Side quests do not require you to return to the quest giver for completion so you can grab multiple quests and complete them in the wild.
Story Quests
Delivering Food
Fiona has made something special for Shulk. Take it to him before it gets cold!
Coins 0
EXP 0
- Find Shulk and give him the food.
Shulk says it was even more delicious than usual.
Side Quests
Side quests in Xenoblade Chronicles are straightfoward as objectives are marked on the Area Maps with an exclamation and the minimap will highlight a route to the objective. Enemies, collectables, and NPCs will have a white bubble with an exclamation over them if they are part of the objective. The biggest challenge you'll face is during combat with unique monsters or monsters at a higher level than you.
Side quests are completely optional. Their main purpose is to provide EXP and money so you can level up your character and buy good gear. If you prefer not to do any side quests then you can still beat the main story.
A Young Captain's Request
Young Captain Emmy Leater is getting really angry with her subordinate. Go and find that lazybones called Miller.
Quest Giver: | Emmy Leater |
Giver Location: | Fortress Entrance |
Coins: | 600 |
EXP | 70 |
Objective #1: | Find Miller somewhere in the Commercial District. |
Objective #2: | Return to Emmy Leater |
Loot: | Dyed Top, Dyed Bottoms, Dyed Mules |
Biscuits for a Grandson
Take Marcia's biscuits to her grandson, Jiroque. Jiroque is in the Residential District, training to win a fight with his older brother.
Requested by: | Marcia |
Giver Location: | Commercial District |
Coins: | 800 |
EXP: | 30 |
Loot: | Swimming Sandals |
Objective #1: | Take Marcia's Biscuits to Jiroque! |
Objective #2: | Return to Marcia |
Jiroque has his grandmother's biscuits. What will happen when he fights his brother...?
The Broken Watch
Desiree has broken her watch, again. Take it to the Lab and fix it for her.
Requested by: | Desiree |
Giver Location: | Ether Light |
Coins: | 750 |
EXP: | 80 |
Loot: | Muscle Up II |
Objective #1: | Mend the watch in Shulk's Lab |
Objective #2: | Collect 3 Blue Chains from Colony 9 |
Objective #3: | Return to the Lab and mend the watch |
Objective #4: | Return to Desiree. |
It was no easy task repairing Desiree's watch. Let's hope she takes good care of it this time!
Challenge 1
There is a mission the Defence Force can't complete. Take their place and defeat the terrifying monster.
Requested By: | Defence Force Soldier |
Giver Location: | Fortress Entrance |
Coins: | 1800 |
EXP: | 0 |
Objective #1: | Defeat Evil Rhangrot near Tephra Hill in Colony 9. |
Challenge 2
You have been asked to eleminate a gigantic monster because it looks hard to defeat.
Requested By: | Colony 9 Resident |
Giver Location: | Commercial District |
Coins: | 1800 |
EXP: | 0 |
Objective #1: | Defeat Verdant Bluchal near Anti-Air Battery 1 in Colony 9. |
Enemies: Lvl 5 Verdant Bluchal |
The Colony 9 residents are very grateful that the terrifying situation has come to an end.
Challenge 3
A curious Defence Force Soldier has asked you to defeat a special monster.
Quest Giver: | Defence Force Soldier |
Giver Location: | Fortress Entrance |
Coins: | 3000 |
EXP | 0 |
Objective #1: | Defeat Lake Magdalena near Outlook Park in Colony 9. |
Enemies: | Lvl 4 Lake Magdalena |
Challenge 4
You have been asked to defeat a monster that almost ate a Nopon.
Requested By: | Colony 9 Resident |
Giver Location: | Ether Light |
Coins: | 2200 |
EXP: | 0 |
Objective #1: | Defeat Wallslide Gwynry at the Mag Well Ruins in Tephra Cave. |
Collection Quest 1
Requested By: Colony 9 Resident Giver Location: Commercial District
A resident wants to find something cute for his niece. Collect some collectables
Coins: 800
EXP: 0
- Collect 2 Rabbit Diodes in Colony 9
You have completed the resident's request and made a little girl very happy.
Collection Quest 3
Requested by: Colony 9 Resident
Giver Location: Residential District
A resident wants something to brighten her shop. Find what she needs.
Coins: 800
EXP: 0
You completed the resident's request and her shop is much brighter.
Collection Quest 4
Requested by: Colony 9 Resident
Giver Location: Residential District
A resident wants to see a particular bug. Collect it for her.
Coins: 300
EXP: 0
You completed the resident's request. She is very happy and gives it to her son.
Material Quest 1
Requested By: Colony 9 Resident
Giver Location: Fortress Entrance
There aren't enough materials to proceed with the research. Collect the required materials.
Coins: 500
EXP: 0
- Collect 2 Small Shells in Colony 9.
Enemies: Lvl 3 Beach Krabble
The research can proceed! The Colony 9 resident is very grateful.
Material Quest 2
A resident doesn't have enough materials to make some armour for his son. Collect what is required.
Quest Giver: | Colony 9 Resident |
Giver Location: | Commercial District |
Coins: | 800 |
EXP | 0 |
Objective #1: Collect 1 Small Scale in Colony 9 |
The child's armour can be completed now. The Colony 9 resident is very grateful.
