14
| {{yes2|39}} || {{yes2|+19}} || {{yes2|+155}} || {{yes2|-34%}} || {{yes2|90 sec}}
|-
! 15
| 39 || {{yes2|+20}} || {{yes2|+165}} || -34% || {{yes2|95 sec}}
|-
! 16
| {{yes2|36}} || {{yes2|+21}} || {{yes2|+175}} || {{yes2|-26%}} || {{yes2|100 sec}}
|-
! 17
| 36 || {{yes2|+22}} || {{yes2|+185}} || -26% || {{yes2|105 sec}}
|-
! 18
| {{yes2|33}} || {{yes2|+23}} || {{yes2|+195}} || {{yes2|-18%}} || {{yes2|110 sec}}
|-
! 19
| 33 || {{yes2|+24}} || {{yes2|+205}} || -18% || {{yes2|115 sec}}
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|+25}} || {{yes2|+215}} || {{yes2|-10%}} || {{yes2|120 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rolling Spin
|tooltip=Jump and spin to attack nearby enemies. Chance to stun. Combo Count not used when this is done through the Dragon Link, but damage is penalized.<br />['''Command''' : ↑ + ↑ + Attack Key]. It can also be put on a hotkey.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Only applies when placing it on a hotkey">Combo Count Cost</span>
! width=100px | <span class=explain title="Only applies when using the key command">Damage</span>
! width=100px | <span class=explain title="Only applies when placing it on a hotkey">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 84% || bgcolor=E6E6FA | 104% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|26}} || 20 || {{yes2|88%}} || {{yes2|108%}} || 4 || 4 || {{yes2|36%}} || 2
|-
! 3
| 26 || 20 || {{yes2|92%}} || {{yes2|112%}} || 4 || 4 || {{yes2|39%}} || 2
|-
! 4
| {{yes2|27}} || 20 || {{yes2|96%}} || {{yes2|116%}} || 4 || 4 || {{yes2|42%}} || 2
|-
! 5
| 27 || 20 || {{yes2|100%}} || {{yes2|120%}} || 4 || 4 || {{yes2|45%}} || 2
|-
! 6
| {{yes2|28}} || 20 || {{yes2|104%}} || {{yes2|124%}} || 4 || 4 || {{yes2|48%}} || 2
|-
! 7
| 28 || 20 || {{yes2|108%}} || {{yes2|128%}} || 4 || 4 || {{yes2|51%}} || 2
|-
! 8
| {{yes2|29}} || 20 || {{yes2|112%}} || {{yes2|132%}} || 4 || 4 || {{yes2|54%}} || 2
|-
! 9
| 29 || 20 || {{yes2|116%}} || {{yes2|136%}} || 4 || 4 || {{yes2|57%}} || 2
|-
! 10
| {{yes2|30}} || 20 || {{yes2|120%}} || {{yes2|140%}} || 4 || {{yes2|5}} || {{yes2|60%}} || 2
|-
! 11
| 30 || 20 || {{yes2|124%}} || {{yes2|144%}} || 4 || 5 || {{yes2|63%}} || 2
|-
! 12
| {{yes2|31}} || 20 || {{yes2|128%}} || {{yes2|148%}} || 4 || 5 || {{yes2|66%}} || 2
|-
! 13
| 31 || 20 || {{yes2|132%}} || {{yes2|152%}} || 4 || 5 || {{yes2|69%}} || 2
|-
! 14
| {{yes2|32}} || 20 || {{yes2|136%}} || {{yes2|156%}} || 4 || 5 || {{yes2|72%}} || 2
|-
! 15
| 32 || 20 || {{yes2|140%}} || {{yes2|160%}} || 4 || 5 || {{yes2|75%}} || 2
|-
! 16
| {{yes2|33}} || 20 || {{yes2|144%}} || {{yes2|164%}} || 4 || 5 || {{yes2|78%}} || 2
|-
! 17
| 33 || 20 || {{yes2|148%}} || {{yes2|168%}} || 4 || 5 || {{yes2|81%}} || 2
|-
! 18
| {{yes2|34}} || 20 || {{yes2|152%}} || {{yes2|172%}} || 4 || 5 || {{yes2|84%}} || 2
|-
! 19
| 34 || 20 || {{yes2|156%}} || {{yes2|176%}} || 4 || 5 || {{yes2|87%}} || 2
|-
! <u>20</u>
| {{yes2|35}} || 20 || {{yes2|160%}} || {{yes2|180%}} || 4 || {{yes2|6}} || {{yes2|90%}} || 2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Legend|Nimble Feet|Uses MP to provide a very short burst of speed. Usable only once every 2 minutes.|Enables the character to move around quickly for a short amount of time.
{{MapleStory/skill
*'''Cooldown''': 1 minutes.|
|name=Cleaving Blows
*'''Level 1''': MP -10; speed +10 for 4 seconds.
|tooltip=Ignores a portion of a monster's defense and allows you to deal additional damage to boss monsters}}
*'''Level 2''': MP -15; speed +15 for 8 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 3''': MP -20; speed +20 for 12 seconds.
! width=50px | Level
|}}
! width=100px | Enemy Defense Ignored
! width=100px | Damage Against Bosses
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +22% || bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+24%}} || {{yes2|+4%}}
|-
! 3
| {{yes2|+26%}} || {{yes2|+6%%}}
|-
! 4
| {{yes2|+28%}} || {{yes2|+8%}}
|-
! 5
| {{yes2|+30%}} || {{yes2|+10%}}
|-
! 6
| {{yes2|+32%}} || {{yes2|+12%}}
|-
! 7
| {{yes2|+34%}} || {{yes2|+14%}}
|-
! 8
| {{yes2|+36%}} || {{yes2|+16%}}
|-
! 9
| {{yes2|+38%}} || {{yes2|+18%}}
|-
! <u>10</u>
| {{yes2|+40%}} || {{yes2|120%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Legend|Blessing of the Fairy|Boosts skills of another character on your account.|Boosts skills of another character on your account.
{{MapleStory/Skill desc|Aran3|Combo Judgment|Drops a giant axe of judgment on the enemies. Has a chance to freeze, and frozen enemies will receive damage over time.<br />['''Command''' : {{kbd|up}} {{kbd|down}} + Attack Key]|This skill can only be used if your '''Combo Count''' is 60 or higher.Requires Level 10 [[#Combo Fenrir|Combo Fenrir]]'''.|
*'''Skill points increase at an interval of 10 levels'''.|
*'''Level 1''': Damage: 450%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 105% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 1:''' Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
*'''Level 2''': Damage: 460%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 110% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 2:''' Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
*'''Level 3''': Damage: 470%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 115% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 3:''' Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
*'''Level 4''': Damage: 480%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 120% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 4:''' Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
*'''Level 5''': Damage: 490%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 125% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 5:''' Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
*'''Level 6''': Damage: 500%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 130% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 6:''' Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
*'''Level 7''': Damage: 510%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 135% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 7:''' Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
*'''Level 8''': Damage: 520%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 140% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 8:''' Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
*'''Level 9''': Damage: 530%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 145% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
*'''Level 9:''' Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
*'''Level 10''': Damage: 540%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 150% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 10:''' Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
*'''Level 11''': Damage: 550%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 155% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 11:''' Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
*'''Level 12''': Damage: 560%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 160% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 12:''' Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
*'''Level 13''': Damage: 570%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 165% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 13:''' Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
*'''Level 14''': Damage: 580%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 170% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 14:''' Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
*'''Level 15''': Damage: 590%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 175% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 15:''' Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
*'''Level 16''': Damage: 600%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 180% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 16:''' Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
*'''Level 17''': Damage: 610%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 185% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 17:''' Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
*'''Level 18''': Damage: 620%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 190% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 18:''' Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
*'''Level 19''': Damage: 630%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 195% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
*'''Level 19:''' Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
*'''Level 20''': Damage: 640%, Max Enemies Hit: 10, Attack Count: 3, Damage Over Time: 200% damage every 1 sec for 6 sec, Freeze Duration: 10 sec
*'''Level 20:''' Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
}}
|MS Skill Blessing of the Sprite.png}}


{{MapleStory/Skill desc|Legend|Empress's Blessing|Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.|Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.
{{MapleStory/Skill desc|Aran3|Combo Recharge|Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%.||
*'''Skill points increase at an interval of 5 levels'''.|
*'''Level 1''': Cost: 46% HP and 230 MP, Combo Count: +110, Cooldown: 77 sec
*'''Level 1:''' Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
*'''Level 2''': Cost: 42% HP and 210 MP, Combo Count: +120, Cooldown: 74 sec
*'''Level 2:''' Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
*'''Level 3''': Cost: 38% HP and 190 MP, Combo Count: +130, Cooldown: 71 sec
*'''Level 3:''' Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
*'''Level 4''': Cost: 34% HP and 170 MP, Combo Count: +140, Cooldown: 68 sec
*'''Level 4:''' Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
*'''Level 5''': Cost: 30% HP and 150 MP, Combo Count: +150, Cooldown: 65 sec
*'''Level 5:''' Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
*'''Level 6''': Cost: 26% HP and 130 MP, Combo Count: +160, Cooldown: 62 sec
*'''Level 6:''' Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
*'''Level 7''': Cost: 22% HP and 110 MP, Combo Count: +170, Cooldown: 59 sec
*'''Level 7:''' Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
*'''Level 8''': Cost: 18% HP and 90 MP, Combo Count: +180, Cooldown: 56 sec
*'''Level 8:''' Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
*'''Level 9''': Cost: 14% HP and 70 MP, Combo Count: +190, Cooldown: 53 sec
*'''Level 9:''' Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
*'''Level 10''': Cost: 10% HP and 50 MP, Combo Count: +200, Cooldown: 50 sec
*'''Level 10:''' Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
}}
*'''Level 11:''' Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
*'''Level 12:''' Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
*'''Level 13:''' Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
*'''Level 14:''' Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
*'''Level 15:''' Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
*'''Level 16:''' Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
*'''Level 17:''' Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
*'''Level 18:''' Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
*'''Level 19:''' Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
*'''Level 20:''' Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
*'''Level 21:''' Weapon Attack +21, Magic Attack +21, Accuracy and Evasion +21.
*'''Level 22:''' Weapon Attack +22, Magic Attack +22, Accuracy and Evasion +22.
*'''Level 23:''' Weapon Attack +23, Magic Attack +23, Accuracy and Evasion +23.
*'''Level 24:''' Weapon Attack +24, Magic Attack +24, Accuracy and Evasion +24.
|MS Skill Empress Blessing.png}}


====Quest Skills====
{{MapleStory/skill
{{MapleStory/Skill desc|Legend|Legendary Spirit|Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.|Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.
|name=Maha Blessing
*'''Required Level''': 13.|
|tooltip=Increases party members' Attack with the blessings of Maha, the spirit of the polearm.
*'''Level 1''': Allows one to use Legendary Spirit.
}}
|}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon and Magic Attack
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | 20 sec
|-
! 2
| 10 || {{yes2|+6}} || {{yes2|40 sec}}
|-
! 3
| {{yes2|11}} || {{yes2|+9}} || {{yes2|60 sec}}
|-
! 4
| 11 || {{yes2|+12}} || {{yes2|80 sec}}
|-
! 5
| 11 || {{yes2|+15}} || {{yes2|100 sec}}
|-
! 6
| {{yes2|12}} || {{yes2|+18}} || {{yes2|120 sec}}
|-
! 7
| 12 || {{yes2|+21}} || {{yes2|140 sec}}
|-
! 8
| 12 || {{yes2|+24}} || {{yes2|160 sec}}
|-
! 9
| {{yes2|13}} || {{yes2|+27}} || {{yes2|180 sec}}
|-
! <u>10</u>
| 13 || {{yes2|+30}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Legend|Monster Rider|Enables one to ride on a tamed monster and use it as a method of transportation.|Enables one to ride on a tamed monster and use it as a method of transportation.
===Fourth Job===
*'''Required Level''': 70.|
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 1''': Allows one to ride a tamed monster.
{{MapleStory/skill
|}}
|name=Maple Warrior
|tooltip=Increases the base stats of all party members.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Legend|Echo of Hero|Increase weapon attack and magic attack on all players around.|Increase weapon attack and magic attack on all players around.
{{MapleStory/skill
*'''Required Level''': 200.
|name=Hero's Will
*'''Cooldown''': 2 hours.|
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 1''': MP -30 Weapon attack +4%, Magic attack +4%  for 40 Minutes.
}}
|}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Legend|Maker|Enables you to create item by using alchemy. Items that can be created will vary depending on your Character level.|Enables you to create item by using alchemy. Items that can be created will vary depending on your Character level.
{{MapleStory/Skill desc|Aran4|High Mastery|Maxes out Polearm Mastery, while increasing Minimum Critical Damage and Weapon Attack.|Requires Level 10 [[#Polearm Mastery|Polearm Mastery]]|
*'''Requires Level''': 45.|
*'''Level 1''': Polearm Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +1%
*'''Level 1''': Able to create items under level 75.
*'''Level 2''': Polearm Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +2%
*'''Level 2''': Able to create items under level 105.
*'''Level 3''': Polearm Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +3%
*'''Level 3''': Able to create items under level 135.
*'''Level 4''': Polearm Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +3%
|}}
*'''Level 5''': Polearm Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +4%
*'''Level 6''': Polearm Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +5%
*'''Level 7''': Polearm Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +6%
*'''Level 8''': Polearm Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +6%
*'''Level 9''': Polearm Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +7%
*'''Level 10''': Polearm Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +8%
*'''Level 11''': Polearm Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +9%
*'''Level 12''': Polearm Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +9%
*'''Level 13''': Polearm Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +10%
*'''Level 14''': Polearm Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +11%
*'''Level 15''': Polearm Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +12%
*'''Level 16''': Polearm Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +12%
*'''Level 17''': Polearm Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +13%
*'''Level 18''': Polearm Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%
*'''Level 19''': Polearm Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%
*'''Level 20: Polearm Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%'''
*''Level 21'': Polearm Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%
*''Level 22'': Polearm Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +17%
}}


