Super Paper Mario/Chapter 8: Castle Bleck: Difference between revisions

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==Heart Pillar 8==
==Heart Pillar 8==


Things don't get much easier than this. After speaking with Merlon, head to Flopside and flip to 3D outside Nolrem's house and proceed through the gate, down the path, into Flopside Outskirts. Once there, jump over the pillars to the right (or run around them in 3D) to find the Heart Pillar. It will spawn a door at Flopside's tower - go to it for Chapter 8.
Things don't get much easier than this. After speaking with Merlon, head to Flopside and flip to 3D outside Nolrem's house and proceed through the gate, down the path, and into Flopside Outskirts. Once there, jump over the pillars to the right (or run around them in 3D) to find the Heart Pillar. It will spawn a door at Flopside's tower - go to it for Chapter 8.


==Chapter 8-1: The Impending Darkness==
==Chapter 8-1: The Impending Darkness==
You've finally made it to Count Bleck's castle. Well, the castle ground's at least, let's head inside! Make sure to flip to 3D at the end to find the door.
You've finally made it to Count Bleck's castle, or the castle grounds at least, so head inside! Make sure to flip to 3D at the end to find the door.


Once inside, watch out for the foes and work your way through the castle's halls. Oh, and ignore the first door up the staircase, it contains nothing but enemies, use the one past it instead.
Once inside, watch out for the foes and work your way through the castle halls. Ignore the first door up the staircase, it contains nothing but enemies, use the one past it instead.


You will soon reach a room with three Mr. Is, and two doors, one of which is locked. Use Luigi's super-jump to reach the unlocked one on a high ledge in the center of the room.
You will soon reach a room with three Mr. Is, and two doors, one of which is locked. Use Luigi's super-jump to reach the unlocked one on a high ledge in the center of the room.
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Open the chest at the end of the cavern for a Castle Bleck Key, then use it to open the locked door you passed earlier.
Open the chest at the end of the cavern for a Castle Bleck Key, then use it to open the locked door you passed earlier.


Run through a few more hallways, but watch out for the Fire Brothers. They can be tricky to pass in 2D, due to their limitless supply of fireballs, so skip past them in 3D instead. However, make of the torches you see, just past the first batch of Fire Bros. You're going to have to duplicate the pattern in which they're lit in a later room (well, okay, forget making the note - you have me by your side!)
Run through a few more hallways, but watch out for the Fire Brothers. They can be tricky to pass in 2D, due to their limitless supply of fireballs, so skip past them in 3D instead. However, make note of the torches you see, just past the first batch of Fire Bros. You're going to have to duplicate the pattern in which they're lit in a later room.


After saving at the block, you'll come across a series of unlit torches. Ignite them with Bowser in the same pattern as the ones in the previous room (the pattern is: unlit, lit lit, unlit, lit) to make a staircase leading up to a door appear. Make sure to flip to 3D to find the door though.
After saving at the block, you'll come across a series of unlit torches. Ignite them with Bowser in the same pattern as the ones in the previous room (the pattern is: unlit, lit, lit, unlit, lit) to make a staircase leading up to a door appear. Make sure to flip to 3D to find the door though.


==Boss==
===O'Chunks===


*O'Chunks
*'''HP''':80
**HP:80
*'''Atk''':4
**Atk:4
*'''Max Atk''':6
**Max Atk:6
*'''Difficulty''':****
**Difficulty:****
*'''Reward''':8000 points
**Reward:8000 points
 
**Attacks:
;Attacks
***Jump
*Jump
***Ground Pound
*Ground Pound
***Twister Throw
*Twister Throw
***Meteor Strike
*Meteor Strike


It seems Bowser has a personal vengeance against O'Chunks, so he's going to battle him one-on-one. But O'Chunks has a trick up his sleeve - he's now Super Sized. Play this one out like before. Use Thoreau to toss O'Chunks, which stuns him, then either leap atop his head, or use Bowser's flame breath. Step aside afterward to avoid his jump attacks, then repeat the process until he's defeated.
It seems Bowser has a personal vengeance against O'Chunks, so he's going to battle him one-on-one. But O'Chunks has a trick up his sleeve - he's now Super Sized. Play this one out like before. Use Thoreau to toss O'Chunks, which stuns him, then either leap atop his head, or use Bowser's flame breath. Step aside afterward to avoid his jump attacks, then repeat the process until he's defeated.


==Later==
After the battle, O'Chunks and Bowser will support the failing building, allowing the bros and Peach to escape. Now hit the Save Block to complete the level.
After the battle, O'Chunks and Bowser will support the failing building, allowing the bros and Peach to escape. Now hit the Save Block to complete the level.


Note:You cannot use Bowser anymore until the last level.
Note: You cannot use Bowser anymore until the last level.


==Chapter 8-2: The Crash==
==Chapter 8-2: The Crash==