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(added in-game map)
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[[File:KickleCubicle_map2.png|256px|right|thumb|In-game map of Fruit Land]]
 
When '''Meikyuu Shima/Kickle Cubicle''' was localized outside Japan, only three original islands of Fruit Land were kept, although in an easier form. Of the remaining fourteen, eleven were moved to Cake Land, one to Toy Land and two were completely removed. The Western version of Fruit Land features six islands from the Japanese Garden Land an eight new islands.
When '''Meikyuu Shima/Kickle Cubicle''' was localized outside Japan, only three original islands of Fruit Land were kept, although in an easier form. Of the remaining fourteen, eleven were moved to Cake Land, one to Toy Land and two were completely removed. The Western version of Fruit Land features six islands from the Japanese Garden Land an eight new islands.
== Fruit Land maps ==
== Fruit Land maps ==
Fruit land is shaped after a bunch of grapes.
Kickle starts from the island at the top-left and, in the Western version, he proceeds counterclockwise spiraling towards the center. In the original version, the player is free to navigate to any island in any order.
Click on any island to be redirected to the corresponding solution section.
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Revision as of 01:14, 19 November 2012

In-game map of Fruit Land

When Meikyuu Shima/Kickle Cubicle was localized outside Japan, only three original islands of Fruit Land were kept, although in an easier form. Of the remaining fourteen, eleven were moved to Cake Land, one to Toy Land and two were completely removed. The Western version of Fruit Land features six islands from the Japanese Garden Land an eight new islands.

Fruit Land maps

Fruit land is shaped after a bunch of grapes.

Kickle starts from the island at the top-left and, in the Western version, he proceeds counterclockwise spiraling towards the center. In the original version, the player is free to navigate to any island in any order.

Click on any island to be redirected to the corresponding solution section.

Fruit Land, Western version


Fruit Land, Japanese version

Island 1

Garden Island 13, Japanese version
Island 1

Strategy...

Island 2

Garden Island 6, Japanese version
Island 2

Strategy...

Island 3

Island 7, Japanese version
Island 3

Strategy...

Island 4

Garden Island 5, Japanese version
Island 4

Strategy...

Island 5

Island 5

Strategy...

Island 6

Garden Island 4, Japanese version
Island 6

Strategy...

Island 7

Island 7

Strategy...

Island 8

Island 9, Japanese version
Island 8

Strategy...

Island 9

Garden Island 9, Japanese version
Island 9

Strategy...

Island 10

Island 10

Strategy...

Island 11

Island 11

Strategy...

Island 12

Garden Island 10, Japanese version
Island 12

Strategy...

Island 13

Island 13

Strategy...

Island 14

Island 14

Strategy...

Island 15

Island 17, Japanese version
Island 15

Freeze the Noggle when it is in the upper part of its area, then push it sideways. Grab the red bag in the upper-left area. Leave the hammer where it is and, once again, freeze the Noggle as before and push the ice cube; when the ice cube is in the right part of the island, push the hammer up. Grab the last two red bags.

Island 16

Island 16

An island shaped as a Spiny and featuring three of them.

The solution of this island is the same as Garden Island 12, just with less room to maneuver. Remember that Spiny always follows the border.

Island 17

Island 17

Strategy...

Japanese island 10

Island 10, Japanese version

Only available in the original version.

Strategy...

Japanese island 11

Island 11, Japanese version

Only available in the original version.

If you freeze the Max in front of you as soon as the stage starts, you'll reduce the difficulty of the island by stopping one of the two ice cubes.

Boss: Piro

Piro
Piro, Japanese version

Piro attacks throwing giant balloons that split into four upon impact. In order to defeat him, Kickle has to kick back at him 4 balloons in the Western version, or 5 balloons in the original version.