Arkanoid: Revenge of Doh/Gameplay: Difference between revisions

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Image->File, cleanup last edit, added IDs to power-ups
(Image->File, cleanup last edit, added IDs to power-ups)
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== Vaus ==
== Vaus ==
[[Image:Arkanoid_2_Vaus.gif|left]][[Image:Arkanoid_2_Laser_Vaus.gif|right]]
[[File:Arkanoid_2_Vaus.gif|left]][[File:Arkanoid_2_Laser_Vaus.gif|right]]
You are in direct control of the spacecraft known as the Vaus at the bottom of the stage.  Your primary goals are to prevent the ball from ever falling below the paddle, and to eliminate every brick from the current stage in order to open the gates on either side of the screen, which lead to a new stage.  Enemies may also appear on the screen and slowly make their way down to the bottom of the screen.  The Vaus can crash harmlessly into these enemies.  They only serve as interference for the ball.
You are in direct control of the spacecraft known as the Vaus at the bottom of the stage.  Your primary goals are to prevent the ball from ever falling below the paddle, and to eliminate every brick from the current stage in order to open the gates on either side of the screen, which lead to a new stage.  Enemies may also appear on the screen and slowly make their way down to the bottom of the screen.  The Vaus can crash harmlessly into these enemies.  They only serve as interference for the ball.


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{| {{prettytable}}
{| {{prettytable}}
! Brick
! Brick
| [[Image:Arkanoid_2_brick_White.png]] || [[Image:Arkanoid_2_brick_Orange.png]] || [[Image:Arkanoid_2_brick_Cyan.png]] || [[Image:Arkanoid_2_brick_Green.png]] || [[Image:Arkanoid_2_brick_Red.png]] || [[Image:Arkanoid_2_brick_Blue.png]] || [[Image:Arkanoid_2_brick_Violet.png]] || [[Image:Arkanoid_2_brick_Yellow.png]]  
| [[File:Arkanoid_2_brick_White.png]] || [[File:Arkanoid_2_brick_Orange.png]] || [[File:Arkanoid_2_brick_Cyan.png]] || [[File:Arkanoid_2_brick_Green.png]] || [[File:Arkanoid_2_brick_Red.png]] || [[File:Arkanoid_2_brick_Blue.png]] || [[File:Arkanoid_2_brick_Violet.png]] || [[File:Arkanoid_2_brick_Yellow.png]]  
|- align="center"
|- align="center"
! Value  
! Value  
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|}
|}


[[Image:Arkanoid_2_brick_Silver.png|left]][[Image:Arkanoid_2_brick_Gold.png|right]]
[[File:Arkanoid_2_brick_Silver.png|left]][[File:Arkanoid_2_brick_Gold.png|right]]
Silver and Gold bricks, on the other hand, cannot be destroyed with one hit.  In fact, Gold bricks cannot be destroyed at all.  The only way to destroy gold bricks is to have the MegaBall Powerup. They are indestructible, and therefore not counted against you towards your attempt to clear an area of bricks.  Silver bricks take more than one hit to destroy.  In the beginning, they only require two to destroy, but the number of hits it takes to remove them increases by one every eight stages.  To calculate the number of points Silver bricks are worth, multiply 50 by the stage number.
Silver and Gold bricks, on the other hand, cannot be destroyed with one hit.  In fact, Gold bricks cannot be destroyed at all unless you have the [[#Mega|Mega]] power-up. They are indestructible, and therefore not counted against you towards your attempt to clear an area of bricks.  Silver bricks take more than one hit to destroy.  In the beginning, they only require two to destroy, but the number of hits it takes to remove them increases by one every eight stages.  To calculate the number of points Silver bricks are worth, multiply 50 by the stage number.


