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(Added note to 130, plus 131 and 132.) |
(133 to 135.) |
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==Level 133: Block Maze== | ==Level 133: Block Maze== | ||
It's just that - a block maze. Free yourself with 7D5U2RUR3D and move the block into the second water, then continue with D2R2U5RD2R5D2RU (wait) and collect the 12 keys. Below you is a row of blocks and balls; take the first chip and resume with 2D (wait) 2D2RD2U (wait) 2U2LUL2U7L2D, which leads to a new room. Start with 2L4DRDRDRD and use the two blocks on the gravel, the next block right above the gravel, and move 3R4URDR2DRD to allow yourself to use this block. Follow with the extreme north-west block, then move the upper block of the western two D and follow with R4DRD, using this block, and take the final three blocks individually. | |||
With the blue key in your possession, turn west 4L, then 4U6L4R6DL2DL and emerge back out to the ''upper'' row of gravel. Resume with 5RD2R2D2LDL3URU4LDL, move the block 5U7D via use of the start, and go collect the next block, which goes on the top strip. Lodge the lower block into the dirt, step DL, and before you push it up, detour 4D2L3UR and down to the toggle button. When this is complete, resume with the other block, and take the upper block down and replace it with the remaining block in the center room. After the last two blocks are in the water, take all the chips from the room, and take the path to the west and up to another chip. | |||
Keep to the east, open the blue door, and step 2U2RUD9L to collect the chips. Continue east to three more yellow doors, which lead to a block cloner. Build a bridge to the final chip, then take the shortcut on the top to return to the bug room, where the final yellow door is waiting. Exit as such: U2R2U2L2U2R2U2L2U2R2U2D3LULULDLU2L. You get 832 seconds. | |||
==Level 134: Microcosm== | ==Level 134: Microcosm== | ||
The middle square can be thought of as a map, if you want. That means that what is in the center square you can expect to find in the corresponding 5x5 square of the level; chips in the 1/1 square, bugs in the 2/3 square, etc. Start with U2LU4D2RL and hold south to the chip, then turn east and take 9 chips. Resume moving east, then north to a blue wall maze where all blue walls are real. Take the chip, move LU through the rooms, and continue U2RDR from the chip. This time, stay '''on''' the blue walls to take the chip, the one above, and west into another room. From this trap, move 2U2L3U5L, step to the center, and hold down to another chip. Bust through the green doors to the west and move 2LU (wait) U through the toggle maze before you pick up the chips, superpower down to another chip, take nine more in the next room, and steal the last chip from the bees. The exit is to the west; you score a microscopic 361 (!) seconds. | |||
==Level 135: Zartacla== | ==Level 135: Zartacla== | ||
It's Alcatraz spelled backwards, so don't expect to escape. Just give up. (Nah....) | |||
Escape! Start with R3UL5R3DLUR2U, swap blue keys to the west, touch the button ''twice'', and take the two keys at the top. Push through the top block, from where you can see the goal of the center block, and move 3UR2U through the dirt before passing all the way down and 5RDUR2D to open both red and blue keys to your availability. Return to the three-block path and move the bottom block out, then pass through the four blue doors and touch the clone button before standing on the trap. It will take 11 "oof" moves before the teeth release you; run out of this, turn north, and push the first block open to water through. | |||
Take the left fork and open the red door, then step 2URU3LDRDLD and shove the block onto the train to explode the bomb to the east. Free this tank, swap it, and follow the dirt to the ice skates, then return with 4U2L4D2L2U2L2D2L2R2U2R2U4L2D and west. Step off the train, then turn east with 7R5D7R6U, which will cause the bomb to explode. Open the four doors, then continue with D3LD2LDL4D6R and turn north, and move back to the "lockers" to take the final chip (the toggle door opens, thanks to the bug!) Keep going west, then down t the socket, and 4DL2D2RU to get the fire boots. Continue 2UL and wait, then run out of the area and push the middle block on the left side to access the exit, worth 402 seconds. | |||
==Level 136: Switch Hit== | ==Level 136: Switch Hit== |