Command & Conquer: Generals/Scorched Earth: Difference between revisions

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(Added: Additional strategy — essentially an outline, will probably supplement later)
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{{Header Nav|game=Command & Conquer: Generals}}
{{Header Nav|game=Command & Conquer: Generals}}
[[Image:CNCGenerals-CHI5.JPG|thumb|U.S. bombers on loan to China for carpet bombing operations.]]
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[[File:CNCGenerals-CHI5.JPG|thumb|U.S. bombers on loan to China for carpet bombing operations.]]
 
This is a night mission on a large map containing four GLA bases that must be destroyed.  Not every GLA building on the map must be located and attacked.  The narrator will tell you when a base is considered neutralized.
This is a night mission on a large map containing four GLA bases that must be destroyed.  Not every GLA building on the map must be located and attacked.  The narrator will tell you when a base is considered neutralized.


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==Keys to Success==
==Keys to Success==
* This map has a myriad of demo traps.  They are all bundled in groups, so hitting one demo trap will destroy an Overlord tank each and every time.  Upgrade your Overlord tanks with Gatling cannons and you will be able to detect the mines!!  The Gatling cannon upgrade will also allow the Overlord tanks to be practically impervious to infantry attacks.  (Troop carriers can also detect demo traps.)
* This map has a myriad of demo traps.  They are all bundled in groups, so hitting one demo trap will destroy an Overlord tank each and every time.  Upgrade your Overlord tanks with Gatling cannons and you will be able to detect the mines!!  The Gatling cannon upgrade will also allow the Overlord tanks to be practically impervious to infantry attacks.  (Troop carriers can also detect demo traps.)
* Have your Overlord tanks guard the front of your base with the security of a Gatling cannon and Battlemaster tanks next to them.  This will help promote your Overlord more quickly, although it is still a somewhat long process.   
* Have your Overlord tanks guard the front of your base with the security of a Gatling cannon and Battlemaster tanks next to them.  This will help promote your Overlord more quickly, although it is still a somewhat long process.   
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==Getting Started==
==Getting Started==
[[Image:CNCGenerals-CHI5F.JPG|thumb|Most attacks will come from the northwest.  Gatling cannons at the back (northeast) of the base can destroy GLA tech vehicles that slip past your forward positions.]]
[[File:CNCGenerals-CHI5F.JPG|thumb|Most attacks will come from the northwest.  Gatling cannons at the back (northeast) of the base can destroy GLA tech vehicles that slip past your forward positions.]]
You start with a rather extensive base, with a comforting number of Gatling cannons and bunkers for initial security.
You start with a rather extensive base, with a comforting number of Gatling cannons and bunkers for initial security.


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==Offensive Operations==
==Offensive Operations==
[[Image:CNCGenerals-CHI5C.JPG|thumb|Overlord tanks upgraded with Gatling cannons and troop carriers can detect demo traps.]]
[[File:CNCGenerals-CHI5C.JPG|thumb|Overlord tanks upgraded with Gatling cannons and troop carriers can detect demo traps.]]
A frontal assault of the complex of buildings immediately to the northwest of your base (toward the center of the map) can be disastrous, as the counterattack is fierce with RPG troopers and rocket buggies.  Overlord tanks will be lost.  It is suggested to tackle this area later in the game.
A frontal assault of the complex of buildings immediately to the northwest of your base (toward the center of the map) can be disastrous, as the counterattack is fierce with RPG troopers and rocket buggies.  Overlord tanks will be lost.  It is suggested to tackle this area later in the game.


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Note:  It is not necessary to explore and destroy every GLA structure on the map.  The game’s narrator will inform you when a GLA outpost has been destroyed.
Note:  It is not necessary to explore and destroy every GLA structure on the map.  The game’s narrator will inform you when a GLA outpost has been destroyed.
[[Image:CNCGenerals-CHI5A.JPG|thumb|From the oil derricks in the southwest, sweep northeast to destroy three smaller bases before heading toward main GLA base in the northwest corner.]]
[[File:CNCGenerals-CHI5A.JPG|thumb|From the oil derricks in the southwest, sweep northeast to destroy three smaller bases before heading toward main GLA base in the northwest corner.]]
When this is done, have a few more Overlord tanks (or destructive vehicles of choice) join you to destroy the final base in the northwest.
When this is done, have a few more Overlord tanks (or destructive vehicles of choice) join you to destroy the final base in the northwest.


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Note:If you spend a general point on nuke cannons and build one or two you will find it easier to destroy the GLA, although these have to be used carefully and slow things down. It is suggested that when you destroy a GLA base, build airfields on it's ruins, and start making MiGs-you can't build many airfields in your original base as it'll become too clogged. Protect the airfields with Gatling cannons. You can use the MiGs to protect your original base so that you don't have to babysit your troops there. You can also use them to hit important enemy structures, or to support your ground troops when they come under heavy fire.
Note:If you spend a general point on nuke cannons and build one or two you will find it easier to destroy the GLA, although these have to be used carefully and slow things down. It is suggested that when you destroy a GLA base, build airfields on it's ruins, and start making MiGs-you can't build many airfields in your original base as it'll become too clogged. Protect the airfields with Gatling cannons. You can use the MiGs to protect your original base so that you don't have to babysit your troops there. You can also use them to hit important enemy structures, or to support your ground troops when they come under heavy fire.


