Bosconian: Difference between revisions

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63 bytes removed ,  12 October 2007
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Despite being picked up by [[Midway Games]] for distribution in American, Bosconian never developed a large following outside of Japan.  As a result, the only home conversions that it saw were for popular Japanese home computers like the [[MSX]] and the [[Sharp X68000]] (which received an altered, graphically enhanced version of the game).  A sequel to this game named [[Blast Off]] was released in [[1989]] in Japan. It was a vertical scrolling shooter, and had more in common with Namco's [[Dragon Spirit]] than with its predecessor.  The story of Bosconian is followed up by Namco's [[Famicom]] entry [[Star Luster]] which has completely different game play, but takes place several hundred years after the Bosconian Wars took place.
Despite being picked up by [[Midway Games]] for distribution in American, Bosconian never developed a large following outside of Japan.  As a result, the only home conversions that it saw were for popular Japanese home computers like the [[MSX]] and the [[Sharp X68000]] (which received an altered, graphically enhanced version of the game).  A sequel to this game named [[Blast Off]] was released in [[1989]] in Japan. It was a vertical scrolling shooter, and had more in common with Namco's [[Dragon Spirit]] than with its predecessor.  The story of Bosconian is followed up by Namco's [[Famicom]] entry [[Star Luster]] which has completely different game play, but takes place several hundred years after the Bosconian Wars took place.


{{Continue Nav|game=Bosconian|nextpage=How to play}}
{{Continue Nav|nextpage=How to play}}


==Story==
==Story==
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How the Bosconian Wars started, no one knows.  The Federal Council suffered massive losses to the Bosconian enemy's seemingly impenetrable enemy base fortress.  But the Federal Council's luck was about to change.  A daring plan to send a spy in among the Bosconians finally paid off.  The building plans for the enemy bases were finally revealed.  The Council set about constructing a prototype Star Fighter, armed with the capability to exploit the enemy bases' weaknesses.  With only so much material, and so little time, they could only prepare a few of these precious ships.  In order to attract a little attention as possible, they would go in one at a time, and try to launch a strike against the enemy base in each sector of space before the enemy could realize what was happening and retaliate.  The Bosconian War was about the close...
How the Bosconian Wars started, no one knows.  The Federal Council suffered massive losses to the Bosconian enemy's seemingly impenetrable enemy base fortress.  But the Federal Council's luck was about to change.  A daring plan to send a spy in among the Bosconians finally paid off.  The building plans for the enemy bases were finally revealed.  The Council set about constructing a prototype Star Fighter, armed with the capability to exploit the enemy bases' weaknesses.  With only so much material, and so little time, they could only prepare a few of these precious ships.  In order to attract a little attention as possible, they would go in one at a time, and try to launch a strike against the enemy base in each sector of space before the enemy could realize what was happening and retaliate.  The Bosconian War was about the close...


==Table of Contents==
{{ToC}}
{{:Bosconian/Table of Contents}}
 
==Gameplay summary==
==Gameplay summary==
* You pilot a Star Fighter that can fly in eight directions, and fires simultaneously in two; in front and behind.
* You pilot a Star Fighter that can fly in eight directions, and fires simultaneously in two; in front and behind.