Items allow you to proceed through the tower.
Note that you can only carry
Collars[edit]
Collars allow you to control monsters outside of your backpack.
Item |
Found
|
Red Collar
|
Obtained at the start of the game.
|
Blue Collar
|
Obtained from a hunter from around floor 11.
|
Weapons[edit]
Item |
Value (Sell) |
Effect
|
Crook |
|
Wand.
|
SealWand |
|
Wand. Sometimes blocks monsters special attacks.
|
Defense[edit]
Item |
Value (Sell) |
Effect
|
Oak Leaf |
|
|
Feed restores the MP fom your familiars. While the feed will work on all monsters, the effects may vary depending on the monster type.
Item |
Value (Sell) |
Effect
|
Big Vit
|
|
Recovers MP
|
Leveseed
|
|
Causes monsters to be prone to MP loss
|
Lio Seed
|
|
Stops MP loss temporarly.
|
Tovaseed
|
|
Increases luck.
|
Vit Seed
|
|
Boosts MP slightly.
|
Item |
Value (Sell) |
Effect
|
Heal-ALl |
|
Recovers from all status.
|
MediHerb
|
|
Recovers HP
|
Sapleaf
|
|
Lowers attack.
|
Item |
Value (Sell) |
Effect
|
Dubseed
|
|
Doubles movement
|
Feroseed
|
|
Increases Attack.
|
Larseed
|
|
Lowers your level.
|
Mazaseed
|
|
Increases level
|
Windseed
|
|
Changes Familiar class to Wind.
|
Orbs are magical items but have a limited number of charges.
Item |
Value (Sell) |
Effect
|
FlameOrb
|
|
|
VenomOrb
|
|
Poison attack.
|
Other items[edit]
Item |
Value (Sell) |
Effect
|
ElfRein
|
|
Prevents Familiars from being lost
|
EvilBell |
|
Increases enemy level
|
ExitEye
|
50
|
Reveals lift location.
|
Hammer |
|
Troll weapon
|
Olimseed
|
|
Sacrifices a familiar to escape.
|
Pale Sand |
|
Adds charges to Orbs
|
Red Sand |
|
Improves swords.
|
StarSpec |
|
Reveals map of the floor.
|
Tamebell |
|
Gathers Familiars
|
Tomahawk |
|
Troll weapon
|
TrollArm |
|
Troll weapon; evades shields
|
WaterRay
|
|
Changes the Tower to Water class.
|
WindGem
|
100
|
Escapes from the tower safely.
|