Wipeout 64: Difference between revisions

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|publisher=[[Midway]]
|publisher=[[Midway]]
|released={{rd|1998}}
|released={{rd|1998}}
|genre={{c|Racing}}
|genre=[[Racing]]
|systems=[[Nintendo 64]]
|systems=[[Nintendo 64]]
|modes=[[Single player]], [[Multiplayer]]
|modes=[[Single player]], [[Multiplayer]]
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}}
}}
'''Wipeout 64''' is the third game in the {{c|Wipeout}} series and the only one for the [[Nintendo 64]]. At the time of the game's release, developers [[Psygnosis]] had been owned for five years by [[Sony Computer Entertainment]], for whose hardware all subsequent Wipeout games have been released exclusively.
'''Wipeout 64''' is the third game in the {{c|Wipeout}} series and the only one for the [[Nintendo 64]]. At the time of the game's release, developers [[Psygnosis]] had been owned for five years by [[Sony Computer Entertainment]], for whose hardware all subsequent Wipeout games have been released exclusively.
{{Continue Nav}}
{{Continue Nav}}
Set in 2098, just a year after [[Wipeout 2097]], Wipeout 64 introduces several elements to the Wipeout series: analog control is embraced, thanks to the Nintendo 64's in-built analog stick, to the extent that digital control - familiar to players of the previous games - is disabled, even though the controller has a digital pad. Analog control left and right was only possible on previous games for owners of Namco's neGcon controller and owners of the [[PC]] versions, which would make use of an analog stick if available.
 
Set in [[2098]], just a year after [[Wipeout 2097]], Wipeout 64 introduces several elements to the Wipeout series: analog control is embraced, thanks to the Nintendo 64's in-built analog stick, to the extent that digital control - familiar to players of the previous games - is disabled, even though the controller has a digital pad. Analog control left and right was only possible on previous games for owners of Namco's neGcon controller and owners of the [[PC]] versions, which would make use of an analog stick if available.


Split-screen multiplayer makes an appearance for the first time, as does Challenge Mode – where the player has to complete sets of challenges in predefined classes and tracks: either getting the fastest time (Time trial), the highest placing (Race), or eliminating the most opponents (Weapon).
Split-screen multiplayer makes an appearance for the first time, as does Challenge Mode – where the player has to complete sets of challenges in predefined classes and tracks: either getting the fastest time (Time trial), the highest placing (Race), or eliminating the most opponents (Weapon).
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[[Category:Racing]]
[[Category:Racing]]
[[Category:SCE Studio Liverpool]]
[[Category:Psygnosis]]
[[Category:Midway Games]]
[[Category:Midway Games]]
[[Category:Nintendo 64]]
[[Category:Nintendo 64]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]