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m (fixed infobox usage, Replaced: |platforms= → |systems= AWB)
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|publisher=[[Nintendo]], [[St. GIGA]]
|publisher=[[Nintendo]], [[St. GIGA]]
|released={{rd|1996|December 29|[[BS F-Zero Grand Prix/Knight League|Knight]]}}{{rd|1997|January 5|[[BS F-Zero Grand Prix/Queen League|Queen]]}}{{rd|1997|January 12|[[BS F-Zero Grand Prix/King League|King]]}}{{rd|1997|January 19|[[BS F-Zero Grand Prix/Ace League|Ace]]}}
|released={{rd|1996|December 29|[[BS F-Zero Grand Prix/Knight League|Knight]]}}{{rd|1997|January 5|[[BS F-Zero Grand Prix/Queen League|Queen]]}}{{rd|1997|January 12|[[BS F-Zero Grand Prix/King League|King]]}}{{rd|1997|January 19|[[BS F-Zero Grand Prix/Ace League|Ace]]}}
|genre=[[Racing]]
|genre=[[:Category:Racing|Racing]]
|systems=[[Satellaview]]
|systems=[[Satellaview]]
|modes=[[Single player]] with [[multiplayer]] scoreboards
|modes=[[Single player]] with [[multiplayer]] scoreboards

Revision as of 08:24, 21 August 2008

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BS F-Zero Grand Prix is a Satellaview-exclusive remix of F-Zero. It does not feature multiplayer directly; players race against computer opponents, and, if they win, their score is submitted to the BS-X scoreboards.

The game plays differently to its follow-up BS F-Zero Grand Prix 2. First the player watches a demo of part of the course. They then get to choose a racer and practice on a simplified version of that course (some traps and obstacles are removed) with a ghost car showing the best route. Once they have watched and practised all tracks the League starts over again, this time with obstacles and computer opponents.

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