Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 8: Line 8:


==Configuration==
==Configuration==
Depending on which version of MAME you are using, there are different ways to configure MAME. If you are using regular command line driven MAME, you operate on the mame.ini file that lives in the same directory as mame.exe. If you are instead using the official Windows GUI version, MAMEUI (previously MAME32; no longer officially released on the MAME website), you will configure MAME through the Options -> Default Game Options menu selection which opens up the Default Game Properties dialog. All the settings contained in this dialog have an equivalent setting in the mame.ini file. If you are having trouble locating the correct setting in mame.ini, you should probably be using the MAMEUI version or a front-end. Basic MAME usage and configuration can be found in the [https://docs.mamedev.org/usingmame/index.html MAME Documentation].
Depending on which version of MAME you are using, there are different ways to configure MAME. If you are using regular command line driven MAME, you operate on the mame.ini file that lives in the same directory as mame.exe. If you are instead using the official Windows GUI version, MAMEUI (previously MAME32; no longer officially released on the MAME website), you will configure MAME through the Options -> Default Game Options menu selection which opens up the Default Game Properties dialog. All the settings contained in this dialog have an equivalent setting in the mame.ini file. If you are having trouble locating the correct setting in mame.ini, you should probably be using the MAMEUI version or a front-end. Basic MAME usage and configuration can be found in the [https://docs.mamedev.org/usingmame/index.html MAME Documentation].


==Front Ends==
==Front Ends==
There are a variety of programs which can serve as front-ends to just about any version of MAME available. Front-ends generally provide point-and-click service to programs that are typically command-line run only. If you are not using MAMEUI, or a MAMEUI derivative, and you are not familiar with, or do not like using, command lines, a front-end is for you. Different front-ends emphasize different priorities; from ease of use to immensely detailed configuration, from an intuitive game selection process to the dynamic recreation of a fully rendered arcade environment. Choosing the front-end right for you is a matter of experimentation. Be prepared for a considerable amount of one time, up front set up work to help the front-end find MAME and all of the resources that it needs to work properly. Some front-ends require more set up than others.
There are a variety of programs which can serve as front-ends to just about any version of MAME available. Front-ends generally provide point-and-click service to programs that are typically command-line run only. If you are not using MAMEUI, or a MAMEUI derivative, and you are not familiar with, or do not like using, command lines, a front-end is for you. Different front-ends emphasize different priorities; from ease of use to immensely detailed configuration, from an intuitive game selection process to the dynamic recreation of a fully rendered arcade environment. Choosing the front-end right for you is a matter of experimentation. Be prepared for a considerable amount of one time, up front set up work to help the front-end find MAME and all of the resources that it needs to work properly. Some front-ends require more set up than others.


===EmuLoader===
===EmuLoader===
[[File:MAME Frontend Emuloader snapshot.jpg|thumb|right|EmuLoader]]
[[File:MAME Frontend Emuloader snapshot.jpg|thumb|right|EmuLoader]]
EmuLoader is a frontend that at first glance, looks amazingly similar to MAME32 (and for all intent purposes, could easily mimmick the appearance of it if desired), but provides a richer level of customizability, both on the game playing level, and on the GUI configuration level. EmuLoader supports just about every available dat and ini file as well as every form of artwork, and can be displayed in multiple languages. To download EmuLoader, head to the [http://www.mameworld.net/emuloader/ EmuLoader site].
EmuLoader is a frontend that at first glance, looks amazingly similar to MAME32 (and for all intent purposes, could easily mimmick the appearance of it if desired), but provides a richer level of customizability, both on the game playing level, and on the GUI configuration level. EmuLoader supports just about every available dat and ini file as well as every form of artwork, and can be displayed in multiple languages. To download EmuLoader, head to the [http://www.mameworld.net/emuloader/ EmuLoader site].


===QMC2===
===QMC2===
Line 31: Line 31:
===GameEx===
===GameEx===
[[File:MAME Frontend GameEx snapshot.jpg|thumb|right|GameEx]]
[[File:MAME Frontend GameEx snapshot.jpg|thumb|right|GameEx]]
GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based emulators, along with being a complete Home Theatre PC solution, especially when gaming is a priority or important. The original goal was for it to be used on Windows XP Media Center and also Arcade Cabinets . It will run on any version of Windows 98SE, ME, 2000, and XP. You don't need Windows Media Center to run GameEx. GameEx's presentation is crisp and clear, and can easily be seen on low resolution displays such as regular definition TVs. To download GameEx, head to the [http://tomspeirs.com/gameex/news.aspx GameEx site].
GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based emulators, along with being a complete Home Theatre PC solution, especially when gaming is a priority or important. The original goal was for it to be used on Windows XP Media Center and also Arcade Cabinets . It will run on any version of Windows 98SE, ME, 2000, and XP. You don't need Windows Media Center to run GameEx. GameEx's presentation is crisp and clear, and can easily be seen on low resolution displays such as regular definition TVs. To download GameEx, head to the [http://tomspeirs.com/gameex/news.aspx GameEx site].
{{-}}
{{-}}