[[Image:Arkanoid_2_brick_Regenerate.png|right]]
[[File:Arkanoid_2_brick_Regenerate.png|right]]
Finally, there is a new type of brick that appears in Revenge of Doh.  These are the silver renegerating brick.  They take the same number of hits as normal silver bricks to destroy.  However, they reappear in their original position only a few seconds after they have been removed.  They fully regenerate, and will require the same number of hits to remove them from the screen once more as they did earlier.  They can never be completely removed, and do not count against your attempt to clear an area, just like gold bricks.  However, they are often strategically placed so that you will need to remove them and shoot the ball past them in order to clear a stage.
Finally, there is a new type of brick that appears in Revenge of Doh.  These are the silver renegerating brick.  They take the same number of hits as normal silver bricks to destroy.  However, they reappear in their original position only a few seconds after they have been removed.  They fully regenerate, and will require the same number of hits to remove them from the screen once more as they did earlier.  They can never be completely removed, and do not count against your attempt to clear an area, just like gold bricks.  However, they are often strategically placed so that you will need to remove them and shoot the ball past them in order to clear a stage.


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! Power-up || Name || Description
! Power-up || Name || Description
|-
|-
| [[Image:Arkanoid_2_capsule_Laser.gif]] || Laser || Collect the red capsule to transform the Vaus into its Laser-firing configuration.  In this form, you can fire lasers at the top of the screen by pushing the fire button.  Lasers can be used against every brick except Gold bricks, and against enemies.  Silver bricks can only be destroyed by lasers when they are hit the required number of times.  You can fire up to three lasers on the screen at one time (up from two in the original game.)
| id="Laser"|[[File:Arkanoid_2_capsule_Laser.gif]] || Laser || Collect the red capsule to transform the Vaus into its Laser-firing configuration.  In this form, you can fire lasers at the top of the screen by pushing the fire button.  Lasers can be used against every brick except Gold bricks, and against enemies.  Silver bricks can only be destroyed by lasers when they are hit the required number of times.  You can fire up to three lasers on the screen at one time (up from two in the original game.)
|-
|-
| [[Image:Arkanoid_2_capsule_Enlarge.gif]] || Enlarge || Collect the blue capsule to extend the width of the Vaus.
| id="Enlarge"|[[File:Arkanoid_2_capsule_Enlarge.gif]] || Enlarge || Collect the blue capsule to extend the width of the Vaus.
|-
|-
| [[Image:Arkanoid_2_capsule_Catch.gif]] || Catch || Collect the green capsule to gain the catch ability.  When the ball hits the Vaus, it will stick to the surface.  Press the Fire button to release the ball.  The ball will automatically release after a certain period of time has passed.
| id="Catch"|[[File:Arkanoid_2_capsule_Catch.gif]] || Catch || Collect the green capsule to gain the catch ability.  When the ball hits the Vaus, it will stick to the surface.  Press the Fire button to release the ball.  The ball will automatically release after a certain period of time has passed.
|-
|-
| [[Image:Arkanoid_2_capsule_Slow.gif]] || Slow || Collect the orange capsule to slow the velocity at which the ball moves. Collecting multiple orange capsules will have a cumulative effect and the ball velocity can become extremely slow. However, the ball velocity will gradually increase as it bounces and destroys bricks. The velocity may sometimes suddenly increase with little warning.
| id="Slow"|[[File:Arkanoid_2_capsule_Slow.gif]] || Slow || Collect the orange capsule to slow the velocity at which the ball moves. Collecting multiple orange capsules will have a cumulative effect and the ball velocity can become extremely slow. However, the ball velocity will gradually increase as it bounces and destroys bricks. The velocity may sometimes suddenly increase with little warning.
|-
|-
| [[Image:Arkanoid_2_capsule_Break.gif]] || Break || Collect the pink capsule to create a "break out" exit on the right side of the stage.  Passing through this exit will cause you to advance to the next stage immediately, as well as earn a 10,000 point bonus.
| id="Break"|[[File:Arkanoid_2_capsule_Break.gif]] || Break || Collect the pink capsule to create a "break out" exit on the right side of the stage.  Passing through this exit will cause you to advance to the next stage immediately, as well as earn a 10,000 point bonus.
