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==History==
==History==
The Game Boy Color was a response to pressure from game developers for a new system, as they felt that the Game Boy, even in its latest incarnation, the Game Boy Pocket, was insufficient. The resultant product was backward compatible, a first for a handheld console system, and leveraged the large library of games and great installed base of the predecessor system. This became a major feature of the [[Game Boy line]], since it allowed each new launch to begin with a significantly larger library than any of its competitors.
The Game Boy Color was a response to pressure from game developers for a new system, as they felt that the Game Boy, even in its latest incarnation, the Game Boy Pocket, was insufficient. The resultant product was [[backward compatible]], a first for a handheld console system, and leveraged the large library of games and great installed base of the predecessor system. This became a major feature of the [[Game Boy line]], since it allowed each new launch to begin with a significantly larger library than any of its competitors.


==Specifications==
==Specifications==
The processor, which is a Zilog Z80, has a clock speed twice as fast as that of the original Game Boy. The Game Boy Color also has three times as much memory as the original.
The processor, which is a [[Zilog Z80]], has a clock speed twice as fast as that of the original Game Boy. The Game Boy Color also has three times as much memory as the original.


The Game Boy Color also featured an infrared communications port for wireless linking. However, the feature was only supported in a few games, and the infrared port was dropped for the [[Game Boy Advance]] and later releases.
The Game Boy Color also featured an infrared communications port for wireless linking. However, the feature was only supported in a few games, and the infrared port was dropped for the [[Game Boy Advance]] and later releases.
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