From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 15:42, 7 May 2023 by Bottex (talk | contribs) (created page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

You begin the adventure at the helicopter landing pad on C-Island. Walk left until you reach a village, enter it. This is the village of Coralcola. Talk to all the villagers to learn more about your uncle Dr. J, the village of Caralcola and Southern Cross. After talking to everyone, enter the large thatched hut on the left to meet the village chief. The chief will tell you that your uncle has been abducted and will ask for your help. He will also give you your first weapon, the yo-yo. Finally, he will tell you to take the tunnel in the village, which leads to your uncle's lab. Then go to the hut in the upper right and talk to the guard at the entrance. If you've already talked to all the villagers, he'll let you enter. Inside you will meet the shaman, who will give you more information about your uncle and warn you of what awaits you ahead. The game will save automatically and you will start the first dungeon of the game.