{{MapleStory/Skill desc|Legend|Flying|Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.|Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.
{{MapleStory/Skill desc|Aran4|Over Swing|Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir. |Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir.  
*'''Required Level''': 100.|
*'''Requires Level 20 [[#Full Swing|Full Swing]]'''.|
*'''Level 1''': MP -90; MP -3 every second so long as Flying is active.
*'''Level 1''': Double Swing MP Cost: 14,Damage: 317% x2, Triple Swing MP Cost: 16, Damage: 437% x2
|}}
Combo Fenrir Damage: 11%
*'''Level 2''': Double Swing MP Cost: 14,Damage: 324% x2, Triple Swing MP Cost: 16, Damage: 444% x2
Combo Fenrir Damage: 12%
*'''Level 3''': Double Swing MP Cost: 14,Damage: 331% x2, Triple Swing MP Cost: 16, Damage: 451% x2
Combo Fenrir Damage: 13%
*'''Level 4''': Double Swing MP Cost: 14,Damage: 338% x2, Triple Swing MP Cost: 16, Damage: 458% x2
Combo Fenrir Damage: 14%
*'''Level 5''': Double Swing MP Cost: 14,Damage: 345% x2, Triple Swing MP Cost: 16, Damage: 465% x2
Combo Fenrir Damage: 15%
*'''Level 6''': Double Swing MP Cost: 14,Damage: 352% x2, Triple Swing MP Cost: 16, Damage: 472% x2
Combo Fenrir Damage: 16%
*'''Level 7''': Double Swing MP Cost: 14,Damage: 359% x2, Triple Swing MP Cost: 16, Damage: 479% x2
Combo Fenrir Damage: 17%
*'''Level 8''': Double Swing MP Cost: 14,Damage: 366% x2, Triple Swing MP Cost: 16, Damage: 486% x2
Combo Fenrir Damage: 18%
*'''Level 9''': Double Swing MP Cost: 14,Damage: 373% x2, Triple Swing MP Cost: 16, Damage: 493% x2
Combo Fenrir Damage: 19%
*'''Level 10''': Double Swing MP Cost: 16,Damage: 380% x2, Triple Swing MP Cost: 18, Damage: 500% x2
Combo Fenrir Damage: 20%
*'''Level 11''': Double Swing MP Cost: 16,Damage: 387% x2, Triple Swing MP Cost: 18, Damage: 507% x2
Combo Fenrir Damage: 21%
*'''Level 12''': Double Swing MP Cost: 16,Damage: 394% x2, Triple Swing MP Cost: 18, Damage: 514% x2
Combo Fenrir Damage: 22%
*'''Level 13''': Double Swing MP Cost: 16,Damage: 401% x2, Triple Swing MP Cost: 18, Damage: 521% x2
Combo Fenrir Damage: 23%
*'''Level 14''': Double Swing MP Cost: 16,Damage: 408% x2, Triple Swing MP Cost: 18, Damage: 528% x2
Combo Fenrir Damage: 24%
*'''Level 15''': Double Swing MP Cost: 16,Damage: 415% x2, Triple Swing MP Cost: 18, Damage: 535% x2
Combo Fenrir Damage: 25%
*'''Level 16''': Double Swing MP Cost: 16,Damage: 422% x2, Triple Swing MP Cost: 18, Damage: 542% x2
Combo Fenrir Damage: 26%
*'''Level 17''': Double Swing MP Cost: 16,Damage: 429% x2, Triple Swing MP Cost: 18, Damage: 549% x2
Combo Fenrir Damage: 27%
*'''Level 18''': Double Swing MP Cost: 16,Damage: 436% x2, Triple Swing MP Cost: 18, Damage: 556% x2
Combo Fenrir Damage: 28%
*'''Level 19''': Double Swing MP Cost: 16,Damage: 443% x2, Triple Swing MP Cost: 18, Damage: 563% x2
Combo Fenrir Damage: 29%
*'''Level 20''': Double Swing MP Cost: 18,Damage: 450% x2, Triple Swing MP Cost: 20, Damage: 570% x2
Combo Fenrir Damage: 30%
*'''Level 21''': Double Swing MP Cost: 18,Damage: 457% x2, Triple Swing MP Cost: 20, Damage: 577% x2
Combo Fenrir Damage: 31%
*'''Level 22''': Double Swing MP Cost: 18,Damage: 464% x2, Triple Swing MP Cost: 20, Damage: 584% x2
Combo Fenrir Damage: 32%
*'''Level 23''': Double Swing MP Cost: 18,Damage: 471% x2, Triple Swing MP Cost: 20, Damage: 591% x2
Combo Fenrir Damage: 33%
*'''Level 24''': Double Swing MP Cost: 18,Damage: 478% x2, Triple Swing MP Cost: 20, Damage: 598% x2
Combo Fenrir Damage: 34%
*'''Level 25''': Double Swing MP Cost: 18,Damage: 485% x2, Triple Swing MP Cost: 20, Damage: 605% x2
Combo Fenrir Damage: 35%
*'''Level 26''': Double Swing MP Cost: 18,Damage: 492% x2, Triple Swing MP Cost: 20, Damage: 612% x2
Combo Fenrir Damage: 36%
*'''Level 27''': Double Swing MP Cost: 18,Damage: 499% x2, Triple Swing MP Cost: 20, Damage: 619% x2
Combo Fenrir Damage: 37%
*'''Level 28''': Double Swing MP Cost: 18,Damage: 506% x2, Triple Swing MP Cost: 20, Damage: 626% x2
Combo Fenrir Damage: 38%
*'''Level 29''': Double Swing MP Cost: 18,Damage: 513% x2, Triple Swing MP Cost: 20, Damage: 663% x2
Combo Fenrir Damage: 39%
*'''Level 30: Double Swing MP Cost: 20,Damage: 520% x2, Triple Swing MP Cost: 22, Damage: 670% x2
Combo Fenrir Damage: 40%'''
*''Level 31'': Double Swing MP Cost: 20,Damage: 527% x2, Triple Swing MP Cost: 22, Damage: 677% x2
Combo Fenrir Damage: 41%
*''Level 32'': Double Swing MP Cost: 20,Damage: 534% x2, Triple Swing MP Cost: 22, Damage: 684% x2
Combo Fenrir Damage: 42%
}}


{{MapleStory/Skill desc|Legend|Pig's Weakness|Inflicts 150% damage on Pigs.|Inflicts 150% damage on Pigs.
{{MapleStory/Skill desc|Aran4|High Defense|A new defense technique that permanently decreases damage received from enemies and increases HP.||
*'''Required Level''': 20.|
*'''Level 1''': Damage Taken: -6.5%, Max HP: +1%
*'''Level 1''': 150% Damage on Pigs.
*'''Level 2''': Damage Taken: -6.5%, Max HP: +2%
|MS Skill Monster's Weakness.png}}
*'''Level 3''': Damage Taken: -8%, Max HP: +3%
*'''Level 4''': Damage Taken: -8%, Max HP: +4%
*'''Level 5''': Damage Taken: -9.5%, Max HP: +5%
*'''Level 6''': Damage Taken: -9.5%, Max HP: +6%
*'''Level 7''': Damage Taken: -11%, Max HP: +7%
*'''Level 8''': Damage Taken: -11%, Max HP: +8%
*'''Level 9''': Damage Taken: -12.5%, Max HP: +9%
*'''Level 10''': Damage Taken: -12.5%, Max HP: +10%
*'''Level 11''': Damage Taken: -14%, Max HP: +11%
*'''Level 12''': Damage Taken: -14%, Max HP: +12%
*'''Level 13''': Damage Taken: -15.5%, Max HP: +13%
*'''Level 14''': Damage Taken: -15.5%, Max HP: +14%
*'''Level 15''': Damage Taken: -17%, Max HP: +15%
*'''Level 16''': Damage Taken: -17%, Max HP: +16%
*'''Level 17''': Damage Taken: -18.5%, Max HP: +17%
*'''Level 18''': Damage Taken: -18.5%, Max HP: +18%
*'''Level 19''': Damage Taken: -20%, Max HP: +19%
*'''Level 20: Damage Taken: -20%, Max HP: +20%'''
*''Level 21'': Damage Taken: -21.5%, Max HP: +21%
*''Level 22'': Damage Taken: -21.5%, Max HP: +22%
}}


{{MapleStory/Skill desc|Legend|Stump's Weakness|Inflicts 150% damage on Stumps.|Inflicts 150% damage on Stumps.
{{MapleStory/Skill desc|Aran4|Final Blow|Swing your polearm around to deal massive damage to your enemies. Ignores some DEF.['''Command''' : Triple Swing + {{kbd|down}} + Attack Key]||
*'''Required Level''': 20.|
*'''Level 1''': MP Cost: 20, Damage: 210% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 5%
*'''Level 1''': 150% Damage on Stumps.
*'''Level 2''': MP Cost: 20, Damage: 215% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 6%
|MS Skill Monster's Weakness.png}}
*'''Level 3''': MP Cost: 20, Damage: 220% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 6%
*'''Level 4''': MP Cost: 20, Damage: 225% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 7%
*'''Level 5''': MP Cost: 20, Damage: 230% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 7%
*'''Level 6''': MP Cost: 20, Damage: 235% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 8%
*'''Level 7''': MP Cost: 20, Damage: 240% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 8%
*'''Level 8''': MP Cost: 20, Damage: 245% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 9%
*'''Level 9''': MP Cost: 20, Damage: 250% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 9%
*'''Level 10''': MP Cost: 25, Damage: 255% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 10%
*'''Level 11''': MP Cost: 25, Damage: 260% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 10%
*'''Level 12''': MP Cost: 25, Damage: 265% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 11%
*'''Level 13''': MP Cost: 25, Damage: 270% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 11%
*'''Level 14''': MP Cost: 25, Damage: 275% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 12%
*'''Level 15''': MP Cost: 25, Damage: 280% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 12%
*'''Level 16''': MP Cost: 25, Damage: 285% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 13%
*'''Level 17''': MP Cost: 25, Damage: 290% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 13%
*'''Level 18''': MP Cost: 25, Damage: 295% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 14%
*'''Level 19''': MP Cost: 25, Damage: 300% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 14%
*'''Level 20''': MP Cost: 30, Damage: 305% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 15%
*'''Level 21''': MP Cost: 30, Damage: 310% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 15%
*'''Level 22''': MP Cost: 30, Damage: 315% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 16%
*'''Level 23''': MP Cost: 30, Damage: 320% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 16%
*'''Level 24''': MP Cost: 30, Damage: 325% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 17%
*'''Level 25''': MP Cost: 30, Damage: 330% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 17%
*'''Level 26''': MP Cost: 30, Damage: 335% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 18%
*'''Level 27''': MP Cost: 30, Damage: 340% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 18%
*'''Level 28''': MP Cost: 30, Damage: 345% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 19%
*'''Level 29''': MP Cost: 30, Damage: 350% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 19%
*'''Level 30: MP Cost: 35, Damage: 355% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 20%'''
*''Level 31'': MP Cost: 35, Damage: 360% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 20%
*''Level 32'': MP Cost: 35, Damage: 365% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 21%
}}


{{MapleStory/Skill desc|Legend|Slimes's Weakness|Inflicts 150% damage on Slimes.|Inflicts 150% damage on Slimes.
{{MapleStory/Skill desc|Aran4|Final Blow|Swing your polearm around to deal massive damage to your enemies. Ignores some DEF. Combo Count not used when this is done through the Dragon Link, but damage is penalized.['''Command''' : Triple Swing + {{kbd|down}} + Attack Key]|This skill can only be used if your '''Combo Count''' is 30 or higher. |
*'''Required Level''': 20.|
*'''Level 1''': Combo Count Cost: 30, MP Cost: 20, Damage: 257% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 5%
*'''Level 1''': 150% Damage on Slimes.
*'''Level 2''': Combo Count Cost: 30, MP Cost: 20, Damage: 264% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 6%
|MS Skill Monster's Weakness.png}}
*'''Level 3''': Combo Count Cost: 30, MP Cost: 20, Damage: 271% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 6%
*'''Level 4''': Combo Count Cost: 30, MP Cost: 20, Damage: 278% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 7%
*'''Level 5''': Combo Count Cost: 30, MP Cost: 20, Damage: 285% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 7%
*'''Level 6''': Combo Count Cost: 30, MP Cost: 20, Damage: 292% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 8%
*'''Level 7''': Combo Count Cost: 30, MP Cost: 20, Damage: 299% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 8%
*'''Level 8''': Combo Count Cost: 30, MP Cost: 20, Damage: 306% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 9%
*'''Level 9''': Combo Count Cost: 30, MP Cost: 20, Damage: 313% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 9%
*'''Level 10''': Combo Count Cost: 30, MP Cost: 25, Damage: 320% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 10%
*'''Level 11''': Combo Count Cost: 30, MP Cost: 25, Damage: 327% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 10%
*'''Level 12''': Combo Count Cost: 30, MP Cost: 25, Damage: 334% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 11%
*'''Level 13''': Combo Count Cost: 30, MP Cost: 25, Damage: 341% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 11%
*'''Level 14''': Combo Count Cost: 30, MP Cost: 25, Damage: 348% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 12%
*'''Level 15''': Combo Count Cost: 30, MP Cost: 25, Damage: 355% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 12%
*'''Level 16''': Combo Count Cost: 30, MP Cost: 25, Damage: 362% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 13%
*'''Level 17''': Combo Count Cost: 30, MP Cost: 25, Damage: 369% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 13%
*'''Level 18''': Combo Count Cost: 30, MP Cost: 25, Damage: 376% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 14%
*'''Level 19''': Combo Count Cost: 30, MP Cost: 25, Damage: 383% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 14%
*'''Level 20''': Combo Count Cost: 30, MP Cost: 30, Damage: 390% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 15%
*'''Level 21''': Combo Count Cost: 30, MP Cost: 30, Damage: 397% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 15%
*'''Level 22''': Combo Count Cost: 30, MP Cost: 30, Damage: 404% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 16%
*'''Level 23''': Combo Count Cost: 30, MP Cost: 30, Damage: 411% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 16%
*'''Level 24''': Combo Count Cost: 30, MP Cost: 30, Damage: 418% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 17%
*'''Level 25''': Combo Count Cost: 30, MP Cost: 30, Damage: 425% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 17%
*'''Level 26''': Combo Count Cost: 30, MP Cost: 30, Damage: 432% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 18%
*'''Level 27''': Combo Count Cost: 30, MP Cost: 30, Damage: 439% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 18%
*'''Level 28''': Combo Count Cost: 30, MP Cost: 30, Damage: 446% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 19%
*'''Level 29''': Combo Count Cost: 30, MP Cost: 30, Damage: 453% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 19%
*'''Level 30: Combo Count Cost: 30, MP Cost: 35, Damage: 460% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 20%'''
*''Level 31'': Combo Count Cost: 30, MP Cost: 35, Damage: 467% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 20%
*''Level 32'': Combo Count Cost: 30, MP Cost: 35, Damage: 474% Max Enemies Hit: 8, Number of Attacks: 3, Enemy Defense Ignored: 21%
}}


