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==Standard controls== | ==Standard controls== | ||
{|{{controlstable}} | {|{{controlstable}} | ||
! | ! Play­Station !! Xbox !! Switch !! Windows !! Action | ||
|- | |- | ||
| {{psx|Neutral|Lstick}} | | {{psx|Neutral|Lstick}} | ||
| {{xbox|Neutral|Lstick}} | | {{xbox|Neutral|Lstick}} | ||
| {{switch|Neutral|Lstick}} | | {{switch|Neutral|Lstick}} | ||
| {{kbd|W}}</br>{{kbd|A}}{{kbd|S}}{{kbd|D}} | |||
| {{desc}} Moves Snake around. The further you move the stick, the faster Snake moves. Keep in mind that running will make more noise than walking. While crouched, this will cause Snake to crawl. Again, the faster you move, the more easily the enemies will be able to see you. Move slowly to avoid detection. | | {{desc}} Moves Snake around. The further you move the stick, the faster Snake moves. Keep in mind that running will make more noise than walking. While crouched, this will cause Snake to crawl. Again, the faster you move, the more easily the enemies will be able to see you. Move slowly to avoid detection. | ||
|- | |- | ||
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| {{xbox|Neutral|Dpad}} | | {{xbox|Neutral|Dpad}} | ||
| {{switch|Neutral|Dpad}} | | {{switch|Neutral|Dpad}} | ||
| {{kbd|Shift}}{{plus}}{{kbd|W}}</br>{{kbd|A}}{{kbd|S}}{{kbd|D}} | |||
| {{desc}} Causes Snake to stalk slowly. This is even slower than walking with the left stick, and uses just as much stamina as running, but enemies will never hear you approach even when you're just inches away. | | {{desc}} Causes Snake to stalk slowly. This is even slower than walking with the left stick, and uses just as much stamina as running, but enemies will never hear you approach even when you're just inches away. | ||
|- | |- | ||
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| {{xbox|Neutral|Rstick}} | | {{xbox|Neutral|Rstick}} | ||
| {{switch|Neutral|Rstick}} | | {{switch|Neutral|Rstick}} | ||
| {{kbd|I}}</br>{{kbd|J}}{{kbd|K}}{{kbd|L}} | |||
| {{desc}} Pans the camera. In Overhead mode (default), this will shift the camera in any direction. In 3rd Person mode (Subsistence only), this will rotate the camera. | | {{desc}} Pans the camera. In Overhead mode (default), this will shift the camera in any direction. In 3rd Person mode (Subsistence only), this will rotate the camera. | ||
|- | |- | ||
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| {{xbox|A}} | | {{xbox|A}} | ||
| {{switch|B}} | | {{switch|B}} | ||
| {{kbd|Space}} | |||
| {{desc}} Crouches/stands up. | | {{desc}} Crouches/stands up. | ||
|- | |- | ||
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| {{xbox|A|Hold}} | | {{xbox|A|Hold}} | ||
| hold {{switch|B}} | | hold {{switch|B}} | ||
| hold {{kbd|Space}} | |||
| {{desc}} Goes immediately to prone position or back to standing. | | {{desc}} Goes immediately to prone position or back to standing. | ||
|- | |- | ||
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| {{xbox|B}} | | {{xbox|B}} | ||
| {{switch|A}} | | {{switch|A}} | ||
| {{kbd|H}} | |||
| {{desc}} Executes CQC/melee attacks. | | {{desc}} Executes CQC/melee attacks. | ||
|- | |- | ||
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| {{xbox|B|Hold}} | | {{xbox|B|Hold}} | ||
| hold {{switch|A}} | | hold {{switch|A}} | ||
| hold {{kbd|H}} | |||
| {{desc}} CQC hold an enemy / Use enemy as a shield. Also drags incapacitated enemies; allowing you to hide them. | | {{desc}} CQC hold an enemy / Use enemy as a shield. Also drags incapacitated enemies; allowing you to hide them. | ||
|- | |- | ||
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| {{xbox|X}} | | {{xbox|X}} | ||
| {{switch|Y}} | | {{switch|Y}} | ||
| {{kbd|U}} or {{mouse|l}} | |||
| {{desc}} Fires your current weapon, throws food/grenades/empty clips, places TNT/C3/Empty magazines. | | {{desc}} Fires your current weapon, throws food/grenades/empty clips, places TNT/C3/Empty magazines. | ||
|- | |- | ||
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| {{xbox|Y}} | | {{xbox|Y}} | ||
| {{switch|X}} | | {{switch|X}} | ||
| {{kbd|E}} | |||