|-
|-
| [[Image:Arkanoid_2_capsule_Disrupt.gif]] || Disruption || Collect the cyan capsule to cause the ball to split into eight instances of itself (up from three in the original game.)  All eight balls can be kept aloft. There is no penalty for losing the extra balls as long as one ball remains aloft.
| id="Disruption"|[[File:Arkanoid_2_capsule_Disrupt.gif]] || Disruption || Collect the cyan capsule to cause the ball to split into eight instances of itself (up from three in the original game.)  All eight balls can be kept aloft. There is no penalty for losing the extra balls as long as one ball remains aloft.
|-
|-
| [[Image:Arkanoid_2_capsule_Player.gif]] || Player || Collect the gray capsule to earn an extra Vaus.
| id="Player"|[[File:Arkanoid_2_capsule_Player.gif]] || Player || Collect the gray capsule to earn an extra Vaus.
|-
|-
| [[Image:Arkanoid_2_capsule_Two.gif]] || Twin || Collect the navy blue capsule to split the Vaus in to two pieces that move side by side.  Both Vaus can return the ball to the top of the screen.  However, there is a small gap between the Vaus that you must be careful not to let the ball slip through.
| id="Twin"|[[File:Arkanoid_2_capsule_Two.gif]] || Twin || Collect the navy blue capsule to split the Vaus in to two pieces that move side by side.  Both Vaus can return the ball to the top of the screen.  However, there is a small gap between the Vaus that you must be careful not to let the ball slip through.
|-
|-
| [[Image:Arkanoid_2_capsule_Image.gif]] || Illusion || Collect the dark green capsule to activate the Vaus Illusion mode.  As the Vaus moves back and forth across the bottom of the screen, it leaves ghost trails behind it.  The trails are capable of returning the ball, but simply bounce the ball rather than allowing the trajectory to be changed.  The faster the Vaus moves, the farther the trails extend.
| id="Illusion"|[[File:Arkanoid_2_capsule_Image.gif]] || Illusion || Collect the dark green capsule to activate the Vaus Illusion mode.  As the Vaus moves back and forth across the bottom of the screen, it leaves ghost trails behind it.  The trails are capable of returning the ball, but simply bounce the ball rather than allowing the trajectory to be changed.  The faster the Vaus moves, the farther the trails extend.
|-
|-
| [[Image:Arkanoid_2_capsule_Reduce.gif]] || Reduce || Collecting the small black capsule causes the Vaus to shrink in size.  The Vaus will return to its regular size as soon as any other capsule is collected.
| id="Reduce"|[[File:Arkanoid_2_capsule_Reduce.gif]] || Reduce || Collecting the small black capsule causes the Vaus to shrink in size.  The Vaus will return to its regular size as soon as any other capsule is collected.
|-
|-
| [[Image:Arkanoid_2_capsule_New.gif]] || New Disruption || Collect the white capsule to cause the ball to split into three continuously regenerating instances of itself.  When a ball is lost, one of the remaining balls will split apart so that there's always three balls on the screen.  Collecting any other capsule will cause the balls to stop splitting.
| id="New Disruption"|[[File:Arkanoid_2_capsule_New.gif]] || New Disruption || Collect the white capsule to cause the ball to split into three continuously regenerating instances of itself.  When a ball is lost, one of the remaining balls will split apart so that there's always three balls on the screen.  Collecting any other capsule will cause the balls to stop splitting.
|-
|-
| [[Image:Arkanoid_2_capsule_Mega.gif]] || Mega || Collect the purple capsule to transform the ball into a red Mega-ball which is capable of crashing through bricks without rebounding until it hits one of the three surrounding walls.  Collecting any other capsule will return the ball to its original status.
| id="Mega"|[[File:Arkanoid_2_capsule_Mega.gif]] || Mega || Collect the purple capsule to transform the ball into a red Mega-ball which is capable of crashing through bricks without rebounding until it hits one of the three surrounding walls.  Collecting any other capsule will return the ball to its original status.
|-
|-
| [[Image:Arkanoid_2_capsule_Random.gif]] || Random || Collect the flashing capsule and one of five effects will be chosen at random:
| id="Random"|[[File:Arkanoid_2_capsule_Random.gif]] || Random || Collect the flashing capsule and one of five effects will be chosen at random:
# The energy ball will disrupt into 40 energy balls.
# The energy ball will disrupt into 40 energy balls.
# The energy ball will disrupt into 25 Mega-balls.
# The energy ball will disrupt into 25 Mega-balls.