Category:Bloody Roar: Difference between revisions

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|year=[[1997]]
|year=[[1997]]
|genre=[[Fighting]]
|genre=[[Fighting]]
|modes=[[Single player]], [[Multiplayer]]
}}
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{{nihongo|'''Bloody Roar'''|ブラッディロア"" is a series of fighting games created by [[Hudson Soft]] and developed with [[Eighting]]. The series began as an Arcade game in [[1997]] under the name [[Beastorizer]]. The game's theme incorporated anthropomorphism, where the player has the ability to transform into a half-human, half-animal creature known as a Zoanthrope (the name came from the clinical term, 'zoanthropy', which is similar to that of lycanthropy, but not just with the mind-set of a wolf). The game would appear under the name ''Bloody Roar'' when ported to the [[PlayStation]] in [[1998]], which would become the permanent title thereafter. There are three sequels, plus a game based on a sidestory set between 3 and 4 on the Nintendo [[GameCube]] and which was later ported to the [[Xbox]].
{{nihongo|'''Bloody Roar'''|ブラッディロア"" is a series of fighting games created by [[Hudson Soft]] and developed with [[Eighting]]. The series began as an Arcade game in [[1997]] under the name [[Beastorizer]]. The game's theme incorporated anthropomorphism, where the player has the ability to transform into a half-human, half-animal creature known as a Zoanthrope (the name came from the clinical term, 'zoanthropy', which is similar to that of lycanthropy, but not just with the mind-set of a wolf). The game would appear under the name ''Bloody Roar'' when ported to the [[PlayStation]] in [[1998]], which would become the permanent title thereafter. There are three sequels, plus a game based on a sidestory set between 3 and 4 on the Nintendo [[GameCube]] and which was later ported to the [[Xbox]].