Zanac/Items: Difference between revisions

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77 bytes removed ,  29 May 2008
Replaced Weapon Distro (moved to Ground Targets) with Special Weapon Tiles
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(Replaced Weapon Distro (moved to Ground Targets) with Special Weapon Tiles)
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''The conditions to make a Blue Lander appear are technically simple, but complicated to explain.  The formula, for those who wish to know, is if the number of standard shots fired since the beginning of the game, modded by 64 (i.e. divide by 64 and take the remainder), is equal to the 1000's digit of the score.  This means you only have a 10 in 64 chance of this even being possible, since the 1000's digit can only ever be 0 through 9.''
''The conditions to make a Blue Lander appear are technically simple, but complicated to explain.  The formula, for those who wish to know, is if the number of standard shots fired since the beginning of the game, modded by 64 (i.e. divide by 64 and take the remainder), is equal to the 1000's digit of the score.  This means you only have a 10 in 64 chance of this even being possible, since the 1000's digit can only ever be 0 through 9.''
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== Weapon Distro ==
== Special Weapon Tiles ==
[[Image:Zanac_Weapon_Distro.png|left]]
[[Image:Zanac_Special0.png|left]]
''300 points.'' As you fly over the terrain, you may occasionally encounter Special Weapon distribution sites. These appear as targets on the ground with a number next to themWhen you shoot these targets, the icon for that particular special weapon will appear, and slowly float to the top of the screen, regardless of your ship's speed.  Sometimes, the distros will appear as globes in the ground, and they will be unaccompanied by a number.  These distros typically provide random special weapons.
''No points.'' When you collect these, Zanac will equip the [[Zanac/Special Weapons|Special Weapon]] corresponding to the number in the tile. Additionally, the ship will become temporarily invincible for roughly five secondsIf you collect a tile that corresponds to your current weapon, the level of that weapon will increase (up to a maximum level), and the amount of ammunition or time permitted will be set to maximum.
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== Cargo (Item Carrier)==
== Cargo (Item Carrier)==
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