Castlevania II: Simon's Quest/Walkthrough: Difference between revisions

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=== Day/Night ===
=== Day/Night ===
[[Image:Castlevania SQ-day night comparison.gif|thumb|250px|right|Day vs. Night]]
[[Image:Castlevania SQ-day night comparison.gif|thumb|250px|right|Day vs. Night]]
As time goes by, the game will toggle between day and night. The land itself does not change, but enemies become stronger. Generally speaking, the game is more difficult at night.  At night, all shops and churches are closed, and no villagers are on the streets.  Towns are no longer safe from monsters as bats and zombies roam about.  Enemies take twice as many hits to die at night.  They may drop larger hearts (e.g. enemies which drop small hearts by day will drop half hearts at night.  Some enemies which drop half hearts may drop large hearts, but not all do.)
As time goes by, the game will toggle between day and night. The game will pause to inform you of each transition before the cycle changes. The land itself does not change, but enemies become stronger. Generally speaking, the game is more difficult at night.  At night, all shops and churches are closed, and no villagers are on the streets.  Towns are no longer safe from monsters as ravens and zombies roam about.  Enemies take twice as many hits to die at night.  They may drop larger hearts (e.g. enemies which drop small hearts by day will drop half hearts at night.  Some enemies which drop half hearts may drop large hearts, but not all do.)


On the clock, day time is from 06:00 to 17:59.  Night time is from 18:00 to 05:59. To check the current time, you can press {{nes|Start}}.  It will slowly count up as time passes while you are outdoors.  If you need it to be day you can hide at the edge of a screen and simply wait for the sun. As long as all enemies are defeated and you don't move, no new ones should appear.
On the clock, day time is from 06:00 to 17:59.  Night time is from 18:00 to 05:59. Whenever you start a game (new or from a password), the clock will always be set to 12:00. To check the current time, you can press {{nes|Start}}.  It will slowly count up as time passes while you are outdoors.  If you need it to be day you can hide at the edge of a screen and simply wait for the sun. As long as all enemies are defeated and you don't move, no new ones should appear.


Time does not advance while you are indoors. This includes any building in a town, any of the mansions, and Dracula's Castle. The strength of the enemies in a mansion, like other parts of the game, depends on the day cycle outside, but since time does not advance within, the condition remains for the duration of your visit.
Time does not advance while you are indoors. This includes any building in a town, any of the mansions, and Dracula's Castle.
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