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==Controller schemes==
==Controller schemes==
You can customize the controls through the "Options" menu, but there's not really a need to. The defaults should be fine, but if you hate them, feel free to try the other scheme.
You can customize the controls through the "Options" menu, but there's not really a need to. The defaults should be fine, but if you hate them, feel free to try the other scheme.
 
{{col|2|begin}}
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1|style=width:80%}}
|+ Type A (default)
|+ Type A (default)
! Button !! Action
! Button !! Action
|-
|-
| [[Image:SuperNintendo-Button-X.png|X Button]] [[Image:SuperNintendo-Button-Y.png|Y Button]] [[Image:SuperNintendo-Button-A.png|A Button]] [[Image:SuperNintendo-Button-B.png|B Button]] [[Image:SuperNintendo-Button-L.png|L Button]] [[Image:SuperNintendo-Button-R.png|R Button]] || Jump
| {{snes|X}} {{snes|Y}} {{snes|A}} {{snes|B}} {{snes|L}} {{snes|R}} || Jump
|-
|-
| [[Image:SuperNintendo-Dpad-Up.png|Dpad Up]] || Speed Down
| {{snes|Up|Dpad}} || Speed Down
|-
|-
| [[Image:SuperNintendo-Dpad-Left.png|Dpad Left]] || Left
| {{snes|Left|Dpad}} || Left
|-
|-
| [[Image:SuperNintendo-Dpad-Right.png|Dpad Right]] || Right
| {{snes|Right|Dpad}} || Right
|-  
|-  
| [[Image:SuperNintendo-Dpad-Down.png|Dpad Down]] || Speed Up
| {{snes|Down|Dpad}} || Speed Up
|}
|}
 
{{-}}
{{col|2}}
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1|style=width:80%}}
|+ Type B
|+ Type B
! Button !! Action
! Button !! Action
|-
|-
| [[Image:SuperNintendo-Button-X.png|X Button]] [[Image:SuperNintendo-Button-A.png|A Button]] || Speed Down
| {{snes|X}} {{snes|A}} || Speed Down
|-
|-
| [[Image:SuperNintendo-Button-Y.png|Y Button]] || Speed Up
| {{snes|Y}} || Speed Up
|-
|-
| [[Image:SuperNintendo-Button-B.png|B Button]] || Jump
| {{snes|B}} || Jump
|-
|-
| [[Image:SuperNintendo-Dpad-Left.png|Dpad Left]] || Left
| {{snes|Left|Dpad}} || Left
|-  
|-  
| [[Image:SuperNintendo-Dpad-Right.png|Dpad Right]] || Right
| {{snes|Right|Dpad}} || Right
|}
|}
 
{{-}}
{{col|2|end}}
{|{{prettytable|notwide=1}}
{{col|2|begin}}
{|{{prettytable|notwide=1|style=width:80%}}
|+ Type C
|+ Type C
! Button !! Action
! Button !! Action
|-
|-
| [[Image:SuperNintendo-Button-X.png|X Button]] [[Image:SuperNintendo-Button-Y.png|Y Button]] [[Image:SuperNintendo-Button-A.png|A Button]] [[Image:SuperNintendo-Button-B.png|B Button]] || Jump
| {{snes|X}} {{snes|Y}} {{snes|A}} {{snes|B}} || Jump
|-
|-
| [[Image:SuperNintendo-Button-L.png|L Button]] || Left
| {{snes|L}} || Left
|-
|-
| [[Image:SuperNintendo-Button-R.png|R Button]] || Right
| {{snes|R}} || Right
|-
|-
| [[Image:SuperNintendo-Dpad-Up.png|Dpad Up]] [[Image:SuperNintendo-Dpad-Left.png|Dpad Left]] || Speed Down
| {{snes|Up|Dpad}} {{snes|Left|Dpad}} || Speed Down
|-  
|-  
| [[Image:SuperNintendo-Dpad-Right.png|Dpad Right]] [[Image:SuperNintendo-Dpad-Down.png|Dpad Down]] || Speed Up
| {{snes|Right|Dpad}} {{snes|Down|Dpad}} || Speed Up
|}
|}
 
{{-}}
{{col|2}}
{|{{prettytable|notwide=1}}
{|{{prettytable|notwide=1|style=width:80%}}
|+ Type D (controller upside down)
|+ Type D (controller upside down)
! Button !! Action
! Button !! Action
|-
|-
| [[Image:SuperNintendo-Button-X.png|X Button]] [[Image:SuperNintendo-Button-Y.png|Y Button]] [[Image:SuperNintendo-Button-A.png|A Button]] [[Image:SuperNintendo-Button-B.png|B Button]] [[Image:SuperNintendo-Button-L.png|L Button]] [[Image:SuperNintendo-Button-R.png|R Button]] || Jump
| {{snes|X}} {{snes|Y}} {{snes|A}} {{snes|B}} {{snes|L}} {{snes|R}} || Jump
|-
|-
| [[Image:SuperNintendo-Dpad-Up.png|Dpad Up]] || Speed Up
| {{snes|Up|Dpad}} || Speed Up
|-
|-
| [[Image:SuperNintendo-Dpad-Left.png|Dpad Left]] || Right
| {{snes|Left|Dpad}} || Right
|-
|-
| [[Image:SuperNintendo-Dpad-Right.png|Dpad Right]] || Left
| {{snes|Right|Dpad}} || Left
|-  
|-  
| [[Image:SuperNintendo-Dpad-Down.png|Dpad Down]] || Speed Down
| {{snes|Down|Dpad}} || Speed Down
|}
|}
 
{{col|2|end}}
{{Footer Nav|game=Kid Klown in Crazy Chase|prevpage=Getting Started|nextpage=Walkthrough}}
{{Footer Nav|game=Kid Klown in Crazy Chase|prevpage=Getting Started|nextpage=Walkthrough}}

Revision as of 15:15, 17 October 2008

Gameplay

In Kid Klown in Crazy Chase, you run diagonally down the screen from the upper left to bottom right corner. There is no moving backwards, only left, right and forward. Along with movement, you can jump and slow or speed up Kid Klown. The goal is to get to the end of the level while avoiding obstacles in your way. Additionally, you must do so before the fust, which runs along your path, gets to the bomb.

Controller schemes

You can customize the controls through the "Options" menu, but there's not really a need to. The defaults should be fine, but if you hate them, feel free to try the other scheme.

Type A (default)
Button Action
X Button Y Button A Button B Button L Button R Button Jump
Up Dpad Speed Down
Left Dpad Left
Right Dpad Right
Down Dpad Speed Up
Type B
Button Action
X Button A Button Speed Down
Y Button Speed Up
B Button Jump
Left Dpad Left
Right Dpad Right
Type C
Button Action
X Button Y Button A Button B Button Jump
L Button Left
R Button Right
Up Dpad Left Dpad Speed Down
Right Dpad Down Dpad Speed Up
Type D (controller upside down)
Button Action
X Button Y Button A Button B Button L Button R Button Jump
Up Dpad Speed Up
Left Dpad Right
Right Dpad Left
Down Dpad Speed Down