Brain Lord/Droog volcano: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
→‎Droog volcano: added images
(created)
 
(→‎Droog volcano: added images)
Line 8: Line 8:


== Droog volcano ==
== Droog volcano ==
=== Ground floor ===
=== Entrance floor ===
[[File:BrainLord_dungeon4+0.png|thumb|288px|Map of the first floor ''(Yellow = main path stairs. Red = detours and secrets. Pale grey = rooms that cannot be accessed)''.]]
Cross the bridge to get to the '''save statue'''. The cave of the Silent Stones is a moving maze. There are five entrances to it, and many of the stones change positions at random. Using the X-ray glasses, you can see that there are two exits on the northern side: the one you want is the westmost, the other one requires a key.
Cross the bridge to get to the '''save statue'''. The cave of the Silent Stones is a moving maze. There are five entrances to it, and many of the stones change positions at random. Using the X-ray glasses, you can see that there are two exits on the northern side: the one you want is the westmost, the other one requires a key.


{{-}}
=== First floor ===
=== First floor ===
[[File:BrainLord_dungeon4+1.png|thumb|288px|Map of the first floor ''(Yellow = main path stairs. Red = detours and secrets. Pale grey = rooms that cannot be accessed)''.]]
The Silent Stones maze on the second floor has six exits, counter-clockwise:
The Silent Stones maze on the second floor has six exits, counter-clockwise:
# The stairs where you came from;
# The stairs where you came from;
Line 36: Line 39:
This key is used on the locked door on the gound floor. Past that door are the stairs leading to floor -1.
This key is used on the locked door on the gound floor. Past that door are the stairs leading to floor -1.


{{-}}
=== First basement ===
=== First basement ===
[[File:BrainLord_dungeon4-1.png|thumb|288px|Map of the first floor ''(Yellow = main path stairs. Red = detours and secrets. Pale grey = rooms that cannot be accessed)''.]]
==== Sea Dragon key ====
==== Sea Dragon key ====
After the save statue, the adjoining small hall has four exits. The stairs lead to a room with some cheese, the south-west door leads to a series of difficult quicksand pits beyond which lies the '''Sea Dragon key'''.
After the save statue, the adjoining small hall has four exits. The stairs lead to a room with some cheese, the south-west door leads to a series of difficult quicksand pits beyond which lies the '''Sea Dragon key'''.
Line 51: Line 56:
Once you have both this and the previous key, you can use the earlier one to unlock the door on this floor and this one to unlock the door on the next floor.
Once you have both this and the previous key, you can use the earlier one to unlock the door on this floor and this one to unlock the door on the next floor.


{{-}}
=== Second basement ===
=== Second basement ===
[[File:BrainLord_dungeon4-2.png|thumb|288px|Map of the first floor ''(Yellow = main path stairs. Red = detours and secrets. Pale grey = rooms that cannot be accessed)''.]]
Save as soon as you get there, then use the Dead Dragon key to open the door. The dying dragon there grants Remeer an upgrade: Power+5, Guard+10. No boss here. After talking to the dragon, backtrack to the surface and to a town.
Save as soon as you get there, then use the Dead Dragon key to open the door. The dying dragon there grants Remeer an upgrade: Power+5, Guard+10. No boss here. After talking to the dragon, backtrack to the surface and to a town.




{{Footer Nav|game=Brain Lord|prevpage=Ice Castle|nextpage=Platinum}}
{{Footer Nav|game=Brain Lord|prevpage=Ice Castle|nextpage=Platinum Shrine}}