====Potential Skills====
{{MapleStory/Skill desc|Aran4|Combo Tempest|Freezes the enemy to make them vulnerable to damage. Inflicts high damage against boss monsters up to 4 consecutive times. In addition, damage of Combo Judgment will increase permanently.<br />['''Command''' : {{kbd|down}} {{kbd|right}} + Attack Key]|This skill can only be used if your '''Combo Count''' is 100 or higher. Requires Level 10 [[#Combo Judgment|Combo Judgment]]|
{{MapleStory/Skill desc|Legend|Haste|Increases your Speed and Jump for a set amount of time.|Increases your Speed and Jump for a set amount of time.|
*'''Level 1''': Damage: 442% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 11 sec, Combo Judgment permanent damage: +11%
*'''Level 1''': MP -50, Speed +20, Jump +10, Duration: 200 seconds.
*'''Level 2''': Damage: 454% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 12 sec, Combo Judgment permanent damage: +12%
|}}
*'''Level 3''': Damage: 466% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 13 sec, Combo Judgment permanent damage: +13%
*'''Level 4''': Damage: 478% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 14 sec, Combo Judgment permanent damage: +14%
*'''Level 5''': Damage: 490% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 15 sec, Combo Judgment permanent damage: +15%
*'''Level 6''': Damage: 502% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 16 sec, Combo Judgment permanent damage: +16%
*'''Level 7''': Damage: 514% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 17 sec, Combo Judgment permanent damage: +17%
*'''Level 8''': Damage: 526% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 18 sec, Combo Judgment permanent damage: +18%
*'''Level 9''': Damage: 538% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 19 sec, Combo Judgment permanent damage: +19%
*'''Level 10''': Damage: 550% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 20 sec, Combo Judgment permanent damage: +20%
*'''Level 11''': Damage: 562% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 21 sec, Combo Judgment permanent damage: +21%
*'''Level 12''': Damage: 574% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 22 sec, Combo Judgment permanent damage: +22%
*'''Level 13''': Damage: 586% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 23 sec, Combo Judgment permanent damage: +23%
*'''Level 14''': Damage: 598% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 24 sec, Combo Judgment permanent damage: +24%
*'''Level 15''': Damage: 610% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 25 sec, Combo Judgment permanent damage: +25%
*'''Level 16''': Damage: 622% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 26 sec, Combo Judgment permanent damage: +26%
*'''Level 17''': Damage: 634% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 27 sec, Combo Judgment permanent damage: +27%
*'''Level 18''': Damage: 646% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 28 sec, Combo Judgment permanent damage: +28%
*'''Level 19''': Damage: 658% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 29 sec, Combo Judgment permanent damage: +29%
*'''Level 20''': Damage: 670% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 30 sec, Combo Judgment permanent damage: +30%
*'''Level 21''': Damage: 682% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 31 sec, Combo Judgment permanent damage: +31%
*'''Level 22''': Damage: 694% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 32 sec, Combo Judgment permanent damage: +32%
*'''Level 23''': Damage: 706% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 33 sec, Combo Judgment permanent damage: +33%
*'''Level 24''': Damage: 718% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 34 sec, Combo Judgment permanent damage: +34%
*'''Level 25''': Damage: 730% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 35 sec, Combo Judgment permanent damage: +35%
*'''Level 26''': Damage: 742% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 36 sec, Combo Judgment permanent damage: +36%
*'''Level 27''': Damage: 754% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 37 sec, Combo Judgment permanent damage: +37%
*'''Level 28''': Damage: 766% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 38 sec, Combo Judgment permanent damage: +38%
*'''Level 29''': Damage: 778% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 39 sec, Combo Judgment permanent damage: +39%
*'''Level 30: Damage: 790% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 40 sec, Combo Judgment permanent damage: +40%'''
*''Level 31'': Damage: 802% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 41 sec, Combo Judgment permanent damage: +41%
*''Level 32'': Damage: 814% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 42 sec, Combo Judgment permanent damage: +42%
}}


{{MapleStory/Skill desc|Legend|Mystic Door|Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.|Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.
{{MapleStory/Skill desc|Aran4|Combo Barrier|Casts a party buff that temporarily decreases damage taken and increases defense.<br />['''Command''' : {{kbd|down}} {{kbd|down}} + Attack Key]|This skill can only be used if your '''Combo Count''' is 60 or higher. Requires Level 10 [[#Combo Drain|Combo Drain]]|
*'''Consumes Two Magic Rock'''.|
*'''Level 1''': Combo Count Cost: 60, Damage Absorbed: 5.5%, Weapon DEF: +186, Magic DEF: +186, Duration: 132 sec
*'''Level 1''': MP -120, Spawns Magic Door Portal. Duration: 120 seconds.
*'''Level 2''': Combo Count Cost: 60, Damage Absorbed: 6%, Weapon DEF: +192, Magic DEF: +192, Duration: 144 sec
|}}
*'''Level 3''': Combo Count Cost: 60, Damage Absorbed: 6.5%, Weapon DEF: +198, Magic DEF: +198, Duration: 156 sec
*'''Level 4''': Combo Count Cost: 60, Damage Absorbed: 7%, Weapon DEF: +204, Magic DEF: +204, Duration: 168 sec
*'''Level 5''': Combo Count Cost: 60, Damage Absorbed: 7.5%, Weapon DEF: +210, Magic DEF: +210, Duration: 180 sec
*'''Level 6''': Combo Count Cost: 60, Damage Absorbed: 8%, Weapon DEF: +216, Magic DEF: +216, Duration: 192 sec
*'''Level 7''': Combo Count Cost: 60, Damage Absorbed: 8.5%, Weapon DEF: +222, Magic DEF: +222, Duration: 204 sec
*'''Level 8''': Combo Count Cost: 60, Damage Absorbed: 9%, Weapon DEF: +228, Magic DEF: +228, Duration: 216 sec
*'''Level 9''': Combo Count Cost: 60, Damage Absorbed: 9.5%, Weapon DEF: +234, Magic DEF: +234, Duration: 228 sec
*'''Level 10''': Combo Count Cost: 60, Damage Absorbed: 10%, Weapon DEF: +240, Magic DEF: +240, Duration: 240 sec
*'''Level 11''': Combo Count Cost: 60, Damage Absorbed: 10.5%, Weapon DEF: +246, Magic DEF: +246, Duration: 252 sec
*'''Level 12''': Combo Count Cost: 60, Damage Absorbed: 11%, Weapon DEF: +252, Magic DEF: +252, Duration: 264 sec
*'''Level 13''': Combo Count Cost: 60, Damage Absorbed: 11.5%, Weapon DEF: +258, Magic DEF: +258, Duration: 276 sec
*'''Level 14''': Combo Count Cost: 60, Damage Absorbed: 12%, Weapon DEF: +264, Magic DEF: +264, Duration: 288 sec
*'''Level 15''': Combo Count Cost: 60, Damage Absorbed: 12.5%, Weapon DEF: +270, Magic DEF: +270, Duration: 300 sec
*'''Level 16''': Combo Count Cost: 60, Damage Absorbed: 13%, Weapon DEF: +276, Magic DEF: +276, Duration: 312 sec
*'''Level 17''': Combo Count Cost: 60, Damage Absorbed: 13.5%, Weapon DEF: +282, Magic DEF: +282, Duration: 324 sec
*'''Level 18''': Combo Count Cost: 60, Damage Absorbed: 14%, Weapon DEF: +288, Magic DEF: +288, Duration: 336 sec
*'''Level 19''': Combo Count Cost: 60, Damage Absorbed: 14.5%, Weapon DEF: +294, Magic DEF: +294, Duration: 348 sec
*'''Level 20''': Combo Count Cost: 60, Damage Absorbed: 15%, Weapon DEF: +300, Magic DEF: +300, Duration: 360 sec
*'''Level 21''': Combo Count Cost: 60, Damage Absorbed: 15.5%, Weapon DEF: +306, Magic DEF: +306, Duration: 372 sec
*'''Level 22''': Combo Count Cost: 60, Damage Absorbed: 16%, Weapon DEF: +312, Magic DEF: +312, Duration: 384 sec
*'''Level 23''': Combo Count Cost: 60, Damage Absorbed: 16.5%, Weapon DEF: +318, Magic DEF: +318, Duration: 396 sec
*'''Level 24''': Combo Count Cost: 60, Damage Absorbed: 17%, Weapon DEF: +324, Magic DEF: +324, Duration: 408 sec
*'''Level 25''': Combo Count Cost: 60, Damage Absorbed: 17.5%, Weapon DEF: +330, Magic DEF: +330, Duration: 420 sec
*'''Level 26''': Combo Count Cost: 60, Damage Absorbed: 18%, Weapon DEF: +336, Magic DEF: +336, Duration: 432 sec
*'''Level 27''': Combo Count Cost: 60, Damage Absorbed: 18.5%, Weapon DEF: +342, Magic DEF: +342, Duration: 444 sec
*'''Level 28''': Combo Count Cost: 60, Damage Absorbed: 19%, Weapon DEF: +348, Magic DEF: +348, Duration: 456 sec
*'''Level 29''': Combo Count Cost: 60, Damage Absorbed: 19.5%, Weapon DEF: +354, Magic DEF: +354, Duration: 468 sec
*'''Level 30: Combo Count Cost: 60, Damage Absorbed: 20%, Weapon DEF: +360, Magic DEF: +360, Duration: 480 sec'''
*''Level 31'': Combo Count Cost: 60, Damage Absorbed: 20.5%, Weapon DEF: +366, Magic DEF: +366, Duration: 492 sec
*''Level 32'': Combo Count Cost: 60, Damage Absorbed: 21%, Weapon DEF: +372, Magic DEF: +372, Duration: 504 sec
}}


{{MapleStory/Skill desc|Legend|Sharp Eyes|Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.|Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.|
{{MapleStory/Skill desc|Aran4|Sudden Strike|Boosts the damage of Final Charge and Final Toss.||
*'''Level 1''': MP -80; +10% Critical Rate, +15% Minimum Critical Damage. Duration: 240 seconds.
*'''Level 1''': Final Charge and Final Toss Damage: +15%
|}}
*'''Level 2''': Final Charge and Final Toss Damage: +20%
*'''Level 3''': Final Charge and Final Toss Damage: +25%
*'''Level 4''': Final Charge and Final Toss Damage: +30%
*'''Level 5''': Final Charge and Final Toss Damage: +35%
*'''Level 6''': Final Charge and Final Toss Damage: +40%
*'''Level 7''': Final Charge and Final Toss Damage: +45%
*'''Level 8''': Final Charge and Final Toss Damage: +50%
*'''Level 9''': Final Charge and Final Toss Damage: +55%
*'''Level 10: Final Charge and Final Toss Damage: +60%'''
*''Level 11'': Final Charge and Final Toss Damage: +65%
*''Level 12'': Final Charge and Final Toss Damage: +70%
}}


{{MapleStory/Skill desc|Legend|Hyper Body|Increases Max HP and Max MP.|Increases Max HP and Max MP.|
{{MapleStory/Skill desc|Aran4|Advanced Final Attack|Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.|Requires Level 20 [[#Final Attack|Final Attack]]|
*'''Level 1''': MP -80; Max HP and Max MP +40%. Duration: 240 seconds.
*'''Level 1''': Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack
|MS_Skill_Hyper_Body2.png}}
*'''Level 2''': Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack
*'''Level 3''': Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack
*'''Level 4''': Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack
*'''Level 5''': Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack
*'''Level 6''': Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack
*'''Level 7''': Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack
*'''Level 8''': Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack
*'''Level 9''': Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack
*'''Level 12''': Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack
*'''Level 13''': Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack
*'''Level 14''': Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack
*'''Level 15''': Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack
*'''Level 16''': Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack
*'''Level 17''': Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack
*'''Level 18''': Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack
*'''Level 19''': Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack
*'''Level 20''': Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack
*'''Level 21''': Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack
*'''Level 22''': Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack
*'''Level 23''': Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack
*'''Level 24''': Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack
*'''Level 25''': Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack
*'''Level 26''': Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack
*'''Level 27''': Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack
*'''Level 28''': Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack
*'''Level 29''': Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack
*'''Level 30: Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack'''
*''Level 31'': Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack
*''Level 32'': Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack
}}