===3D Arcade===
===3D Arcade===
[[File:MAME Frontend 3DArcade snapshot.jpg|thumb|right|bond1's Princess Toadstool's Castle arcade environment]]
[[File:MAME Frontend 3DArcade snapshot.jpg|thumb|right|bond1's Princess Toadstool's Castle arcade environment]]
This front end is an extraordinary piece of work that seeks to recreate an entire arcade environment on your screen in 3D. A good 3D graphics accelerator is required to appreciate the full effect of this front-end. It literally allows you to "walk around" an arcade, and "walk up to" a cabinet to preview a game before you select it and start playing. It has limitless customizability as you can place arcade cabinets anywhere you like in any of the premade arcade geometries, or if you are a skilled 3D artist, you can design and implement your own arcade. Many such artists have contributed their work and made them available for download. The 3D Arcade front-end was based on another excellent front-end known as Emulaxian. Head over to [http://www.mameworld.info/3darcade/ 3D-Arcade] to learn more about this front-end, and download the program as well as several arcade cabinet models and arcade environments to play in. It even supports animated agents that wander about the arcade, and ambient arcade "noise" or jukebox MP3 selections.
This front end is an extraordinary piece of work that seeks to recreate an entire arcade environment on your screen in 3D. A good 3D graphics accelerator is required to appreciate the full effect of this front-end. It literally allows you to "walk around" an arcade, and "walk up to" a cabinet to preview a game before you select it and start playing. It has limitless customizability as you can place arcade cabinets anywhere you like in any of the premade arcade geometries, or if you are a skilled 3D artist, you can design and implement your own arcade. Many such artists have contributed their work and made them available for download. The 3D Arcade front-end was based on another excellent front-end known as Emulaxian. Head over to [http://www.mameworld.info/3darcade/ 3D-Arcade] to learn more about this front-end, and download the program as well as several arcade cabinet models and arcade environments to play in. It even supports animated agents that wander about the arcade, and ambient arcade "noise" or jukebox MP3 selections.
{{-}}
{{-}}


===Attract-Mode===
===Attract-Mode===
[[File:MAME Frontend AttractMode snapshot.jpg|thumb|right|Attract-Mode]]
[[File:MAME Frontend AttractMode snapshot.jpg|thumb|right|Attract-Mode]]
Attract-Mode is a graphical front-end for command line emulators such as MAME, MESS and Nestopia. It hides the underlying operating system and is intended to be controlled with a joystick, gamepad or spin dial, making it ideal for use in arcade cabinet setups. Attract-Mode is open source and runs on Linux, OS X and Windows. Downloads are available at the [http://attractmode.org Attract-Mode site].
Attract-Mode is a graphical front-end for command line emulators such as MAME, MESS and Nestopia. It hides the underlying operating system and is intended to be controlled with a joystick, gamepad or spin dial, making it ideal for use in arcade cabinet setups. Attract-Mode is open source and runs on Linux, OS X and Windows. Downloads are available at the [http://attractmode.org Attract-Mode site].