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==Alternate strategy==
==Alternate strategy==
This strategy has been tested in Brutal mode with minimal losses, so it will work for any mode. If you are willing to test your multitasking skills, this mission will reward a systematic approach. This utilizes a simultaneous three-prong advance, but can be done in alternating stages.


This strategy has been tested in Brutal mode with minimal losses, so it will work for any mode.
#'''Task Force West''': utilizing Black Lotus, clear Demo traps and occupied buildings, capture structures, Oil derricks and Refinery, hack Supply stash for cash, use workers to build Tunnel networks and other structures enabling GLA assets.
If you are willing to test your multitasking skills, this mission will reward a systematic approach.  This utilizes a simultaneous three-prong advance, but can be done in alternating stages.
#'''Task Force North''': clear and control north region, exploit additional Supply dock while denying it to the GLA.
 
#'''Northwest Diagonal''': utilizing off-map assets (Cluster mines, Artillery barrage, Carpet bombing run) and MiGs, achieve air control over the diagonal progressively towards the ultimate GLA base in the northwest.
1) Task Force West:  Utilizing Black Lotus, clear Demo traps and occupied buildings, capture structures, Oil derricks and Refinery, hack Supply stash for cash, use workers to build Tunnel networks and other structures enabling GLA assets.
 
2) Task Force North:  Clear and control north region, exploit additional Supply dock while denying it to the GLA.
 
3) Northwest Diagonal:  Utilizing off-map assets (Cluster mines, Artillery barrage, Carpet bombing run) and MiGs, achieve air control over the diagonal progressively towards the ultimate GLA base in the northwest.


As usual, the early game focuses on defense; the offensive task forces need to wait until you can build Overlords. Create a 2nd Supply truck immediately (by the time your Supply dock runs out, you should be in control of the dock to the north).  Load bunkers initially with Infantry from the Troop crawlers, then with Rocket soldiers when available and guarded by Gatling tank(s). Use MiGs to guard area ''immediately'' in front of base, first taking out nearby Stinger sites with Artillery barrage. Drop Cluster mines and set mines for structures, especially Gatling sites and Bunkers. Be on the lookout for Rocket buggy stand-off attacks, Technical base-rushing and Suicide bomber attacks (originating from train station to the west).
As usual, the early game focuses on defense; the offensive task forces need to wait until you can build Overlords. Create a 2nd Supply truck immediately (by the time your Supply dock runs out, you should be in control of the dock to the north).  Load bunkers initially with Infantry from the Troop crawlers, then with Rocket soldiers when available and guarded by Gatling tank(s). Use MiGs to guard area ''immediately'' in front of base, first taking out nearby Stinger sites with Artillery barrage. Drop Cluster mines and set mines for structures, especially Gatling sites and Bunkers. Be on the lookout for Rocket buggy stand-off attacks, Technical base-rushing and Suicide bomber attacks (originating from train station to the west).


;Task Force unit disposition
;Task Force unit disposition
West:
'''West''':
* Black Lotus — Scout ahead identifying threats (especially the ubiquitous Demo traps), capture buildings and structures, hack for cash.
* Black Lotus — Scout ahead identifying threats (especially the ubiquitous Demo traps), capture buildings and structures, hack for cash.
* Gatling tank — Eliminate Demo traps and troops.
* Gatling tank — Eliminate Demo traps and troops.
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* ''Optional'' — An additional Propaganda Overlord bringing up the rear (a "spare", just in case); a hacker (transported in Bunker Overlord) to disable buildings while being captured.
* ''Optional'' — An additional Propaganda Overlord bringing up the rear (a "spare", just in case); a hacker (transported in Bunker Overlord) to disable buildings while being captured.
   
   
North:
'''North''':
:Note:  These units should advance in formation (''Ctrl'' + ''F'') to avoid exposing Troop crawlers to threats or other units to Demo traps.
:Note: these units should advance in formation (''Ctrl'' + ''F'') to avoid exposing Troop crawlers to threats or other units to Demo traps.
* Troop crawler — Expose Demo traps, transport troops.  Recommend loading with a mix of Infantry, Rocket troops and an (''optional'') hacker.
* Troop crawler — Expose Demo traps, transport troops.  Recommend loading with a mix of Infantry, Rocket troops and an (''optional'') hacker.
* Overlords; one of each variant — (As above).  Navigation is not as difficult here.  An optional "spare" Propaganda tank recommended at the rear.
* Overlords; one of each variant — (As above).  Navigation is not as difficult here.  An optional "spare" Propaganda tank recommended at the rear.