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{{Header Nav|game=Battlezone | {{Header Nav|game=Battlezone}} | ||
{{Game | {{Game | ||
|completion=3 | |||
|image=Battlezone flyer.jpg | |||
|title=Battlezone | |title=Battlezone | ||
|developer=[[Atari]] | |developer=[[Atari]] | ||
|publisher=[[Atari]] | |publisher=[[Atari]] | ||
| | |year=1980 | ||
|systems={{syslist|cade|a2600|vic20|zx|atarist|a8bit|lynx|360}} | |||
|ratings={{ESRB|E}} | |||
|designer=Ed Rotberg, Owen Rubin, Roger Hector | |designer=Ed Rotberg, Owen Rubin, Roger Hector | ||
|genre=[[First-person shooter]] | |||
|genre=First-person | |||
|players=1 | |players=1 | ||
|modes=[[Single player]] | |modes=[[Single player]] | ||
| | |followed by=[[Battlezone 2000]] | ||
|pcgamingwiki=Battlezone | |series=Battlezone | ||
|pcgamingwiki=Battlezone (1983) | |||
}} | }} | ||
{{game disambig|the [[1980]] [[ | {{game disambig|the original [[1980]] [[arcade]] game|the [[1998]] [[Microsoft Windows]] game|[[Battlezone (Activision)]]|the [[2006]] [[PSP]] game|[[Battlezone (2006)]]|the [[2008]] [[Xbox 360]] game|[[Battlezone (2008)]]|the [[2016]] [[PlayStation 4]], [[Microsoft Windows]], [[Xbox One]] and [[Nintendo Switch]] game|[[Battlezone (2016)]]}} | ||
{{marquee|Battlezone marquee.jpg}} | {{marquee|Battlezone marquee.jpg}} | ||
'''Battlezone''' is a first-person [[shooter]] arcade game which was released by [[Atari]] in [[1980]]; it utilizes one Motorola M6502 (running at 1.512 MHz), with a Pokey sound chip running at that same speed, and a custom DAC. It was later ported to several other systems, and was included in several compilations - and common play in the U.S. can range from $0.25 to $1 per game (depending on how the cabinet is set). The default setting is $0.25 play with three lives and two bonuses at 15,000 and 100,000 points. | '''Battlezone''' is a first-person [[shooter]] arcade game which was released by [[Atari]] in [[1980]]; it utilizes one Motorola M6502 (running at 1.512 MHz), with a Pokey sound chip running at that same speed, and a custom DAC. It was later ported to several other systems, and was included in several compilations - and common play in the U.S. can range from $0.25 to $1 per game (depending on how the cabinet is set). The default setting is $0.25 play with three lives and two bonuses at 15,000 and 100,000 points. | ||
<gallery> | <gallery> | ||
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File:Battlezone appleII cover.jpg|Apple II version cover art. | File:Battlezone appleII cover.jpg|Apple II version cover art. | ||
</gallery> | </gallery> | ||
==Gameplay== | |||
The action takes place on a plain with a mountainous horizon featuring an erupting volcano, a distant crescent moon, and various geometric solids (in vector outline) like cuboids, cubes and pyramids; the player views the screen (which includes an overhead radar view!), to find and destroy the rather slow tanks, or the faster-moving supertanks. Flying saucers and guided missiles occasionally appear for a bonus opportunity - and the saucers differ from the tanks in that they do not fire upon the player, and do not appear on the radar (but their appearance is signified by a "hovering" sound!). The player can hide behind the solids or maneuver in rapid turns once fired on to buy time with which to fire himself. | |||
{{ToC}} | {{ToC}} | ||
{{Battlezone}} | |||
[[Category: | [[Category:Atari]] | ||
[[Category:First-person shooter]] | [[Category:First-person shooter]] | ||
[[Category: | [[Category:Single player]] | ||
[[Category:MAME]] | [[Category:MAME]] | ||