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==Weapons==
==Weapons==
===No license===
===No license===
*'''Stimulator Automatic'''<br />Standard-issue handgun for Headhunters, the Stimulator has a 10-round magazine of standard ENP, and has infinite ammunition.
*'''Stimulator Automatic'''<br />Manufacturer: Smith & Easton<br />Origin: USA<br />ENP handgun, standard ACN issue. A versatile weapon carried by all Headhunters, it is particularly useful against multiple enemies due to its fast rate of fire. A custom upgrade offers increased capacity and firing rate.<br />The standard Stimulator magazine holds 10 shots.


===C-license===
===C-license===

Revision as of 15:35, 6 February 2006

Template:All Game Nav

Throughout Headhunter, Jack gets equipped with more and more impressive Weapons, based on his LEILA license grade. After each upgrade you'll get access to a new equipment locker that will give you the next round of ballistics. Some are more efficient than others at disposing of Syndicate goons, but it's not wise to turn any of it down.

Weapons

No license

  • Stimulator Automatic
    Manufacturer: Smith & Easton
    Origin: USA
    ENP handgun, standard ACN issue. A versatile weapon carried by all Headhunters, it is particularly useful against multiple enemies due to its fast rate of fire. A custom upgrade offers increased capacity and firing rate.
    The standard Stimulator magazine holds 10 shots.

C-license

  • Stimulator Automatic
    Same as above.
  • Scorpion Neurostunner
    A tranquilizer pistol that must be charged before firing.
  • Decoy Shells
    Spent shell casings that can be thrown to distract enemies.

B-license

  • Stimulator+
    A larger, 16-round magazine is the only major improvement over the standard Stimulator automatic.
  • Regulator Shotgun
    ??