===First Job===
{{MapleStory/Skill desc|Aran4|Boss Reverse Combo|Combo Count increased by 1 every so often during boss fights. Also, damage against normal monsters increased.||
====Aran====
*'''Level 1''': Combo Count increased automatically until 110, +1% damage against normal monsters.
{{MapleStory/Skill desc|Aran1|Double Swing|Press the attack key twice to attack up to 12 surrounding monsters two times|Press the attack key twice to attack up to 12 surrounding monsters two times|
*'''Level 2''': Combo Count increased automatically until 120, +2% damage against normal monsters.
*'''Level 1''': MP -2; 112% Damage
*'''Level 3''': Combo Count increased automatically until 130, +3% damage against normal monsters.
*'''Level 2''': MP -2; 114% Damage
*'''Level 4''': Combo Count increased automatically until 140, +4% damage against normal monsters.
*'''Level 3''': MP -2; 116% Damage
*'''Level 5''': Combo Count increased automatically until 150, +5% damage against normal monsters.
*'''Level 4''': MP -2; 118% Damage
*'''Level 6''': Combo Count increased automatically until 160, +6% damage against normal monsters.
*'''Level 5''': MP -2; 120% Damage
*'''Level 7''': Combo Count increased automatically until 170, +7% damage against normal monsters.
*'''Level 6''': MP -3; 122% Damage
*'''Level 8''': Combo Count increased automatically until 180, +8% damage against normal monsters.
*'''Level 7''': MP -3; 124% Damage
*'''Level 9''': Combo Count increased automatically until 190, +9% damage against normal monsters.
*'''Level 8''': MP -3; 126% Damage
*'''Level 10''': Combo Count increased automatically until 200, +10% damage against normal monsters.
*'''Level 9''': MP -3; 128% Damage
*'''Level 11''': Combo Count increased automatically until 210, +11% damage against normal monsters.
*'''Level 10''': MP -3; 130% Damage
*'''Level 12''': Combo Count increased automatically until 220, +12% damage against normal monsters.
*'''Level 11''': MP -3; 132% Damage
*'''Level 13''': Combo Count increased automatically until 230, +13% damage against normal monsters.
*'''Level 12''': MP -4; 134% Damage
*'''Level 14''': Combo Count increased automatically until 240, +14% damage against normal monsters.
*'''Level 13''': MP -4; 136% Damage
*'''Level 15''': Combo Count increased automatically until 250, +15% damage against normal monsters.
*'''Level 14''': MP -4; 138% Damage
*'''Level 16''': Combo Count increased automatically until 260, +16% damage against normal monsters.
*'''Level 15''': MP -4; 140% Damage
*'''Level 17''': Combo Count increased automatically until 270, +17% damage against normal monsters.
*'''Level 16''': MP -4; 142% Damage
*'''Level 18''': Combo Count increased automatically until 280, +18% damage against normal monsters.
*'''Level 17''': MP -4; 144% Damage
*'''Level 19''': Combo Count increased automatically until 290, +19% damage against normal monsters.
*'''Level 18''': MP -5; 146% Damage
*'''Level 20: Combo Count increased automatically until 300, +20% damage against normal monsters. '''
*'''Level 19''': MP -5; 148% Damage
*''Level 21'': Combo Count increased automatically until 310, +21% damage against normal monsters.
*'''Level 20''': MP -5; 150% Damage
*''Level 22'': Combo Count increased automatically until 320, +22% damage against normal monsters.
|}}
}}


{{MapleStory/Skill desc|Aran1|Combo Ability|Enables the visibility of combo counts. After every 10 combo counts, your stats will increase by a certain amount up to a maximum of ten times. This buff disappears when you lose your combo count.  <br>'''Note:''' You can obtain this skill after completing a special quest at '''Level''' 13.</br>|Enables the visibility of combo counts. After every 10 combo counts, your stats will increase by a certain amount up to a maximum of ten times. This buff disappears when you lose your combo count.
===Hyper Skills===
*'''Requires Level 10 [[#Double Swing|Double Swing]].'''.|
====Stat Enhancers====
*'''Level 1''': W.ATK +2; W/M.DEF +10; Increases 1 time
{{MapleStory/skill
*'''Level 2''': W.ATK +2; W/M.DEF +10; Increases 2 times
|name=Hyper Strength
*'''Level 3''': W.ATK +2; W/M.DEF +10; Increases 3 times
|tooltip=Permanently increases STR.
*'''Level 4''': W.ATK +2; W/M.DEF +10; Increases 4 times
|requirement=Unlocked at level 140
*'''Level 5''': W.ATK +2; W/M.DEF +10; Increases 5 times
}}
*'''Level 6''': W.ATK +2; W/M.DEF +10; Increases 6 times
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': W.ATK +2; W/M.DEF +10; Increases 7 times
! width=50px | Level
*'''Level 8''': W.ATK +2; W/M.DEF +10; Increases 8 times
! width=100px | STR
*'''Level 9''': W.ATK +2; W/M.DEF +10; Increases 9 times
|-
*'''Level 10''': W.ATK +2; W/M.DEF +10; Increases 10 times
! 1
|}}
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Aran1|Combat Step|Press the arrow keys twice to move to a far distance at fast speed. <br>['''Command''': {{kbd|right}} {{kbd|right}}]|Press the arrow keys twice to move to a far distance at fast speed.
{{MapleStory/skill
*'''Requires Level 5 [[#Double Swing|Double Swing]]'''.|
|name=Hyper Dexterity
*'''Level 1''': MP -1; Boost yourself 650 Distance.
|tooltip=Permanently increases DEX.
*'''Level 2''': MP -1; Boost yourself 675 Distance.
|requirement=Unlocked at level 140
*'''Level 3''': MP -1; Boost yourself 700 Distance.
}}
*'''Level 4''': MP -2; Boost yourself 725 Distance.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -2; Boost yourself 750 Distance.
! width=50px | Level
*'''Level 6''': MP -2; Boost yourself 775 Distance.
! width=100px | DEX
*'''Level 7''': MP -3; Boost yourself 800 Distance.
|-
*'''Level 8''': MP -3; Boost yourself 825 Distance.
! 1
*'''Level 9''': MP -3; Boost yourself 850 Distance.
| bgcolor=E6E6FA | +50
*'''Level 10''': MP -4; Boost yourself 875 Distance.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -4; Boost yourself 900 Distance.
*'''Level 12''': MP -4; Boost yourself 925 Distance.
*'''Level 13''': MP -5; Boost yourself 950 Distance.
*'''Level 14''': MP -5; Boost yourself 975 Distance.
*'''Level 15''': MP -5; Boost yourself 1000 Distance.
|}}


{{MapleStory/Skill desc|Aran1|Polearm Booster|Uses HP and MP to temporarily boost up the attacking speed of the equipped polearm. It only applies when a polearm is in hand. <br>'''Note:''' You can obtain this skill after completing a special quest at '''Level''' 22.</br>|Uses HP and MP to temporarily boost up the attacking speed of the equipped polearm. It only applies when a polearm is in hand.
{{MapleStory/skill
*'''Requires Level 5 [[#Combat Step|Combat Step]]'''.|
|name=Hyper Intelligence
*'''Level 1''': MP -30; Increase attack speed by 1; Lasts 10 seconds
|tooltip=Permanently increases INT.
*'''Level 2''': MP -29; Increase attack speed by 1; Lasts 20 seconds
|requirement=Unlocked at level 140
*'''Level 3''': MP -28; Increase attack speed by 1; Lasts 30 seconds
}}
*'''Level 4''': MP -27; Increase attack speed by 1; Lasts 40 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -26; Increase attack speed by 1; Lasts 50 seconds
! width=50px | Level
*'''Level 6''': MP -25; Increase attack speed by 1; Lasts 60 seconds
! width=100px | INT
*'''Level 7''': MP -24; Increase attack speed by 1; Lasts 70 seconds
|-
*'''Level 8''': MP -23; Increase attack speed by 1; Lasts 80 seconds
! 1
*'''Level 9''': MP -22; Increase attack speed by 1; Lasts 90 seconds
| bgcolor=E6E6FA | +50
*'''Level 10''': MP -21; Increase attack speed by 1; Lasts 100 seconds
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -20; Increase attack speed by 2; Lasts 110 seconds
*'''Level 12''': MP -19; Increase attack speed by 2; Lasts 120 seconds
*'''Level 13''': MP -18; Increase attack speed by 2; Lasts 130 seconds
*'''Level 14''': MP -17; Increase attack speed by 2; Lasts 140 seconds
*'''Level 15''': MP -16; Increase attack speed by 2; Lasts 150 seconds
*'''Level 16''': MP -15; Increase attack speed by 2; Lasts 160 seconds
*'''Level 17''': MP -14; Increase attack speed by 2; Lasts 170 seconds
*'''Level 18''': MP -13; Increase attack speed by 2; Lasts 180 seconds
*'''Level 19''': MP -12; Increase attack speed by 2; Lasts 190 seconds
*'''Level 20''': MP -11; Increase attack speed by 2; Lasts 200 seconds
|}}


===Second Job===
{{MapleStory/skill
====Aran====
|name=Hyper Luck
{{MapleStory/Skill desc|Aran2|Triple Swing|Press the attack key three times to attack up to 12 surrounding monsters thrice.|Press the attack key three times to attack up to 12 surrounding monsters thrice.
|tooltip=Permanently increases LUK.
*'''Requires Level 20 [[#Double Swing|Double Swing]]'''.|
|requirement=Unlocked at level 140
*'''Level 1''': MP -5; 208% Damage
}}
*'''Level 2''': MP -5; 211% Damage
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 3''': MP -5; 214% Damage
! width=50px | Level
*'''Level 4''': MP -5; 217% Damage
! width=100px | LUK
*'''Level 5''': MP -5; 220% Damage
|-
*'''Level 6''': MP -6; 223% Damage
! 1
*'''Level 7''': MP -6; 226% Damage
| bgcolor=E6E6FA | +50
*'''Level 8''': MP -6; 229% Damage
|}{{MapleStory/skill|end}}
*'''Level 9''': MP -6; 232% Damage
*'''Level 10''': MP -6; 235% Damage
*'''Level 11''': MP -6; 238% Damage
*'''Level 12''': MP -7; 241% Damage
*'''Level 13''': MP -7; 244% Damage
*'''Level 14''': MP -7; 247% Damage
*'''Level 15''': MP -7; 250% Damage
*'''Level 16''': MP -7; 253% Damage
*'''Level 17''': MP -7; 256% Damage
*'''Level 18''': MP -8; 259% Damage
*'''Level 19''': MP -8; 262% Damage
*'''Level 20''': MP -8; 265% Damage
|}}


{{MapleStory/Skill desc|Aran2|Polearm Mastery|Increases the mastery as well as accuracy.  Only applied with a polearm equipped. <br>'''Note''': You can obtain this skill after completing a special quest at '''Level''' 31.</br>|Increases the mastery as well as accuracy.  Only applied with a polearm equipped.
{{MapleStory/skill
*'''Requires Level 3 [[#Triple Swing|Triple Swing]]'''.|
|name=Hyper Jump
*'''Level 1''': 12% Mastery; +3 Accuracy.
|tooltip=Permanently increases Jump.
*'''Level 2''': 14% Mastery; +6 Accuracy.
|requirement=Unlocked at level 146
*'''Level 3''': 16% Mastery; +9 Accuracy.
}}
*'''Level 4''': 18% Mastery; +12 Accuracy.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 20% Mastery; +15 Accuracy.
! width=50px | Level
*'''Level 6''': 22% Mastery; +18 Accuracy.
! width=100px | Jump
*'''Level 7''': 24% Mastery; +21 Accuracy.
|-
*'''Level 8''': 26% Mastery; +24 Accuracy.
! 1
*'''Level 9''': 28% Mastery; +27 Accuracy.
| bgcolor=E6E6FA | +10
*'''Level 10''': 30% Mastery; +30 Accuracy.
|}{{MapleStory/skill|end}}
*'''Level 11''': 32% Mastery; +33 Accuracy.
*'''Level 12''': 34% Mastery; +36 Accuracy.
*'''Level 13''': 36% Mastery; +39 Accuracy.
*'''Level 14''': 38% Mastery; +42 Accuracy.
*'''Level 15''': 40% Mastery; +45 Accuracy.
*'''Level 16''': 42% Mastery; +48 Accuracy.
*'''Level 17''': 44% Mastery; +51 Accuracy.
*'''Level 18''': 46% Mastery; +54 Accuracy.
*'''Level 19''': 48% Mastery; +57 Accuracy.
*'''Level 20''': 50% Mastery; +60 Accuracy.
|}}


{{MapleStory/Skill desc|Aran2|Final Charge|Push monsters in front of you. You have to use Triple Swing first before using this skill. <br>'''Note''': You can obtain this skill after completing a special quest at '''Level''' 54. <br>['''Command''' : Triple Swing + {{kbd|right}} + attack key]|Push monsters in front of you. You have to use Triple Swing first before you can use this skill.
{{MapleStory/skill
*'''Requires Level 20 [[#Triple Swing|Triple Swing]]'''.|
|name=Hyper Speed
*'''Level 1''': MP -14; 113% Damage; Attack up to 5 monsters.
|tooltip=Permanently increases Movement Speed.
*'''Level 2''': MP -15; 116% Damage; Attack up to 5 monsters.
|requirement=Unlocked at level 152
*'''Level 3''': MP -15; 119% Damage; Attack up to 5 monsters.
}}
*'''Level 4''': MP -16; 122% Damage; Attack up to 5 monsters.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -16; 125% Damage; Attack up to 5 monsters.
! width=50px | Level
*'''Level 6''': MP -17; 128% Damage; Attack up to 6 monsters.
! width=100px | Movement Speed
*'''Level 7''': MP -17; 131% Damage; Attack up to 6 monsters.
|-
*'''Level 8''': MP -18; 134% Damage; Attack up to 6 monsters.
! 1
*'''Level 9''': MP -18; 137% Damage; Attack up to 6 monsters.
| bgcolor=E6E6FA | +10
*'''Level 10''': MP -19; 140% Damage; Attack up to 6 monsters.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -19; 143% Damage; Attack up to 6 monsters.
*'''Level 12''': MP -20; 146% Damage; Attack up to 7 monsters.
*'''Level 13''': MP -20; 149% Damage; Attack up to 7 monsters.
*'''Level 14''': MP -21; 152% Damage; Attack up to 7 monsters.
*'''Level 15''': MP -21; 155% Damage; Attack up to 7 monsters.
*'''Level 16''': MP -22; 158% Damage; Attack up to 7 monsters.
*'''Level 17''': MP -22; 161% Damage; Attack up to 7 monsters.
*'''Level 18''': MP -23; 164% Damage; Attack up to 8 monsters.
*'''Level 19''': MP -23; 167% Damage; Attack up to 8 monsters.
*'''Level 20''': MP -24; 170% Damage; Attack up to 8 monsters.
*'''Level 21''': MP -24; 173% Damage; Attack up to 8 monsters.
*'''Level 22''': MP -25; 176% Damage; Attack up to 8 monsters.
*'''Level 23''': MP -25; 179% Damage; Attack up to 8 monsters.
*'''Level 24''': MP -26; 182% Damage; Attack up to 9 monsters.
*'''Level 25''': MP -26; 185% Damage; Attack up to 9 monsters.
*'''Level 26''': MP -27; 188% Damage; Attack up to 9 monsters.
*'''Level 27''': MP -27; 191% Damage; Attack up to 9 monsters.
*'''Level 28''': MP -28; 194% Damage; Attack up to 9 monsters.
*'''Level 29''': MP -28; 197% Damage; Attack up to 9 monsters.
*'''Level 30''': MP -29; 200% Damage; Attack up to 10 monsters.
|}}


