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{{AC4 plane|image=|armament=700 GUN, 52 MSSL<br />''14 UGBS, 12 XAGM''|cost=97000, 126000|type=Fighter}} | {{AC4 plane|image=|armament=700 GUN, 52 MSSL<br />''14 UGBS, 12 XAGM''|cost=97000, 126000|type=Fighter}} | ||
The F-16C is one of the best starting planes available. A significant upgrade to the F-4E, the Fighting Falcon has similar bombs to the F-4, and the XAGM isn't anything to scoff at either - particularly against targets which are only vulnerable from high altitudes. The price for increased performance is its lesser stability - so you may find it stalls at higher speeds. | The F-16C is one of the best starting planes available. A significant upgrade to the F-4E, the Fighting Falcon has similar bombs to the F-4, and the XAGM isn't anything to scoff at either - particularly against targets which are only vulnerable from high altitudes. The price for increased performance is its lesser stability - so you may find it stalls at higher speeds. | ||
'''Official Description:''' ''Small and lightweight, this jet is a well-balanced fighting machine for air-to-air and air-to-ground combat.'' | |||
==A-10A Warthog== | |||
==MIR-2000 Mirage== | |||
==F-14A Tomcat== | |||
==TND-IDS== | |||
{{AC4 plane|image=|armament=750 GUN, 58 MSSL<br />''12 BDSP, 8 PGB, 12 LASM''|cost=172000, 224000|type=Attacker}} | |||
The Panavia Tornado IDS (Interdictor Strike) is a decent all-around plane, and of all the ground-attack planes is the best at air-to-air combat - at least until the Mitsubishi F-2. There are more capable planes that precede it, however, so first-time players may want to save their money for a more capable aircraft. Its default special weapon is tough to use, and doesn't cause as big of a bang as the UGBL. That said, it doesn't stall easily and can withstand a beating like the A-10. It remains a question of taste, therefore, whether to obtain the Tornado. | |||
''' | '''Offical Description:''' ''Multi-role fighter that features both air-to-air and air-to-ground capability.'' | ||
==F/A-18C Hornet== | |||
==F-15C Eagle== | |||
==MIG-29A Fulcrum== | |||
==F-117 Nighthawk== | |||
==EF-2000 Typhoon== | |||
==Rafale M (R-M01)== | |||
==F-15E Strike Eagle== | |||
==F-2A== | |||
==Su-35 Flanker-E== | |||
==F-22A Raptor== | |||
==Su-37 Flanker-F== | |||
==F-15 ACTIVE (F-15S/MTD)== | |||
==S-37A (Su-47 Berkut)== | |||
==X-02 Wyvern== | |||
{{AC4 plane|image=|type=Multirole|armament=950 GUN, 82 MSSL<br />''26 XLAA, 24 BDSP, 16 QAAM''|cost=1414000, 1838000}} | |||
The X-02 is the game's super-plane that can only be obtained through beating the game on Normal difficulty, obtaining the S rank for all missions. Additionally, the game must be beaten twice before. Regardless, it is clearly the best plane in the game with all significant stats at their maximum - its biggest limiting factor is its cost and its lack of defence, which is roughly equivalent to an F-4E. However, with its turn-on-a-dime manoeuvres, players should have few problems evading most attacks anyway. | |||
{{Footer Nav|game=Ace Combat 04: Shattered Skies|prevpage=Strangereal & Characters}} | {{Footer Nav|game=Ace Combat 04: Shattered Skies|prevpage=Strangereal & Characters}} |
Revision as of 19:38, 26 January 2009
Ace Combat is, naturally, famous for its aircraft, which are fully licensed by Namco from their manufacturers. Their equipment, however, is not, and have generic names like XLAA for "Advanced Long Range Air to Air missile".
Note that italicized armaments are special weapons.
The second number listed in the cost is the amount for the additional paint schemes.
F-4E Phantom II
Armament | 650 GUN, 52 MSSL 8 UGBM, 6 NPB |
---|---|
Type | Fighter |
Cost | 76000, 99000 |
The F-4 is the starting plane and is therefore not very impressive. Compared to other aircraft, it does have its strengths - a high missile storage and bombs you'll find effective on the second and third missions of the game. It is otherwise, however, unremarkable.
Official Description: Large carrier-based jet designed to shoot down enemy aircraft and destroy ground targets.
F-5E Freedom Fighter
Armament | 650 GUN, 48 MSSL 12 UGBS, 64 RCL |
---|---|
Type | Fighter |
Cost | 52000, 68000 |
Roughly equivalent to the F-4, the F-5 seems at first glance to be superior to the F-4. While this is true in several senses, several points should be made. Firstly, the F-4 carries additional missiles, letting a novice player be less stingy with them. The F-5 is more manoeuvrable, but can't take as much damage than the F-4. Therefore, if you feel confident in your ability to dodge missiles, the F-5 may be your plane for a while - at least until you upgrade to the F-16.
Official Description: Low cost, lightweight fighter with respectable capability in all areas. Easy to fly and maintain.
F-16C Fighting Falcon
Armament | 700 GUN, 52 MSSL 14 UGBS, 12 XAGM |
---|---|
Type | Fighter |
Cost | 97000, 126000 |
The F-16C is one of the best starting planes available. A significant upgrade to the F-4E, the Fighting Falcon has similar bombs to the F-4, and the XAGM isn't anything to scoff at either - particularly against targets which are only vulnerable from high altitudes. The price for increased performance is its lesser stability - so you may find it stalls at higher speeds. Official Description: Small and lightweight, this jet is a well-balanced fighting machine for air-to-air and air-to-ground combat.
A-10A Warthog
MIR-2000 Mirage
F-14A Tomcat
TND-IDS
Armament | 750 GUN, 58 MSSL 12 BDSP, 8 PGB, 12 LASM |
---|---|
Type | Attacker |
Cost | 172000, 224000 |
The Panavia Tornado IDS (Interdictor Strike) is a decent all-around plane, and of all the ground-attack planes is the best at air-to-air combat - at least until the Mitsubishi F-2. There are more capable planes that precede it, however, so first-time players may want to save their money for a more capable aircraft. Its default special weapon is tough to use, and doesn't cause as big of a bang as the UGBL. That said, it doesn't stall easily and can withstand a beating like the A-10. It remains a question of taste, therefore, whether to obtain the Tornado.
Offical Description: Multi-role fighter that features both air-to-air and air-to-ground capability.
F/A-18C Hornet
F-15C Eagle
MIG-29A Fulcrum
F-117 Nighthawk
EF-2000 Typhoon
Rafale M (R-M01)
F-15E Strike Eagle
F-2A
Su-35 Flanker-E
F-22A Raptor
Su-37 Flanker-F
F-15 ACTIVE (F-15S/MTD)
S-37A (Su-47 Berkut)
X-02 Wyvern
Armament | 950 GUN, 82 MSSL 26 XLAA, 24 BDSP, 16 QAAM |
---|---|
Type | Multirole |
Cost | 1414000, 1838000 |
The X-02 is the game's super-plane that can only be obtained through beating the game on Normal difficulty, obtaining the S rank for all missions. Additionally, the game must be beaten twice before. Regardless, it is clearly the best plane in the game with all significant stats at their maximum - its biggest limiting factor is its cost and its lack of defence, which is roughly equivalent to an F-4E. However, with its turn-on-a-dime manoeuvres, players should have few problems evading most attacks anyway.