==Special keys==
==Special keys==
Line 48: Line 48:
===Default keys===
===Default keys===
{| {{prettytable}}
{| {{prettytable}}
! width=100 | Key
! Description
|-
|-
| {{kbd|Tab}}
!width=100|Key
| Toggles the display of the MAME menu on and off. See the MAME menu below for more information.
!Description
|-
|-
| {{kbd|~}}
|{{kbd|Tab}}
| Toggles the On Screen Display. Use the up and down arrow keys to select which parameter to modify (global volume, mixing level, gamma correction etc.) Use the left and right to arrow keys to change modify the value. Some parameters adjust with finer or coarser control if you hold down the {{kbd|Ctrl}} or {{kbd|Shift}} keys while pressing {{kbd|left}}/{{kbd|right}}. Use {{kbd|Enter}} key to reset a value to its default.
|Toggles the display of the MAME menu on and off. See the MAME menu below for more information.
|-
|-
| {{kbd|P}}
|{{kbd|~}}
| Pause the game. The screen will darken by a certain amount to indicated that you are paused.
|Toggles the On Screen Display. Use the up and down arrow keys to select which parameter to modify (global volume, mixing level, gamma correction etc.) Use the left and right to arrow keys to change modify the value. Some parameters adjust with finer or coarser control if you hold down the {{kbd|Ctrl}} or {{kbd|Shift}} keys while pressing {{kbd|left}}/{{kbd|right}}. Use {{kbd|Enter}} key to reset a value to its default.
|-
|-
| {{kbd|Shift}} + {{kbd|P}}
|{{kbd|P}}
| While paused, press {{kbd|Shift}} + {{kbd|P}} to advance the screen of the game by one frame.
|Pause the game.  The screen will darken by a certain amount to indicated that you are paused.
|-
|-
| {{kbd|F1}}
|{{kbd|Shift}} + {{kbd|P}}
| Toggles the display of crosshairs on and off. This is only for lightgun games that make use of crosshairs to indicate where your lightgun is pointing.
|While paused, press {{kbd|Shift}} + {{kbd|P}} to advance the screen of the game by one frame.
|-
|-
| {{kbd|F2}}
|{{kbd|F1}}
| This typically toggles the Service Mode switch from off to on, and then from on to off. Service Mode is where many arcade operators could test the controls and display of a game cabinet, as well as adjust certain settings that were not made available through dip switches. If you wish to enter service mode, you must press {{kbd|F2}} once, and then press {{kbd|F3}} to reset the machine so that it actually enters the service mode. Likewise, to leave service mode, you must press {{kbd|F2}} once more and press {{kbd|F3}} to return to the game. Not all games have a service mode; if not, check the Dip Switches option under the {{kbd|Tab}} menu. See [[#The MAME menu|The MAME menu]] for more.
|Toggles the display of crosshairs on and off. This is only for lightgun games that make use of crosshairs to indicate where your lightgun is pointing.
|-
|-
| {{kbd|F3}}
|{{kbd|F2}}
| Resets the game. When you press this button, most games will pause momentarily and then behave as though the machine was just turned on, cycling through a display test if the game possesses one.
|This typically toggles the Service Mode switch from off to on, and then from on to off. Service Mode is where many arcade operators could test the controls and display of a game cabinet, as well as adjust certain settings that were not made available through dip switches. If you wish to enter service mode, you must press {{kbd|F2}} once, and then press {{kbd|F3}} to reset the machine so that it actually enters the service mode. Likewise, to leave service mode, you must press {{kbd|F2}} once more and press {{kbd|F3}} to return to the game. Not all games have a service mode; if not, check the Dip Switches option under the {{kbd|Tab}} menu. See [[#The MAME menu|The MAME menu]] for more.
|-
|-
| {{kbd|F4}}
|{{kbd|F3}}
| Displays the graphics mode. See [[#F4|{{kbd|F4}}]] below for more information.
|Resets the game. When you press this button, most games will pause momentarily and then behave as though the machine was just turned on, cycling through a display test if the game possesses one.
|-
|-
| {{kbd|F6}}
|{{kbd|F4}}
| Toggles cheat mode on and off if cheats are enabled.
|Displays the graphics mode. See [[#F4|{{kbd|F4}}]] below for more information.
|-
|-
| {{kbd|F7}}
|{{kbd|F6}}
| Load a save state. You will be requested to press a key to determine which save state you wish to load. Note that the save state feature is not supported for a large number of drivers. If support is not enabled for a given driver, you will receive a warning when attempting to save or load.
|Toggles cheat mode on and off if cheats are enabled.
|-
|-
| {{kbd|Shift}} + {{kbd|F7}}
|{{kbd|F7}}
| Create a save state. Requires an additional keypress to identify the state, similar to the load option above. Saves can be bound to both letters and numbers.
|Load a save state. You will be requested to press a key to determine which save state you wish to load. Note that the save state feature is not supported for a large number of drivers. If support is not enabled for a given driver, you will receive a warning when attempting to save or load.
|-
|-
| {{kbd|F8}}
|{{kbd|Shift}} + {{kbd|F7}}
| Decreases the frame skip by one. Use this if you feel that the game animation is stuttering too much. This may introduce slow down as a result.
|Create a save state. Requires an additional keypress to identify the state, similar to the load option above. Saves can be bound to both letters and numbers.
|-
|-
| {{kbd|F9}}
|{{kbd|F8}}
| Increase the frame skip by one. Use this if you feel that the game animation is too slow. This may introduce stuttering to the animation.
|Decreases the frame skip by one. Use this if you feel that the game animation is stuttering too much. This may introduce slow down as a result.
|-
|-
| {{kbd|F10}}
|{{kbd|F9}}
| Toggles the speed throttling on and off. Assuming you have ''Throttle'' checked on the ''Display'' page of the Game Properties dialog, pressing {{kbd|F10}} will remove the throttle and allow the game to run as fast as possible. To return to normal speed, you must press {{kbd|F10}} again.
|Increase the frame skip by one. Use this if you feel that the game animation is too slow. This may introduce stuttering to the animation.
|-
|-
| {{kbd|F11}}
|{{kbd|F10}}
| Pressing this causes a small window to appear in the upper right corner of your screen to presents certain information about how many screens have been rendered since the game started playing, what frameskip MAME is using (0 for none,) and what percentage of the full frame rate the game is playing at.
|Toggles the speed throttling on and off.  Assuming you have ''Throttle'' checked on the ''Display'' page of the Game Properties dialog, pressing {{kbd|F10}} will remove the throttle and allow the game to run as fast as possible.  To return to normal speed, you must press {{kbd|F10}} again.
|-
|-
| {{kbd|F12}}
|{{kbd|F11}}
| Press {{kbd|F12}} to save a screen capture of your game in progress. All saved screen captures end up in the snap folder that lives in the MAME directory. Most MAME front-ends use the contents of this directory to access screenshots and show you what the game looks like before you choose to play it.
|Pressing this causes a small window to appear in the upper right corner of your screen to presents certain information about how many screens have been rendered since the game started playing, what frameskip MAME is using (0 for none,) and what percentage of the full frame rate the game is playing at.
|-
|-
| {{kbd|Insert}}
|{{kbd|F12}}
| This works in a similar way to F10, except that the throttle only lasts for as long as you hold Insert down. As soon as you release Insert, the game returns to normal speed. You can use this to skip past particular long or boring segments of a game.
|Press {{kbd|F12}} to save a screen capture of your game in progress. All saved screen captures end up in the snap folder that lives in the MAME directory. Most MAME front-ends use the contents of this directory to access screenshots and show you what the game looks like before you choose to play it.
|-
|-
| {{kbd|Esc}}
|{{kbd|Insert}}
| Press this to exit the emulator. There is no confirmation dialog.
|This works in a similar way to F10, except that the throttle only lasts for as long as you hold Insert down.  As soon as you release Insert, the game returns to normal speed.  You can use this to skip past particular long or boring segments of a game.
|-
|{{kbd|Esc}}
|Press this to exit the emulator. There is no confirmation dialog.
|}
|}