{{MapleStory/Skill desc|Aran2|Combo Smash|Throw a polearm that penetrates a certain amount of monsters in the direction you are facing.<br>'''Note''': You can obtain this skill after completing a special quest at '''Level''' 45. <br>['''Command''' : {{kbd|down}} {{kbd|right}} + attack key]|Throw a polearm that penetrates a certain amount of monsters in the direction you are facing.
{{MapleStory/skill
*This skill can only be used if your '''Combo Count''' is 30 or higher.
|name=Hyper Accuracy
*'''Requires Level 1 [[#Combo Ability|Combo Ability]]'''.|
|tooltip=Permanently increases Accuracy.
*'''Level 1''': 410% Damage; Attacks 4 monsters. 
|requirement=Unlocked at level 158
*'''Level 2''': 420% Damage; Attacks 4 monsters.
}}
*'''Level 3''': 430% Damage; Attacks 5 monsters.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': 440% Damage; Attacks 5 monsters.
! width=50px | Level
*'''Level 5''': 450% Damage; Attacks 5 monsters.
! width=100px | Accuracy
*'''Level 6''': 460% Damage; Attacks 6 monsters.
|-
*'''Level 7''': 470% Damage; Attacks 6 monsters.
! 1
*'''Level 8''': 480% Damage; Attacks 6 monsters.
| bgcolor=E6E6FA | +20%
*'''Level 9''': 490% Damage; Attacks 7 monsters.
|}{{MapleStory/skill|end}}
*'''Level 10''': 500% Damage; Attacks 7 monsters.
*'''Level 11''': 510% Damage; Attacks 7 monsters.
*'''Level 12''': 520% Damage; Attacks 8 monsters.
*'''Level 13''': 530% Damage; Attacks 8 monsters.
*'''Level 14''': 540% Damage; Attacks 8 monsters.
*'''Level 15''': 550% Damage; Attacks 9 monsters.
*'''Level 16''': 560% Damage; Attacks 9 monsters.
*'''Level 17''': 570% Damage; Attacks 9 monsters.
*'''Level 18''': 580% Damage; Attacks 10 monsters.
*'''Level 19''': 590% Damage; Attacks 10 monsters.
*'''Level 20''': 600% Damage; Attacks 10 monsters.
|}}


{{MapleStory/Skill desc|Aran2|Combo Drain|For a certain amount of time, you will absorb some HP of the damage dealt to the monster. <br>'''Note''': You can obtain this skill after completing a special quest at '''Level''' 37. <br>['''Command''' : {{kbd|down}} {{kbd|down}} + attack key]|For a certain amount of time, you will absorb some HP of the damage dealt to the monster.
{{MapleStory/skill
*This skill can only be used if your '''Combo Count''' is 30 or higher.
|name=Hyper Defense
*'''Requires Level 1 [[#Combo Ability|Combo Ability]]'''.|
|tooltip=Permanently increases Weapon DEF.
*'''Level 1''': 1% Damage as HP recovery; 44 seconds
|requirement=Unlocked at level 165
*'''Level 2''': 1% Damage as HP recovery; 48 seconds
}}
*'''Level 3''': 1% Damage as HP recovery; 52 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 4''': 1% Damage as HP recovery; 56 seconds
! width=50px | Level
*'''Level 5''': 2% Damage as HP recovery; 60 seconds
! width=100px | Weapon DEF
*'''Level 6''': 2% Damage as HP recovery; 64 seconds
|-
*'''Level 7''': 2% Damage as HP recovery; 68 seconds
! 1
*'''Level 8''': 2% Damage as HP recovery; 72 seconds
| bgcolor=E6E6FA | +500
*'''Level 9''': 2% Damage as HP recovery; 76 seconds
|}{{MapleStory/skill|end}}
*'''Level 10''': 3% Damage as HP recovery; 80 seconds
*'''Level 11''': 3% Damage as HP recovery; 84 seconds
*'''Level 12''': 3% Damage as HP recovery; 88 seconds
*'''Level 13''': 3% Damage as HP recovery; 92 seconds
*'''Level 14''': 3% Damage as HP recovery; 96 seconds
*'''Level 15''': 4% Damage as HP recovery; 100 seconds
*'''Level 16''': 4% Damage as HP recovery; 104 seconds
*'''Level 17''': 4% Damage as HP recovery; 108 seconds
*'''Level 18''': 4% Damage as HP recovery; 112 seconds
*'''Level 19''': 4% Damage as HP recovery; 116 seconds
*'''Level 20''': 5% Damage as HP recovery; 120 seconds
|}}


{{MapleStory/Skill desc|Aran2|Body Pressure|For a short period of time, you can attack monsters with your own body. The attacked monster has a certain probability  to get neutralized for a fixed period of time.
{{MapleStory/skill
|For a short period of time, you can attack monsters with your own body. The attacked monster has a certain probability  to get neutralized for a fixed period of time.  Meaning the effected monster can´t hit you with touch damage anymore.|
|name=Hyper Magic Defense
*'''Level 1''': MP -40; 25 seconds; 21% Probability; 5% Body Attack Damage.
|tooltip=Permanently increases Magic DEF.
*'''Level 2''': MP -40; 30 seconds; 22% Probability; 10% Body Attack Damage.
|requirement=Unlocked at level 174
*'''Level 3''': MP -40; 35 seconds; 23% Probability; 15% Body Attack Damage.
}}
*'''Level 4''': MP -36; 40 seconds; 24% Probability; 20% Body Attack Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -36; 45 seconds; 25% Probability; 25% Body Attack Damage.
! width=50px | Level
*'''Level 6''': MP -36; 50 seconds; 26% Probability; 30% Body Attack Damage.
! width=100px | Magic DEF
*'''Level 7''': MP -36; 55 seconds; 27% Probability; 35% Body Attack Damage.
|-
*'''Level 8''': MP -32; 60 seconds; 28% Probability; 40% Body Attack Damage.
! 1
*'''Level 9''': MP -32; 65 seconds; 29% Probability; 45% Body Attack Damage.
| bgcolor=E6E6FA | +500
*'''Level 10''': MP -32; 70 seconds; 30% Probability; 50% Body Attack Damage.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -32; 75 seconds; 31% Probability; 55% Body Attack Damage.
*'''Level 12''': MP -28; 80 seconds; 32% Probability; 60% Body Attack Damage.
*'''Level 13''': MP -28; 85 seconds; 33% Probability; 65% Body Attack Damage.
*'''Level 14''': MP -28; 90 seconds; 34% Probability; 70% Body Attack Damage.
*'''Level 15''': MP -28; 95 seconds; 35% Probability; 75% Body Attack Damage.
*'''Level 16''': MP -24; 100 seconds; 36% Probability; 80% Body Attack Damage.
*'''Level 17''': MP -24; 105 seconds; 37% Probability; 85% Body Attack Damage.
*'''Level 18''': MP -24; 110 seconds; 38% Probability; 90% Body Attack Damage.
*'''Level 19''': MP -24; 115 seconds; 39% Probability; 95% Body Attack Damage.
*'''Level 20''': MP -20; 120 seconds; 40% Probability; 100% Body Attack Damage.
|}}


===Third Job===
{{MapleStory/skill
====Aran====
|name=Hyper Fury
{{MapleStory/Skill desc|Aran3|Full Swing|Increases the damage of Double Swing and Triple Swing.<br>'''Note''': You can obtain this skill after completing a special quest at '''Level''' 70. |Increases attack damage of Double Swing and Triple Swing.
|tooltip=Permanently increases Max DF (useless for Aran).
*'''Requires Level 20 [[#Triple Swing|Triple Swing]]'''.|
|requirement=Unlocked at level 180
*'''Level 1''': '''Double Swing''' MP -6; 137% Damage; Attacks twice; '''Triple Swing''' MP -8; 324% Damage.
}}
*'''Level 2''': '''Double Swing''' MP -6; 139% Damage; Attacks twice; '''Triple Swing''' MP -8; 328% Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 3''': '''Double Swing''' MP -6; 141% Damage; Attacks twice; '''Triple Swing''' MP -8; 332% Damage.
! width=50px | Level
*'''Level 4''': '''Double Swing''' MP -6; 143% Damage; Attacks twice; '''Triple Swing''' MP -8; 336% Damage.
! width=100px | Max DF
*'''Level 5''': '''Double Swing''' MP -6; 145% Damage; Attacks twice; '''Triple Swing''' MP -8; 340% Damage.
|-
*'''Level 6''': '''Double Swing''' MP -6; 147% Damage; Attacks twice; '''Triple Swing''' MP -8; 344% Damage.
! 1
*'''Level 7''': '''Double Swing''' MP -9; 149% Damage; Attacks twice; '''Triple Swing''' MP -11; 348% Damage.
| bgcolor=E6E6FA | +50
*'''Level 8''': '''Double Swing''' MP -9; 151% Damage; Attacks twice; '''Triple Swing''' MP -11; 352% Damage.
|}{{MapleStory/skill|end}}
*'''Level 9''': '''Double Swing''' MP -9; 153% Damage; Attacks twice; '''Triple Swing''' MP -11; 356% Damage.
*'''Level 10''': '''Double Swing''' MP -9; 155% Damage; Attacks twice; '''Triple Swing''' MP -11; 360% Damage.
*'''Level 11''': '''Double Swing''' MP -9; 157% Damage; Attacks twice; '''Triple Swing''' MP -11; 364% Damage.
*'''Level 12''': '''Double Swing''' MP -9; 159% Damage; Attacks twice; '''Triple Swing''' MP -11; 368% Damage.
*'''Level 13''': '''Double Swing''' MP -9; 161% Damage; Attacks twice; '''Triple Swing''' MP -11; 362% Damage.
*'''Level 14''': '''Double Swing''' MP -12; 163% Damage; Attacks twice; '''Triple Swing''' MP -14; 366% Damage.
*'''Level 15''': '''Double Swing''' MP -12; 165% Damage; Attacks twice; '''Triple Swing''' MP -14; 370% Damage.
*'''Level 16''': '''Double Swing''' MP -12; 167% Damage; Attacks twice; '''Triple Swing''' MP -14; 374% Damage.
*'''Level 17''': '''Double Swing''' MP -12; 169% Damage; Attacks twice; '''Triple Swing''' MP -14; 378% Damage.
*'''Level 18''': '''Double Swing''' MP -12; 171% Damage; Attacks twice; '''Triple Swing''' MP -14; 382% Damage.
*'''Level 19''': '''Double Swing''' MP -12; 173% Damage; Attacks twice; '''Triple Swing''' MP -14; 386% Damage.
*'''Level 20''': '''Double Swing''' MP -12; 175% Damage; Attacks twice; '''Triple Swing''' MP -14; 390% Damage.
|}}


{{MapleStory/Skill desc|Aran3|Combo Critical|Every time the combo count reaches 10, that's when the critical rate and the damage increases.|Every time the combo count reaches 10, that's when the critical rate and the damage increases.|
{{MapleStory/skill
*'''Level 1''': 1% Base critical chance, +1% Critical chance per 10 combo count. Can be increased 1 time.
|name=Hyper Mana
*'''Level 2''': 2% Base critical chance, +1% Critical chance per 10 combo count. Can be increased 1 time.
|tooltip=Permanently increases Max MP.
*'''Level 3''': 3% Base critical chance, +1% Critical chance per 10 combo count. Can be increased 2 times.
|requirement=Unlocked at level 186
*'''Level 4''': 4% Base critical chance, +1% Critical chance per 10 combo count. Can be increased 2 times.
}}
*'''Level 5''': 5% Base critical chance, +1% Critical chance per 10 combo count. Can be increased 3 times.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': 6% Base critical chance, +1% Critical chance per 10 combo count. Can be increased 3 times.
! width=50px | Level
*'''Level 7''': 7% Base critical chance, +1% Critical chance per 10 combo count. Can be increased 4 times.
! width=100px | Max MP
*'''Level 8''': 8% Base critical chance, +2% Critical chance per 10 combo count. Can be increased 4 times.
|-
*'''Level 9''': 9% Base critical chance, +2% Critical chance per 10 combo count. Can be increased 5 times.
! 1
*'''Level 10''': 10% Base critical chance, +2% Critical chance per 10 combo count. Can be increased 5 times.
| bgcolor=E6E6FA | +15%
*'''Level 11''': 11% Base critical chance, +2% Critical chance per 10 combo count. Can be increased 6 times.
|}{{MapleStory/skill|end}}
*'''Level 12''': 12% Base critical chance, +2% Critical chance per 10 combo count. Can be increased 6 times.
*'''Level 13''': 13% Base critical chance, +2% Critical chance per 10 combo count. Can be increased 7 times.
*'''Level 14''': 14% Base critical chance, +2% Critical chance per 10 combo count. Can be increased 7 times.
*'''Level 15''': 15% Base critical chance, +3% Critical chance per 10 combo count. Can be increased 8 times.
*'''Level 16''': 16% Base critical chance, +3% Critical chance per 10 combo count. Can be increased 8 times.
*'''Level 17''': 17% Base critical chance, +3% Critical chance per 10 combo count. Can be increased 9 times.
*'''Level 18''': 18% Base critical chance, +3% Critical chance per 10 combo count. Can be increased 9 times.
*'''Level 19''': 19% Base critical chance, +3% Critical chance per 10 combo count. Can be increased 10 times.
*'''Level 20''': 20% Base critical chance, +3% Critical chance per 10 combo count. Can be increased 10 times.
|}}