Material Quest 3
Requested By: Colony 9 Resident
Giver Location: Ether Light
A resident's grandmother doesn't have enough materials for her embroidery Help by collecting what she needs.
Coins: 800
EXP: 0
- Collect 2 Vang Teeth in Colony 9.
The grandmother can complete her embroidery. The Colony 9 resident is very grateful.
Material Quest 4
Requested by: Colony 9 Resident
Giver Location: Residential District
A resident doesn't have enough ingredients to make an omelette for his girlfriend. Help him by collecting the missing ingredient.
Coins: 1000
Exp: 0
- Collect 1 Yolkless Flamii Egg in Colony 9
The Colony 9 resident can make his delicious omelette now.
Monster Quest 1 - Part 1
Help protect the colony by defeating a monster near Anti-Air Battery 1.
Quest Giver: | Defence Force Soldier |
Giver Location: | Fortress Entrance |
Coins: | 800 |
EXP | 0 |
Objective #1: | Defeat 2 Ridge Antols in Colony 9 |
Enemies: | Lvl 4 Ridge Antols |
You helped the Defence Force Soldier and Anti-Air Battery 1 is much safer now.
Monster Quest 1 - Part 2
Help protect the colony by defeating a monster near Anti-Air Battery 1.
Quest Giver: | Defence Force Soldier |
Giver Location: | Fortress Entrance |
Coins: | 500 |
EXP | 0 |
Objective #1: | Defeat 1 Cute Brog in Colony 9 |
Enemies: | Lvl 5-6 Cute Brog |
Monster Quest 2 - Part 1
Requested By: Defence Force Soldier
Giver Location: Fortress Entrance
Defeat the monsters on the beach to protect Anti-Air Battery 1.
Coins: 800
EXP: 0
- Defeat 2 Lake Flamii in Colony 9
Enemies: Lvl 6-7 Lake Flamii
You helped the Defence Force Soldier and Anti-Air Battery 1 is much more peaceful now.
Monster Quest 2 - Part 2
Requested By: Defence Force Soldier
Giver Location: Fortress Entrance
Defeat the monsters on the beach to protect Anti-Air Battery 1.
Coins: 1500
EXP: 0
- Defeat 1 Baby Armu in Colony 9
Enemies: Lvl 8-10 Baby Armu
You helped the Defence Force Soldier and Anti-Air Battery 1 is much more peaceful now.
Monster Quest 2 - Part 3
Defeat the monsters on Agora Shore to preserve the balance of Colony 9's Ecology
Quest Giver: | Defence Force Soldier |
Giver Location: | Fortress Entrance |
Coins: | 800 |
EXP | 0 |
Objective #1: | Defeat 2 Stone Krabbles in Colony 9 |
Enemies: | Lvl 5-9 Stone Krabbles |
The Stone Krabbles' numbers are under control. The Defence Force Soldier is very grateful.
Monster Quest 3 - Part 1
Defeat the monsters that are threatening the safety of Colony 9.
Quest Giver: | Colony 9 Resident | ||
Giver Location: | Ether Light | ||
Coins: | 800 | ||
EXP | 0 | ||
Objective #1: | Defeat 2 Hand Bunnits in Colony 9. | Enemies: | Lvl 2 Hand Bunnits |
The area around Colony 9 is quieter now. The colony resident is very grateful.
Monster Quest 3 - Part 2
Defeat the monsters that are threatening the safety of Colony 9.
Quest Giver: | Colony 9 Resident | ||
Giver Location: | Ether Light | ||
Coins: | 1000 | ||
EXP | 0 | ||
Objective #1: | Defeat 3 Beach Krabbles in Colony 9. | Enemies: | Lvl 3 Beach Krabble |
The area around Colony 9 is quieter now. The colony resident is very grateful.
Search Quest 1
A husband has lost something precious and it will cause an argument with his wife. Help him by finding the thing he has lost.
Quest Giver: | Colony 9 Resident |
Giver Location: | Central Square |
Coins: | 1200 |
EXP | 50 |
Objective #1: | Find the Wedding Ring in Colony 9 |
You completed the resident's request and prevented domestic disharmony.
Search Quest 2
A resident has lost comething important that helps her sleep at night. Find the thing she lost.
Quest Giver: | Colony 9 Resident |
Giver Location: | Residential District |
Coins: | 1200 |
EXP | 50 |
Objective #1: | Find the Blue Glass Bead in Colony 9. |
You completed the resident's request and she can rest properly at night now.
Search Quest 3
A resident has lost her key and can't get back into her house. Find the lost ley for her.
Quest Giver: | Colony 9 Resident |
Giver Location: | Commercial District |
Coins: | 1000 |
EXP | 50 |
Objective #1: | Find the Key in Colony 9 |
You completed the resident's request and she can finally get into her house and bed.
Search Quest 4
A resident has lost his tool and can't make any money. Find the lost item.
Quest Giver: | Colony 9 Resident |
Giver Location: | Residential District |
Coins: | 1500 |
EXP | 50 |
Objective #1: | Find the Spanner in Colony 9 |
You completed the resident's request. Now he can get back to work.