Command & Conquer: Red Alert 3/Rushes: Difference between revisions

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'''Flak Troopers and Bears''' — This tactic uses Flak Troopers and War Bears to quickly decimate an enemy base. The Flak Troopers use their Magnetic Mines on enemy structures and War Bears to ensure no infantry can bother you. If the enemy has managed to set up defenses however, your rush will probably fail.
'''Flak Troopers and Bears''' — This tactic uses Flak Troopers and War Bears to quickly decimate an enemy base. The Flak Troopers use their Magnetic Mines on enemy structures and War Bears to ensure no infantry can bother you. If the enemy has managed to set up defenses however, your rush will probably fail.


'''Kirov Airship and MiG Fighter''' - This strategy uses Kirov airships to destroy the enemy base. Build two airfields and make 4 in each airfield after that make around 12 Kirov airships (6 in each airfield). Use your MiGs to escort your kirovs to the enemy base and go for any base defense they have first and then their con yard and then just finish off their base. If the enemy has lots of anti air defence scattered around their base make each kirov attack a different defense or use the kirovs special ability to make it faster.
'''Kirov Airship and MiG Fighter''' This strategy uses Kirov airships to destroy the enemy base. Build two airfields and make 4 in each airfield after that make around 12 Kirov airships (6 in each airfield). Use your MiGs to escort your kirovs to the enemy base and go for any base defense they have first and then their con yard and then just finish off their base. If the enemy has lots of anti air defence scattered around their base make each kirov attack a different defense or use the kirovs special ability to make it faster.


==Empire of the Rising Sun==
==Empire of the Rising Sun==
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