| {{desc}} Your all-purpose Action button. Climbs trees and ladders, jumps up small ledges (when next to them), surfaces while underwater, adjusts sniper scopes, uses mounted weapons, and opens lockers and trapdoors. | | {{desc}} Your all-purpose Action button. Climbs trees and ladders, jumps up small ledges (when next to them), surfaces while underwater, adjusts sniper scopes, uses mounted weapons, and opens lockers and trapdoors. | ||
|- | |- | ||
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| {{xbox|RB}} | | {{xbox|RB}} | ||
| {{switch|R}} | | {{switch|R}} | ||
| {{kbd|F}} or {{mouse|r}} | |||
| {{desc}} Enters First-Person View. Also works during some cinemas (when the {{psx|R1}} icon appears). | | {{desc}} Enters First-Person View. Also works during some cinemas (when the {{psx|R1}} icon appears). | ||
|- | |- | ||
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| {{xbox|RT}} | | {{xbox|RT}} | ||
| {{switch|ZR}} | | {{switch|ZR}} | ||
| {{kbd|2}} or {{kbd|0}} | |||
| {{desc}} Hold to open the Weapon Menu. Press to equip/unequip the last weapon you had out. | | {{desc}} Hold to open the Weapon Menu. Press to equip/unequip the last weapon you had out. | ||
|- | |- | ||
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| {{xbox|LB}} | | {{xbox|LB}} | ||
| {{switch|L}} | | {{switch|L}} | ||
| {{kbd|N}} or {{mouse|r}} | |||
| {{desc}} Generally serves as an "aim" button while in first-person view. Serves no other purpose, and unlike MGS2, will not automatically lock on to targets. | | {{desc}} Generally serves as an "aim" button while in first-person view. Serves no other purpose, and unlike MGS2, will not automatically lock on to targets. | ||
|- | |- | ||
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| {{xbox|LT}} | | {{xbox|LT}} | ||
| {{switch|ZL}} | | {{switch|ZL}} | ||
| {{kbd|1}} or {{kbd|9}} | |||
| {{desc}} Hold to open the Item Menu. Press to equip/unequip the last item you had out. | | {{desc}} Hold to open the Item Menu. Press to equip/unequip the last item you had out. | ||
|- | |- | ||
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| {{xbox|R}} | | {{xbox|R}} | ||
| {{switch|Press|Rstick}} | | {{switch|Press|Rstick}} | ||
| | |||
| {{desc}} Click the right analog stick while holding it in any direction to lock it in place. Click again to unlock. In Subsistence, pressing {{psx|R3}} will instead toggle between Overhead and 3rd Person camera modes. | | {{desc}} Click the right analog stick while holding it in any direction to lock it in place. Click again to unlock. In Subsistence, pressing {{psx|R3}} will instead toggle between Overhead and 3rd Person camera modes. | ||
|- | |- | ||
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| {{xbox|L}} | | {{xbox|L}} | ||
| {{switch|Press|Lstick}} | | {{switch|Press|Lstick}} | ||
| | |||
| {{desc}} Sends out a ping whilst Active Sonar is equipped. | | {{desc}} Sends out a ping whilst Active Sonar is equipped. | ||
|- | |- | ||
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| {{xbox|Start}}/{{xbox|Menu}} | | {{xbox|Start}}/{{xbox|Menu}} | ||
| {{switch|Plus}} | | {{switch|Plus}} | ||
| {{kbd|Tab}} | |||
| {{desc}} Brings up your game menu. (Allows you to change camouflage, access your backpack, edit options etc.) | | {{desc}} Brings up your game menu. (Allows you to change camouflage, access your backpack, edit options etc.) | ||
|- | |- | ||
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| {{xbox|Back}}/{{xbox|View}} | | {{xbox|Back}}/{{xbox|View}} | ||
| {{switch|Minus}} | | {{switch|Minus}} | ||
| {{kbd|Esc}} | |||
| {{desc}} Opens the codec screen. | | {{desc}} Opens the codec screen. | ||
|} | |} | ||
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==Advanced controls== | ==Advanced controls== | ||
{|{{controlstable}} | {|{{controlstable}} | ||
! | ! Play­Station !! Xbox !! Switch !! Windows !! Action | ||
|- | |- | ||
| {{psx|Neutral|Lstick}}{{plus}}{{psx|X}} | | {{psx|Neutral|Lstick}}{{plus}}{{psx|X}} | ||
| {{xbox|Neutral|Lstick}}{{plus}}{{xbox|A}} | | {{xbox|Neutral|Lstick}}{{plus}}{{xbox|A}} | ||
| {{switch|Neutral|Lstick}}{{plus}}{{switch|B}} | | {{switch|Neutral|Lstick}}{{plus}}{{switch|B}} | ||
| {{kbd|W}}</br>{{kbd|A}}{{kbd|S}}{{kbd|D}}<br/>{{plus}}{{kbd|Space}} | |||
| {{desc}} Dodge roll. This will knock over any enemies in your path and allow you to jump over any traps in the forest section of the game. | | {{desc}} Dodge roll. This will knock over any enemies in your path and allow you to jump over any traps in the forest section of the game. | ||
