MapleStory/Evolution System monsters: Difference between revisions

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(Changing "party bonus" to mini-boss)
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{{MapleStory/Monster|Commander Specter|Auto-aggressive|101|670,000|3,000|80|1,300|1,777|Summoned in the Hilla vs. Magnus Bonus Stage. If either of the two touch either other, they will die.|MS Monster Guerrilla Specter.png}}
{{MapleStory/Monster|Commander Specter|Auto-aggressive|101|670,000|3,000|80|1,300|1,777|Summoned in the Hilla vs. Magnus Bonus Stage. If either of the two touch either other, they will die.|MS Monster Guerrilla Specter.png}}


{{MapleStory/Monster|General Bloodfang|Auto-aggressive|115|525,000|10,000|115|2,000|8,985|Summoned in the Hilla vs. Magnus Bonus Stage. If either of the two touch either other, they will die.|MS Monster Bloodfang.png}}
{{MapleStory/Monster|General Bloodfang|Auto-aggressive|115|525,000|10,000|115|2,500|8,985|Summoned in the Hilla vs. Magnus Bonus Stage. If either of the two touch either other, they will die.|MS Monster Bloodfang.png}}


{{MapleStory/Monster|Specter Battle Hound|Auto-aggressive|96|550,000|2,600|65|1,100|1,516|Summoned in the Magnus Bonus Stage. These spawn in swarms, and mostly serve to give bonus experience.}}
{{MapleStory/Monster|Specter Battle Hound|Auto-aggressive|96|550,000|2,600|65|1,100|1,516|Summoned in the Magnus Bonus Stage. These spawn in swarms, and mostly serve to give bonus experience.}}