{{MapleStory/Skill desc|Aran3|Final Toss|Tosses up to 12 monsters in the air. The monsters that are in the air will be vulnerable to attacks, therefore receiving more damage than on the ground. Can only triggered right after Triple Swing. <br>['''Command''' : Triple Swing + {{kbd|up}} + attack key]|Tosses up to 12 monsters in the air. The monsters that are in the air will be vulnerable to attacks, therefore receiving more damage than on the ground. Can only triggered right after Triple Swing.
{{MapleStory/skill
*'''Requires Level 20 [[#Triple Swing|Triple Swing]]'''.|
|name=Hyper Health
*'''Level 1''': MP -12; 205% Damage, +42% Damage monster is in the air.
|tooltip=Permanently increases Max HP.
*'''Level 2''': MP -12; 210% Damage, +44% Damage monster is in the air.
|requirement=Unlocked at level 192
*'''Level 3''': MP -12; 215% Damage, +46% Damage monster is in the air.
}}
*'''Level 4''': MP -12; 220% Damage, +48% Damage monster is in the air.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -12; 225% Damage, +50% Damage monster is in the air.
! width=50px | Level
*'''Level 6''': MP -12; 230% Damage, +52% Damage monster is in the air.
! width=100px | Max HP
*'''Level 7''': MP -12; 235% Damage, +54% Damage monster is in the air.
|-
*'''Level 8''': MP -12; 240% Damage, +56% Damage monster is in the air.
! 1
*'''Level 9''': MP -12; 245% Damage, +58% Damage monster is in the air.
| bgcolor=E6E6FA | +15%
*'''Level 10''': MP -12; 250% Damage, +60% Damage monster is in the air.
|}{{MapleStory/skill|end}}
*'''Level 11''': MP -12; 255% Damage, +62% Damage monster is in the air.
*'''Level 12''': MP -12; 260% Damage, +64% Damage monster is in the air.
*'''Level 13''': MP -12; 265% Damage, +66% Damage monster is in the air.
*'''Level 14''': MP -12; 270% Damage, +68% Damage monster is in the air.
*'''Level 15''': MP -12; 275% Damage, +70% Damage monster is in the air.
*'''Level 16''': MP -12; 280% Damage, +72% Damage monster is in the air.
*'''Level 17''': MP -12; 285% Damage, +74% Damage monster is in the air.
*'''Level 18''': MP -12; 290% Damage, +76% Damage monster is in the air.
*'''Level 19''': MP -12; 295% Damage, +78% Damage monster is in the air.
*'''Level 20''': MP -12; 300% Damage, +80% Damage monster is in the air.
*'''Level 21''': MP -12; 305% Damage, +82% Damage monster is in the air.
*'''Level 22''': MP -12; 310% Damage, +84% Damage monster is in the air.
*'''Level 23''': MP -12; 315% Damage, +86% Damage monster is in the air.
*'''Level 24''': MP -12; 320% Damage, +88% Damage monster is in the air.
*'''Level 25''': MP -12; 325% Damage, +90% Damage monster is in the air.
*'''Level 26''': MP -12; 330% Damage, +92% Damage monster is in the air.
*'''Level 27''': MP -12; 335% Damage, +94% Damage monster is in the air.
*'''Level 28''': MP -12; 340% Damage, +96% Damage monster is in the air.
*'''Level 29''': MP -12; 345% Damage, +98% Damage monster is in the air.
*'''Level 30''': MP -12; 350% Damage, +100% Damage monster is in the air.
|}}


{{MapleStory/Skill desc|Aran3|Snow Charge|For a set period of time, add the element of ice on the Pole Arm. The skill cancels itself when the time is up, while the attacked monsters become much slower.|For a set period of time, add the element of ice on the Pole Arm. The skill cancels itself when the time is up, while the attacked monsters become much slower.|
{{MapleStory/skill
*'''Level 1''': MP -24; for 10 seconds, +5% Damage. 5 seconds of -21 moving speed for all damaged enemies.
|name=Hyper Critical
*'''Level 2''': MP -24; for 20 seconds, +8% Damage. 5 seconds of -22 moving speed for all damaged enemies.
|tooltip=Permanently increases Critical Rate.
*'''Level 3''': MP -25; for 30 seconds, +8% Damage. 5 seconds of -23 moving speed for all damaged enemies.
|requirement=Unlocked at level 198
*'''Level 4''': MP -25; for 40 seconds, +11% Damage. 5 seconds of -24 moving speed for all damaged enemies.
}}
*'''Level 5''': MP -26; for 50 seconds, +11% Damage. 5 seconds of -25 moving speed for all damaged enemies.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -26; for 60 seconds, +14% Damage. 10 seconds of -26 moving speed for all damaged enemies.
! width=50px | Level
*'''Level 7''': MP -27; for 70 seconds, +14% Damage. 10 seconds of -27 moving speed for all damaged enemies.
! width=100px | Critical Rate
*'''Level 8''': MP -27; for 80 seconds, +17% Damage. 10 seconds of -28 moving speed for all damaged enemies.
|-
*'''Level 9''': MP -28; for 90 seconds, +17% Damage. 10 seconds of -29 moving speed for all damaged enemies.
! 1
*'''Level 10''': MP -28; for 100 seconds, +20% Damage. 10 seconds of -30 moving speed for all damaged enemies.
| bgcolor=E6E6FA | +10%
*'''Level 11''': MP -29; for 110 seconds, +20% Damage. 10 seconds of -31 moving speed for all damaged enemies.
|}{{MapleStory/skill|end}}
*'''Level 12''': MP -29; for 120 seconds, +23% Damage. 15 seconds of -32 moving speed for all damaged enemies.
*'''Level 13''': MP -30; for 130 seconds, +23% Damage. 15 seconds of -33 moving speed for all damaged enemies.
*'''Level 14''': MP -30; for 140 seconds, +26% Damage. 15 seconds of -34 moving speed for all damaged enemies.
*'''Level 15''': MP -31; for 150 seconds, +26% Damage. 15 seconds of -35 moving speed for all damaged enemies.
*'''Level 16''': MP -31; for 160 seconds, +29% Damage. 15 seconds of -36 moving speed for all damaged enemies.
*'''Level 17''': MP -32; for 170 seconds, +29% Damage. 15 seconds of -37 moving speed for all damaged enemies.
*'''Level 18''': MP -32; for 180 seconds, +32% Damage. 20 seconds of -38 moving speed for all damaged enemies.
*'''Level 19''': MP -33; for 190 seconds, +32% Damage. 20 seconds of -39 moving speed for all damaged enemies.
*'''Level 20''': MP -33; for 200 seconds, +35% Damage. 20 seconds of -40 moving speed for all damaged enemies.
|}}


{{MapleStory/Skill desc|Aran3|Smart Knockback|Utilizes efficiency over power, in that it dishes out less damage than a regular knockback, yet still manages to knock back an enemy.|Utilizes efficiency over power, in that it dishes out less damage than a regular knockback, yet still manages to knock back an enemy.|
====Skill Enhancers====
*'''Level 1''': MP -60; for 25 seconds, Knockback Rate at 90% of origin.
{{MapleStory/Skill desc|Aran Hyper|Combo Recharge - Cooldown Cutter|Reduce Combo Recharge cooldown.|Required level: 143|
*'''Level 2''': MP -57; for 30 seconds, Knockback Rate at 82% of origin.
*'''Level 1''': Cooldown: -20%
*'''Level 3''': MP -57; for 35 seconds, Knockback Rate at 82% of origin.
}}
*'''Level 4''': MP -54; for 40 seconds, Knockback Rate at 74% of origin.
*'''Level 5''': MP -54; for 45 seconds, Knockback Rate at 74% of origin.
*'''Level 6''': MP -51; for 50 seconds, Knockback Rate at 66% of origin.
*'''Level 7''': MP -51; for 55 seconds, Knockback Rate at 66% of origin.
*'''Level 8''': MP -48; for 60 seconds, Knockback Rate at 58% of origin.
*'''Level 9''': MP -48; for 65 seconds, Knockback Rate at 58% of origin.
*'''Level 10''': MP -45; for 70 seconds, Knockback Rate at 50% of origin.
*'''Level 11''': MP -45; for 75 seconds, Knockback Rate at 50% of origin.
*'''Level 12''': MP -42; for 80 seconds, Knockback Rate at 42% of origin.
*'''Level 13''': MP -42; for 85 seconds, Knockback Rate at 42% of origin.
*'''Level 14''': MP -39; for 90 seconds, Knockback Rate at 34% of origin.
*'''Level 15''': MP -39; for 95 seconds, Knockback Rate at 34% of origin.
*'''Level 16''': MP -36; for 100 seconds, Knockback Rate at 26% of origin.
*'''Level 17''': MP -36; for 105 seconds, Knockback Rate at 26% of origin.
*'''Level 18''': MP -33; for 110 seconds, Knockback Rate at 18% of origin.
*'''Level 19''': MP -33; for 115 seconds, Knockback Rate at 18% of origin.
*'''Level 20''': MP -30; for 120 seconds, Knockback Rate at 10% of origin.
|}}


{{MapleStory/Skill desc|Aran3|Rolling Spin|Causes a strong wind which flies out monsters left and right. <br>['''Command''' : {{kbd|up}} {{kbd|up}} + attack key]|Causes a strong wind which flies out monsters left and right.|
{{MapleStory/Skill desc|Aran Hyper|Final Blow - Bonus|Increases Final Blow's attack count.|Required level: 149|
*'''Level 1''': MP -25; 185% Damage, 38% chance of knockback on 4 monsters, 100 far.
*'''Level 1''': Number of Hits +1
*'''Level 2''': MP -25; 190% Damage, 41% chance of knockback on 4 monsters, 100 far.
}}
*'''Level 3''': MP -25; 195% Damage, 44% chance of knockback on 4 monsters, 100 far.
*'''Level 4''': MP -25; 200% Damage, 47% chance of knockback on 4 monsters, 100 far.
*'''Level 5''': MP -25; 205% Damage, 50% chance of knockback on 6 monsters, 100 far.
*'''Level 6''': MP -25; 210% Damage, 53% chance of knockback on 6 monsters, 110 far.
*'''Level 7''': MP -25; 215% Damage, 56% chance of knockback on 6 monsters, 110 far.
*'''Level 8''': MP -25; 220% Damage, 59% chance of knockback on 6 monsters, 110 far.
*'''Level 9''': MP -25; 225% Damage, 62% chance of knockback on 6 monsters, 110 far.
*'''Level 10''': MP -25; 230% Damage, 65% chance of knockback on 8 monsters, 110 far.
*'''Level 11''': MP -25; 235% Damage, 68% chance of knockback on 8 monsters, 110 far.
*'''Level 12''': MP -25; 240% Damage, 71% chance of knockback on 8 monsters, 120 far.
*'''Level 13''': MP -25; 245% Damage, 74% chance of knockback on 8 monsters, 120 far.
*'''Level 14''': MP -25; 250% Damage, 77% chance of knockback on 8 monsters, 120 far.
*'''Level 15''': MP -25; 255% Damage, 80% chance of knockback on 10 monsters, 120 far.
*'''Level 16''': MP -25; 260% Damage, 83% chance of knockback on 10 monsters, 120 far.
*'''Level 17''': MP -25; 265% Damage, 86% chance of knockback on 10 monsters, 120 far.
*'''Level 18''': MP -25; 270% Damage, 89% chance of knockback on 10 monsters, 130 far.
*'''Level 19''': MP -25; 275% Damage, 92% chance of knockback on 10 monsters, 130 far.
*'''Level 20''': MP -25; 280% Damage, 95% chance of knockback on 12 monsters, 130 far.
|}}


{{MapleStory/Skill desc|Aran3|Combo Fenrir|Shoots a wave of concentrated energy, mixing with the spirit of wolves. <br>['''Command''' : {{kbd|down}} {{kbd|right}} + attack key]|Shoots a wave of concentrated energy, mixing with the spirit of wolves.
{{MapleStory/Skill desc|Aran Hyper|Combo Tempest - Release|Reduces the amount of combos consumed when using Combo Tempest.|Required level: 155|
*This skill can only be used if your '''Combo Count''' is 100 or higher.
*'''Level 1''': Reduces combo amount needed by half
*'''Requires Level 10 [[#Combo Smash|Combo Smash]]'''.|
}}
*'''Level 1''': Attacks 4 enemies twice with 505% Damage.
*'''Level 2''': Attacks 4 enemies twice with 510% Damage.
*'''Level 3''': Attacks 4 enemies twice with 515% Damage.
*'''Level 4''': Attacks 4 enemies twice with 520% Damage.
*'''Level 5''': Attacks 5 enemies twice with 525% Damage.
*'''Level 6''': Attacks 5 enemies twice with 530% Damage.
*'''Level 7''': Attacks 5 enemies twice with 535% Damage.
*'''Level 8''': Attacks 5 enemies twice with 540% Damage.
*'''Level 9''': Attacks 5 enemies twice with 545% Damage.
*'''Level 10''': Attacks 6 enemies twice with 550% Damage.
*'''Level 11''': Attacks 6 enemies twice with 555% Damage.
*'''Level 12''': Attacks 6 enemies twice with 560% Damage.
*'''Level 13''': Attacks 6 enemies twice with 565% Damage.
*'''Level 14''': Attacks 6 enemies twice with 570% Damage.
*'''Level 15''': Attacks 7 enemies twice with 575% Damage.
*'''Level 16''': Attacks 7 enemies twice with 580% Damage.
*'''Level 17''': Attacks 7 enemies twice with 585% Damage.
*'''Level 18''': Attacks 7 enemies twice with 590% Damage.
*'''Level 19''': Attacks 7 enemies twice with 595% Damage.
*'''Level 20''': Attacks 8 enemies twice with 600% Damage.
*'''Level 21''': Attacks 8 enemies twice with 605% Damage.
*'''Level 22''': Attacks 8 enemies twice with 610% Damage.
*'''Level 23''': Attacks 8 enemies twice with 615% Damage.
*'''Level 24''': Attacks 8 enemies twice with 620% Damage.
*'''Level 25''': Attacks 9 enemies twice with 625% Damage.
*'''Level 26''': Attacks 9 enemies twice with 630% Damage.
*'''Level 27''': Attacks 9 enemies twice with 635% Damage.
*'''Level 28''': Attacks 9 enemies twice with 640% Damage.
*'''Level 29''': Attacks 9 enemies twice with 645% Damage.
*'''Level 30''': Attacks 10 enemies twice with 650% Damage.
|}}