|- | |- | ||
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| {{xbox|Neutral|Lstick}}{{plus}}{{xbox|A|Hold}} | | {{xbox|Neutral|Lstick}}{{plus}}{{xbox|A|Hold}} | ||
| {{switch|Neutral|Lstick}}{{plus}}hold {{switch|B}} | | {{switch|Neutral|Lstick}}{{plus}}hold {{switch|B}} | ||
| {{kbd|W}}</br>{{kbd|A}}{{kbd|S}}{{kbd|D}}<br/>{{plus}}hold {{kbd|Space}} | |||
| {{desc}} Dodge roll into a prone position. | | {{desc}} Dodge roll into a prone position. | ||
|- | |- | ||
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| {{xbox|LB}}{{plus}}{{xbox|RB}} | | {{xbox|LB}}{{plus}}{{xbox|RB}} | ||
| {{switch|L}}{{plus}}{{switch|R}} | | {{switch|L}}{{plus}}{{switch|R}} | ||
| {{kbd|N}}{{plus}}{{kbd|F}} | |||
| {{desc}} (Close to the enemy) Holds enemies up whilst behind them; or in front of the enemy before an alert phase has been triggered. Aiming at the enemies face or crotch whilst holding them up will cause them to shake, dropping items. | | {{desc}} (Close to the enemy) Holds enemies up whilst behind them; or in front of the enemy before an alert phase has been triggered. Aiming at the enemies face or crotch whilst holding them up will cause them to shake, dropping items. | ||
|} | |} | ||
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During CQC, hold {{psx|C|Hold}} | During CQC, hold {{psx|C|Hold}} | ||
{|{{controlstable}} | {|{{controlstable}} | ||
! | ! Play­Station !! Xbox !! Switch !! Windows !! Action | ||
|- | |- | ||
| {{psx|Neutral|Lstick}} | | {{psx|Neutral|Lstick}} | ||
| {{xbox|Neutral|Lstick}} | | {{xbox|Neutral|Lstick}} | ||
| {{switch|Neutral|Lstick}} | | {{switch|Neutral|Lstick}} | ||
| {{kbd|W}}</br>{{kbd|A}}{{kbd|S}}{{kbd|D}} | |||
| {{desc}} Drag the enemy. Causes the enemy to fall unconscious. | | {{desc}} Drag the enemy. Causes the enemy to fall unconscious. | ||
|- | |- | ||
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| {{xbox|Y}} | | {{xbox|Y}} | ||
| {{switch|X}} | | {{switch|X}} | ||
| {{kbd|E}} | |||
| {{desc}} Cuts the throat of the enemy that you're holding. | | {{desc}} Cuts the throat of the enemy that you're holding. | ||
|- | |- | ||
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| {{xbox|B}} | | {{xbox|B}} | ||
| {{switch|A}} | | {{switch|A}} | ||
| {{kbd|H}} | |||
| {{desc}} Tap multiple times to strangle the enemy. (Lethal) | | {{desc}} Tap multiple times to strangle the enemy. (Lethal) | ||
|- | |- | ||
| {{psx|L3}} | | {{psx|L3}} (PS2)<br/>{{psx|L2}} | ||
| {{xbox| | | {{xbox|LT}} | ||
| {{switch| | | {{switch|ZL}} | ||
| {{kbd|1}} or {{kbd|9}} | |||
| {{desc}} Hold to interrogate the enemy. (Useful for finding Codec codes that end alert phases or locations of objects such as additional camouflage.) | | {{desc}} Hold to interrogate the enemy. (Useful for finding Codec codes that end alert phases or locations of objects such as additional camouflage.) | ||
|- | |- | ||
| {{psx| | | {{psx|S}} | ||
| {{xbox| | | {{xbox|X}} | ||
| {{switch| | | {{switch|Y}} | ||
| {{kbd|U}} | |||
| {{desc}} Aims your gun whilst using the enemy as a shield. This prevents the enemy soldiers from firing at you; though some of them will melee the enemy soldier out of the hold. | | {{desc}} Aims your gun whilst using the enemy as a shield. This prevents the enemy soldiers from firing at you; though some of them will melee the enemy soldier out of the hold. | ||
|- | |- | ||
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| {{xbox|RB}}{{plus}}{{xbox|X}} | | {{xbox|RB}}{{plus}}{{xbox|X}} | ||
| {{switch|R}}{{plus}}{{switch|Y}} | | {{switch|R}}{{plus}}{{switch|Y}} | ||
| {{kbd|F}}{{plus}}{{kbd|U}} | |||
| {{desc}} Fire your equipped weapon. | | {{desc}} Fire your equipped weapon. | ||
|} | |} | ||
{{Footer Nav|game=Metal Gear Solid 3: Snake Eater|prevpage=|nextpage=Advanced Moves}} | {{Footer Nav|game=Metal Gear Solid 3: Snake Eater|prevpage=|nextpage=Advanced Moves}} |
Latest revision as of 17:50, 15 November 2023
If you've played Metal Gear Solid 2 then these controls should be mostly familiar to you. The sheer amount of controls may appear intimidating at first, but with practice you will become more skilled.