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|designer = | |designer = | ||
|engine = | |engine = | ||
|releasedates = [[November 1]], [[1993]] (US)<br/>[[March 25]], [[1994]] ( | |releasedates = [[November 1]], [[1993]] (US)<br/>[[March 25]], [[1994]] (JP)<br/>[[July 28]], [[1994]] (EU) | ||
|genre = [[Action]] [[RPG]] | |genre = [[Action]], [[RPG]] | ||
|modes = [[Single player]] | |modes = [[Single player]] | ||
|ratings = None | |ratings = None | ||
|systems= [[Super Nintendo Entertainment System]] | |systems= [[Super Nintendo Entertainment System]] | ||
|media = | |media = 8Mb cartridge | ||
|requirements = | |requirements = | ||
|input = | |input = | ||
}} | }} | ||
You are Jake Armitage, a shadowrunner. You were unceremoniously executed in the streets, but somehow you woke up in the morgue (albeit with a massive migraine). Somebody wants you dead, and you have to find out who | |||
You are Jake Armitage, a shadowrunner. You were unceremoniously executed in the streets, but somehow you woke up in the morgue (albeit with a massive migraine). Somebody wants you dead, and you have to find out who, and why. | |||
== Controls == | == Controls == | ||
=== Outside the Matrix === | === Outside the Matrix === | ||
* {{snes|A}} : Draw weapon/fire | * {{snes|A}}: Draw weapon/fire | ||
* {{snes|B}} : Examine/manipulate objects, talk | * {{snes|B}}: Examine/manipulate objects, talk | ||
* {{snes|L}} : Examine object | * {{snes|L}}: Examine object | ||
* {{snes|R}} : Pick up object | * {{snes|R}}: Pick up object | ||
* {{snes|Select}} : Show stats | * {{snes|Select}}: Show stats | ||
* {{snes|Start}} : Game menu | * {{snes|Start}}: Game menu | ||
Both manipulating objects and firing weapons depend on positioning the cursor. You might wonder how you can take evasive action in combat when you cannot move and control a cursor at the same time. Well, you can't. You generally just stand in place and fire your weapon, taking whatever damage comes your way. This is not a tactical game. | Both manipulating objects and firing weapons depend on positioning the cursor. You might wonder how you can take evasive action in combat when you cannot move and control a cursor at the same time. Well, you can't. You generally just stand in place and fire your weapon, taking whatever damage comes your way. This is not a tactical game. | ||
=== Inside the Matrix === | === Inside the Matrix === | ||
* {{snes|A}} : Initiate combat (destroy IC or nodes) | * {{snes|A}}: Initiate combat (destroy IC or nodes) | ||
* {{snes|B}} : Pick up data/alter prog | * {{snes|B}}: Pick up data/alter prog | ||
== Stats == | == Stats == | ||
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=== Trivia === | === Trivia === | ||
* The name "Armitage" is a reference to Neuromancer, which features a character with this name. The [[Shadowrun (Genesis)|Genesis Shadowrun]] also has a reference to Neuromancer, in the form of a character going by the name Nero Manser. Neuromancer is a book by William Gibson, and was the first cyberpunk novel. | * The name "Armitage" is a reference to Neuromancer, which features a character with this name. The [[Shadowrun (Genesis)|Genesis Shadowrun]] also has a reference to Neuromancer, in the form of a character going by the name Nero Manser. Neuromancer is a book by William Gibson, and was the first cyberpunk novel. | ||
[[Category:Action]] | [[Category:Action]] | ||
[[Category:RPG]] | [[Category:RPG]] |