===Fourth Job===
{{MapleStory/Skill desc|Aran Hyper|Combo Recharge - Release|Removes HP needed for using Combo Recharge.|Required level: 162|
====Aran====
*'''Level 1''': Removes HP needed for use
{{MapleStory/Skill desc|Legendary 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
}}
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
*'''Level 2''': MP -10; +1% Base Stats, 60 seconds.
*'''Level 3''': MP -10; +2% Base Stats, 90 seconds.
*'''Level 4''': MP -10; +2% Base Stats, 120 seconds.
*'''Level 5''': MP -10; +3% Base Stats, 150 seconds.
*'''Level 6''': MP -20; +3% Base Stats, 180 seconds.
*'''Level 7''': MP -20; +4% Base Stats, 210 seconds.
*'''Level 8''': MP -20; +4% Base Stats, 240 seconds.
*'''Level 9''': MP -20; +5% Base Stats, 270 seconds.
*'''Level 10''': MP -20; +5% Base Stats, 300 seconds.
*'''Level 11''': MP -30; +6% Base Stats, 330 seconds.
*'''Level 12''': MP -30; +6% Base Stats, 360 seconds.
*'''Level 13''': MP -30; +7% Base Stats, 390 seconds.
*'''Level 14''': MP -30; +7% Base Stats, 420 seconds.
*'''Level 15''': MP -30; +8% Base Stats, 450 seconds.
*'''Level 16''': MP -40; +8% Base Stats, 480 seconds.
*'''Level 17''': MP -40; +9% Base Stats, 510 seconds.
*'''Level 18''': MP -40; +9% Base Stats, 540 seconds.
*'''Level 19''': MP -40; +10% Base Stats, 570 seconds.
*'''Level 20''': MP -40; +10% Base Stats, 600 seconds.
*'''Level 21''': MP -50; +11% Base Stats, 630 seconds.
*'''Level 22''': MP -50; +11% Base Stats, 660 seconds.
*'''Level 23''': MP -50; +12% Base Stats, 690 seconds.
*'''Level 24''': MP -50; +12% Base Stats, 720 seconds.
*'''Level 25''': MP -50; +13% Base Stats, 750 seconds.
*'''Level 26''': MP -60; +13% Base Stats, 780 seconds.
*'''Level 27''': MP -60; +14% Base Stats, 810 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': '''MP -60; +15% Base Stats, 900 seconds.'''
*'''Level 31''': MP -60; +16% Base Stats, 930 seconds.
*'''Level 32''': MP -60; +16% Base Stats, 960 seconds.
|}}


{{MapleStory/Skill desc|Aran4|High Mastery|Improves the overall mastery of Polearm-related weapons and attack.|Improves the overall mastery of Polearm-related weapons and attack.
{{MapleStory/Skill desc|Aran Hyper|Final Blow - Guardbreak|Increases the amount of DEF Final Blow will ignore.|Required level: 168|
*'''Requires Level 20 [[#Polearm Mastery|Polearm Mastery]]'''.|
*'''Level 1''': Ignore DEF amount +20%
*'''Level 1''': 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
}}
*'''Level 2''': 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
*'''Level 3''': 57% Mastery, +3 Weapon Attack, 2% minimum critical damage.
*'''Level 4''': 57% Mastery, +4 Weapon Attack, 2% minimum critical damage.
*'''Level 5''': 58% Mastery, +5 Weapon Attack, 3% minimum critical damage.
*'''Level 6''': 58% Mastery, +6 Weapon Attack, 3% minimum critical damage.
*'''Level 7''': 59% Mastery, +7 Weapon Attack, 4% minimum critical damage.
*'''Level 8''': 59% Mastery, +8 Weapon Attack, 4% minimum critical damage.
*'''Level 9''': 60% Mastery, +9 Weapon Attack, 5% minimum critical damage.
*'''Level 10''': 60% Mastery, +10 Weapon Attack, 5% minimum critical damage.
*'''Level 11''': 61% Mastery, +11 Weapon Attack, 6% minimum critical damage.
*'''Level 12''': 61% Mastery, +12 Weapon Attack, 6% minimum critical damage.
*'''Level 13''': 62% Mastery, +13 Weapon Attack, 7% minimum critical damage.
*'''Level 14''': 62% Mastery, +14 Weapon Attack, 7% minimum critical damage.
*'''Level 15''': 63% Mastery, +15 Weapon Attack, 8% minimum critical damage.
*'''Level 16''': 63% Mastery, +16 Weapon Attack, 8% minimum critical damage.
*'''Level 17''': 64% Mastery, +17 Weapon Attack, 9% minimum critical damage.
*'''Level 18''': 64% Mastery, +18 Weapon Attack, 9% minimum critical damage.
*'''Level 19''': 65% Mastery, +19 Weapon Attack, 10% minimum critical damage.
*'''Level 20''': 65% Mastery, +20 Weapon Attack, 10% minimum critical damage.
*'''Level 21''': 66% Mastery, +21 Weapon Attack, 11% minimum critical damage.
*'''Level 22''': 66% Mastery, +22 Weapon Attack, 11% minimum critical damage.
*'''Level 23''': 67% Mastery, +23 Weapon Attack, 12% minimum critical damage.
*'''Level 24''': 67% Mastery, +24 Weapon Attack, 12% minimum critical damage.
*'''Level 25''': 68% Mastery, +25 Weapon Attack, 13% minimum critical damage.
*'''Level 26''': 68% Mastery, +26 Weapon Attack, 13% minimum critical damage.
*'''Level 27''': 69% Mastery, +27 Weapon Attack, 14% minimum critical damage.
*'''Level 28''': 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
*'''Level 29''': 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
*'''Level 30''': 70% Mastery, +30 Weapon Attack, 15% minimum critical damage.
*'''Level 31''': 71% Mastery, +31 Weapon Attack, 16% minimum critical damage.
*'''Level 31''': 71% Mastery, +32 Weapon Attack, 16% minimum critical damage.
|}}


{{MapleStory/Skill desc|Aran4|Over Swing|Expands the damage caused by Double Swing and Triple Swing to the extreme.|Expands the damage caused by Double Swing and Triple Swing to the extreme.
{{MapleStory/Skill desc|Aran Hyper|Combo Tempest - Temper Link|Enhance Combo Judgment damage boost.|Required level: 177|
*'''Requires Level 20 [[#Full Swing|Full Swing]]'''.|
*'''Level 1''': Damage +30%
*'''Level 1''': '''Double Swing''' MP -14; 203% Damage; Attacks twice; '''Triple Swing''' MP -16; 244% Damage; Attacks twice.
}}
*'''Level 2''': '''Double Swing''' MP -14; 206% Damage; Attacks twice; '''Triple Swing''' MP -16; 248% Damage; Attacks twice.
*'''Level 3''': '''Double Swing''' MP -14; 209% Damage; Attacks twice; '''Triple Swing''' MP -16; 252% Damage; Attacks twice.
*'''Level 4''': '''Double Swing''' MP -14; 212% Damage; Attacks twice; '''Triple Swing''' MP -16; 256% Damage; Attacks twice.
*'''Level 5''': '''Double Swing''' MP -14; 215% Damage; Attacks twice; '''Triple Swing''' MP -16; 260% Damage; Attacks twice.
*'''Level 6''': '''Double Swing''' MP -14; 218% Damage; Attacks twice; '''Triple Swing''' MP -16; 264% Damage; Attacks twice.
*'''Level 7''': '''Double Swing''' MP -14; 221% Damage; Attacks twice; '''Triple Swing''' MP -16; 268% Damage; Attacks twice.
*'''Level 8''': '''Double Swing''' MP -14; 224% Damage; Attacks twice; '''Triple Swing''' MP -16; 272% Damage; Attacks twice.
*'''Level 9''': '''Double Swing''' MP -14; 227% Damage; Attacks twice; '''Triple Swing''' MP -16; 276% Damage; Attacks twice.
*'''Level 10''': '''Double Swing''' MP -16; 230% Damage; Attacks twice; '''Triple Swing''' MP -18; 280% Damage; Attacks twice.
*'''Level 11''': '''Double Swing''' MP -16; 233% Damage; Attacks twice; '''Triple Swing''' MP -18; 284% Damage; Attacks twice.
*'''Level 12''': '''Double Swing''' MP -16; 236% Damage; Attacks twice; '''Triple Swing''' MP -18; 288% Damage; Attacks twice.
*'''Level 13''': '''Double Swing''' MP -16; 239% Damage; Attacks twice; '''Triple Swing''' MP -18; 292% Damage; Attacks twice.
*'''Level 14''': '''Double Swing''' MP -16; 242% Damage; Attacks twice; '''Triple Swing''' MP -18; 296% Damage; Attacks twice.
*'''Level 15''': '''Double Swing''' MP -16; 245% Damage; Attacks twice; '''Triple Swing''' MP -18; 300% Damage; Attacks twice.
*'''Level 16''': '''Double Swing''' MP -16; 248% Damage; Attacks twice; '''Triple Swing''' MP -18; 304% Damage; Attacks twice.
*'''Level 17''': '''Double Swing''' MP -16; 251% Damage; Attacks twice; '''Triple Swing''' MP -18; 308% Damage; Attacks twice.
*'''Level 18''': '''Double Swing''' MP -16; 254% Damage; Attacks twice; '''Triple Swing''' MP -18; 312% Damage; Attacks twice.
*'''Level 19''': '''Double Swing''' MP -16; 257% Damage; Attacks twice; '''Triple Swing''' MP -18; 316% Damage; Attacks twice.
*'''Level 20''': '''Double Swing''' MP -18; 260% Damage; Attacks twice; '''Triple Swing''' MP -20; 320% Damage; Attacks twice.
*'''Level 21''': '''Double Swing''' MP -18; 263% Damage; Attacks twice; '''Triple Swing''' MP -20; 324% Damage; Attacks twice.
*'''Level 22''': '''Double Swing''' MP -18; 266% Damage; Attacks twice; '''Triple Swing''' MP -20; 328% Damage; Attacks twice.
*'''Level 23''': '''Double Swing''' MP -18; 269% Damage; Attacks twice; '''Triple Swing''' MP -20; 332% Damage; Attacks twice.
*'''Level 24''': '''Double Swing''' MP -18; 272% Damage; Attacks twice; '''Triple Swing''' MP -20; 336% Damage; Attacks twice.
*'''Level 25''': '''Double Swing''' MP -18; 275% Damage; Attacks twice; '''Triple Swing''' MP -20; 340% Damage; Attacks twice.
*'''Level 26''': '''Double Swing''' MP -18; 278% Damage; Attacks twice; '''Triple Swing''' MP -20; 344% Damage; Attacks twice.
*'''Level 27''': '''Double Swing''' MP -18; 281% Damage; Attacks twice; '''Triple Swing''' MP -20; 348% Damage; Attacks twice.
*'''Level 28''': '''Double Swing''' MP -18; 284% Damage; Attacks twice; '''Triple Swing''' MP -20; 352% Damage; Attacks twice.
*'''Level 29''': '''Double Swing''' MP -18; 287% Damage; Attacks twice; '''Triple Swing''' MP -20; 356% Damage; Attacks twice.
*'''Level 30''': '''Double Swing''' '''MP -20; 290% Damage; Attacks twice;''' '''Triple Swing''' '''MP -22; 360% Damage; Attacks twice.'''
*'''Level 31''': '''Double Swing''' MP -20; 293% Damage; Attacks twice; '''Triple Swing''' MP -22; 364% Damage; Attacks twice.
*'''Level 32''': '''Double Swing''' MP -20; 296% Damage; Attacks twice; '''Triple Swing''' MP -22; 368% Damage; Attacks twice.
|}}


{{MapleStory/Skill desc|Aran4|High Defense|Permanently increases the weapon defense of one's armor.|Permanently increases the weapon defense of one's armor.|
{{MapleStory/Skill desc|Aran Hyper|Combo Recharge - Combo Up|Increases combo Combo Recharge's combo count.|Required level: 183|
*'''Level 1''': Damage taken from enemy -0.5%.
*'''Level 1''': Additional combo count x2
*'''Level 2''': Damage taken from enemy -1%.
}}
*'''Level 3''': Damage taken from enemy -1.5%.
*'''Level 4''': Damage taken from enemy -2%.
*'''Level 5''': Damage taken from enemy -2.5%.
*'''Level 6''': Damage taken from enemy -3%.
*'''Level 7''': Damage taken from enemy -3.5%.
*'''Level 8''': Damage taken from enemy -4%.
*'''Level 9''': Damage taken from enemy -4.5%.
*'''Level 10''': Damage taken from enemy -5%.
*'''Level 11''': Damage taken from enemy -5.5%.
*'''Level 12''': Damage taken from enemy -6%.
*'''Level 13''': Damage taken from enemy -6.5%.
*'''Level 14''': Damage taken from enemy -7%.
*'''Level 15''': Damage taken from enemy -7.5%.
*'''Level 16''': Damage taken from enemy -8%.
*'''Level 17''': Damage taken from enemy -8.5%.
*'''Level 18''': Damage taken from enemy -9%.
*'''Level 19''': Damage taken from enemy -9.5%.
*'''Level 20''': Damage taken from enemy -10%.
*'''Level 21''': Damage taken from enemy -10.5%.
*'''Level 22''': Damage taken from enemy -11%.
*'''Level 23''': Damage taken from enemy -11.5%.
*'''Level 24''': Damage taken from enemy -12%.
*'''Level 25''': Damage taken from enemy -12.5%.
*'''Level 26''': Damage taken from enemy -13%.
*'''Level 27''': Damage taken from enemy -13.5%.
*'''Level 28''': Damage taken from enemy -14%.
*'''Level 29''': Damage taken from enemy -14.5%.
*'''Level 30''': '''Damage taken from enemy -15%.'''
*'''Level 31''': Damage taken from enemy -15.5%.
*'''Level 32''': Damage taken from enemy -16%.
|}}


{{MapleStory/Skill desc|Aran4|Final Blow|Swings Polearm widely to incur significant damage to up to 12 monsters at once. <br>['''Command''' : Triple Swing + {{kbd|down}} + attack key]|Swings Polearm widely to incur significant damage to up to 12 monsters at once.
{{MapleStory/Skill desc|Aran Hyper|Final Blow - Reinforce|Increases Final Blow's damage.|Required level: 189|
*'''Requires Level 20 [[#Triple Swing|Triple Swing]]'''.|
*'''Level 1''': Damage +20%
*'''Level 1''': MP -20; 626% Damage.
}}
*'''Level 2''': MP -20; 632% Damage.
*'''Level 3''': MP -20; 638% Damage.
*'''Level 4''': MP -20; 644% Damage.
*'''Level 5''': MP -20; 650% Damage.
*'''Level 6''': MP -20; 656% Damage.
*'''Level 7''': MP -20; 662% Damage.
*'''Level 8''': MP -20; 668% Damage.
*'''Level 9''': MP -20; 674% Damage.
*'''Level 10''': MP -20; 680% Damage.
*'''Level 11''': MP -25; 686% Damage.
*'''Level 12''': MP -25; 692% Damage.
*'''Level 13''': MP -25; 698% Damage.
*'''Level 14''': MP -25; 704% Damage.
*'''Level 15''': MP -25; 710% Damage.
*'''Level 16''': MP -25; 716% Damage.
*'''Level 17''': MP -25; 722% Damage.
*'''Level 18''': MP -25; 728% Damage.
*'''Level 19''': MP -25; 734% Damage.
*'''Level 20''': MP -25; 740% Damage.
*'''Level 21''': MP -30; 746% Damage.
*'''Level 22''': MP -30; 752% Damage.
*'''Level 23''': MP -30; 758% Damage.
*'''Level 24''': MP -30; 764% Damage.
*'''Level 25''': MP -30; 770% Damage.
*'''Level 26''': MP -30; 776% Damage.
*'''Level 27''': MP -30; 782% Damage.
*'''Level 28''': MP -30; 788% Damage.
*'''Level 29''': MP -30; 794% Damage.
*'''Level 30''': '''MP -30; 800% Damage.'''
*'''Level 31''': MP -35; 806% Damage.
*'''Level 32''': MP -35; 812% Damage.
|}}


{{MapleStory/Skill desc|Aran4|Combo Tempest|Creates an ice that is so deadly that even a slight collision would kill the monster, while incurring significant damage to boss monsters as well. <br>['''Command''' : {{kbd|down}} {{kbd|right}} + attack key]|Creates an ice that is so deadly that even a slight collision would kill the monster, while incurring significant damage to boss monsters as well.
{{MapleStory/Skill desc|Aran Hyper|Combo Tempest - Bonus|Increases Combo Tempest's attack count.|Required level: 195|
*This skill can only be used if your '''Combo Count''' is 200 or higher.
*'''Level 1''': Number of Hits +1
*'''Requires Level 10 [[#Combo Fenrir|Combo Fenrir]]'''.|
}}
*'''Level 1''': Attacks 4 times with 310% Damage. 11 seconds of freeze.
*'''Level 2''': Attacks 4 times with 320% Damage. 12 seconds of freeze.
*'''Level 3''': Attacks 4 times with 330% Damage. 13 seconds of freeze.
*'''Level 4''': Attacks 4 times with 340% Damage. 14 seconds of freeze.
*'''Level 5''': Attacks 4 times with 350% Damage. 15 seconds of freeze.
*'''Level 6''': Attacks 4 times with 360% Damage. 16 seconds of freeze.
*'''Level 7''': Attacks 4 times with 370% Damage. 17 seconds of freeze.
*'''Level 8''': Attacks 4 times with 380% Damage. 18 seconds of freeze.
*'''Level 9''': Attacks 4 times with 390% Damage. 19 seconds of freeze.
*'''Level 10''': Attacks 4 times with 400% Damage. 20 seconds of freeze.
*'''Level 11''': Attacks 4 times with 410% Damage. 21 seconds of freeze.
*'''Level 12''': Attacks 4 times with 420% Damage. 22 seconds of freeze.
*'''Level 13''': Attacks 4 times with 430% Damage. 23 seconds of freeze.
*'''Level 14''': Attacks 4 times with 440% Damage. 24 seconds of freeze.
*'''Level 15''': Attacks 4 times with 450% Damage. 25 seconds of freeze.
*'''Level 16''': Attacks 4 times with 460% Damage. 26 seconds of freeze.
*'''Level 17''': Attacks 4 times with 470% Damage. 27 seconds of freeze.
*'''Level 18''': Attacks 4 times with 480% Damage. 28 seconds of freeze.
*'''Level 19''': Attacks 4 times with 490% Damage. 29 seconds of freeze.
*'''Level 20''': Attacks 4 times with 500% Damage. 30 seconds of freeze.
*'''Level 21''': Attacks 4 times with 510% Damage. 31 seconds of freeze.
*'''Level 22''': Attacks 4 times with 520% Damage. 32 seconds of freeze.
*'''Level 23''': Attacks 4 times with 530% Damage. 33 seconds of freeze.
*'''Level 24''': Attacks 4 times with 540% Damage. 34 seconds of freeze.
*'''Level 25''': Attacks 4 times with 550% Damage. 35 seconds of freeze.
*'''Level 26''': Attacks 4 times with 560% Damage. 36 seconds of freeze.
*'''Level 27''': Attacks 4 times with 570% Damage. 37 seconds of freeze.
*'''Level 28''': Attacks 4 times with 580% Damage. 38 seconds of freeze.
*'''Level 29''': Attacks 4 times with 590% Damage. 39 seconds of freeze.
*'''Level 30''': '''Attacks 4 times with 600% Damage. 40 seconds of freeze.'''
*'''Level 31''': Attacks 4 times with 610% Damage. 41 seconds of freeze.
*'''Level 32''': Attacks 4 times with 620% Damage. 42 seconds of freeze.
|}}


{{MapleStory/Skill desc|Aran4|Combo Barrier|A buff that decreases the amount of damage received over a set time. A welcome skill in party formats a cleric. <br>['''Command''' : {{kbd|down}} {{kbd|down}} + attack key]|A buff that decreases the amount of damage received over a set time. A welcome skill in party formats a la cleric.
====Active Skills====
*This skill can only be used if your '''Combo Count''' is 200 or higher.
{{MapleStory/skill
*'''Requires Level 10 [[#Combo Drain|Combo Drain]]'''.|
|name=Unlimited Combo
*'''Level 1''': +5.5% Defense for 66 seconds.
|tooltip=Temporarily skills will not use up your combo count.
*'''Level 2''': +6.0% Defense for 72 seconds.
|requirement=Unlocked at level 150
*'''Level 3''': +6.5% Defense for 78 seconds.
}}
*'''Level 4''': +7.0% Defense for 84 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': +7.5% Defense for 90 seconds.
! width=50px | Level
*'''Level 6''': +8.0% Defense for 96 seconds.
! width=100px | MP Cost
*'''Level 7''': +8.5% Defense for 102 seconds.
! width=100px | Duration
*'''Level 8''': +9.0% Defense for 108 seconds.
! width=100px | Combo Consumption
*'''Level 9''': +9.5% Defense for 114 seconds.
! width=100px | Cooldown
*'''Level 10''': +10.0% Defense for 120 seconds.
|-
*'''Level 11''': +10.5% Defense for 126 seconds.
! 1
*'''Level 12''': +11.0% Defense for 132 seconds.
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 0 || bgcolor=E6E6FA | 90 sec
*'''Level 13''': +11.5% Defense for 138 seconds.
|}{{MapleStory/skill|end}}
*'''Level 14''': +12.0% Defense for 144 seconds.
*'''Level 15''': +12.5% Defense for 150 seconds.
*'''Level 16''': +13.0% Defense for 156 seconds.
*'''Level 17''': +13.5% Defense for 162 seconds.
*'''Level 18''': +14.0% Defense for 168 seconds.
*'''Level 19''': +14.5% Defense for 174 seconds.
*'''Level 20''': +15.0% Defense for 180 seconds.
*'''Level 21''': +15.5% Defense for 186 seconds.
*'''Level 22''': +16.0% Defense for 192 seconds.
*'''Level 23''': +16.5% Defense for 198 seconds.
*'''Level 24''': +17.0% Defense for 204 seconds.
*'''Level 25''': +17.5% Defense for 210 seconds.
*'''Level 26''': +18.0% Defense for 216 seconds.
*'''Level 27''': +18.5% Defense for 222 seconds.
*'''Level 28''': +19.0% Defense for 228 seconds.
*'''Level 29''': +19.5% Defense for 234 seconds.
*'''Level 30''': '''+20.0% Defense for 240 seconds.'''
*'''Level 30''': +20.5% Defense for 246 seconds.
*'''Level 30''': +21.0% Defense for 252 seconds.
|MS Skill Combo Barrier.png}}


{{MapleStory/Skill desc|Aran4|Freeze Standing|Stand heavy like a frozen block of ice and back down from no one.|Stand heavy like a frozen block of ice and back down from no one.|
{{MapleStory/skill
*'''Level 1''': MP -30; For 10 seconds, prevent from getting knock-backed with success rate 32%.  
|name=Beyond Blade
*'''Level 2''': MP -30; For 20 seconds, prevent from getting Knock-backed with success rate 34%.
|tooltip=Draws out Aran's maximum strength to sweep away the enemies with Maha. Can only be used after Final Blow.
*'''Level 3''': MP -30; For 30 seconds, prevent from getting Knock-backed with success rate 36%.
|requirement=Unlocked at level 170
*'''Level 4''': MP -30; For 40 seconds, prevent from getting Knock-backed with success rate 38%.
}}
*'''Level 5''': MP -35; For 50 seconds, prevent from getting Knock-backed with success rate 40%.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -35; For 60 seconds, prevent from getting Knock-backed with success rate 42%.
! width=50px | Level
*'''Level 7''': MP -35; For 70 seconds, prevent from getting Knock-backed with success rate 44%.
! width=100px | MP Cost
*'''Level 8''': MP -35; For 80 seconds, prevent from getting Knock-backed with success rate 46%.
! width=100px | Max Enemies Hit
*'''Level 9''': MP -35; For 90 seconds, prevent from getting Knock-backed with success rate 48%.
! width=100px | Damage
*'''Level 10''': MP -40; For 100 seconds, prevent from getting Knock-backed with success rate 50%.
! width=100px | <span class=explain title="For the first hit">Number of Attacks</span>
*'''Level 11''': MP -40; For 110 seconds, prevent from getting Knock-backed with success rate 52%.
! width=100px | <span class=explain title="For the second hit">Number of Attacks</span>
*'''Level 12''': MP -40; For 120 seconds, prevent from getting Knock-backed with success rate 54%.
! width=100px | <span class=explain title="For the third hit">Number of Attacks</span>
*'''Level 13''': MP -40; For 130 seconds, prevent from getting Knock-backed with success rate 56%.
! width=100px | Maximum Additional Hits
*'''Level 14''': MP -40; For 140 seconds, prevent from getting Knock-backed with success rate 58%.
! width=100px | <span class=explain title="Applies to Beyond Blade only">Critical Rate</span>
*'''Level 15''': MP -45; For 150 seconds, prevent from getting Knock-backed with success rate 60%.
! width=100px | Enemy DEF Ignored
*'''Level 16''': MP -45; For 160 seconds, prevent from getting Knock-backed with success rate 62%.
|-
*'''Level 17''': MP -45; For 170 seconds, prevent from getting Knock-backed with success rate 64%.
! 1
*'''Level 18''': MP -45; For 180 seconds, prevent from getting Knock-backed with success rate 66%.
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 420% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 20%
*'''Level 19''': MP -45; For 190 seconds, prevent from getting Knock-backed with success rate 68%.
|}{{MapleStory/skill|end}}
*'''Level 20''': MP -50; For 200 seconds, prevent from getting Knock-backed with success rate 70%.
*'''Level 21''': MP -50; For 210 seconds, prevent from getting Knock-backed with success rate 72%.
*'''Level 22''': MP -50; For 220 seconds, prevent from getting Knock-backed with success rate 74%.
*'''Level 23''': MP -50; For 230 seconds, prevent from getting Knock-backed with success rate 76%.
*'''Level 24''': MP -50; For 240 seconds, prevent from getting Knock-backed with success rate 78%.
*'''Level 25''': MP -55; For 250 seconds, prevent from getting Knock-backed with success rate 80%.
*'''Level 26''': MP -55; For 260 seconds, prevent from getting Knock-backed with success rate 82%.
*'''Level 27''': MP -55; For 270 seconds, prevent from getting Knock-backed with success rate 84%.
*'''Level 28''': MP -55; For 280 seconds, prevent from getting Knock-backed with success rate 86%.
*'''Level 29''': MP -55; For 290 seconds, prevent from getting Knock-backed with success rate 88%.
*'''Level 30''': '''MP -60; For 300 seconds, prevent from getting Knock-backed with success rate 90%.'''
*'''Level 31''': MP -60; For 310 seconds, prevent from getting Knock-backed with success rate 92%.
*'''Level 32''': MP -60; For 320 seconds, prevent from getting Knock-backed with success rate 94%.
|}}


{{MapleStory/Skill desc|Legendary 4 Common|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
{{MapleStory/skill
*'''Level 1''': MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
|name=Heroic Memories
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
|file=File:MS Skill Heroic Memories Aran.png
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
|tooltip=Recalls the oath of the Maple Heroes to increase damage and max damage cap. Only applies to hero classes within the party.
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
|requirement=Unlocked at level 200
*'''Level 5''': '''MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes'''
}}
*'''Level 6''': MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': MP -30; Escape from any abnormal condition, Cooldown time: 4 minutes
! width=50px | Level
|}}
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


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