Line 111: Line 112:
* Palette/colortable mode:
* Palette/colortable mode:
{| {{prettytable}}
{| {{prettytable}}
! width=100 | Keys
! Description
|-
|-
| {{kbd|[}} {{kbd|]}}
!width=100|Keys
| Switch between palette and colortable modes
!Description
|-
|{{kbd|[}} {{kbd|]}}
|switch between palette and colortable modes
|-
|-
| {{kbd|up}}/{{kbd|down}}
|{{kbd|up}}/{{kbd|down}}
| Scroll up/down one line at a time
|scroll up/down one line at a time
|-
|-
| {{kbd|Pg Up}}/{{kbd|Pg Dn}}
|{{kbd|Pg Up}}/{{kbd|Pg Dn}}
| Scroll up/down one page at a time
|scroll up/down one page at a time
|-
|-
| {{kbd|Home/{{kbd|End}}
|{{kbd|Home/{{kbd|End}}
| Move to top/bottom of list
|move to top/bottom of list
|-
|-
| {{kbd|-}}/{{kbd|+}}
| {{kbd|-}}/{{kbd|+}}
| Increase/decrease the number of colors per row
|increase/decrease the number of colors per row
|-
|-
| {{kbd|Enter}}
|{{kbd|Enter}}
| Switch to graphics viewer
|switch to graphics viewer
|}
|}


Line 136: Line 138:
{| {{prettytable}}
{| {{prettytable}}
|-
|-
! width=100|Keys
!width=100|Keys
! Description
!Description
|-
|-
| {{kbd|[}} {{kbd|]}}
|{{kbd|[}} {{kbd|]}}
| Switch between different graphics sets
|switch between different graphics sets
|-
|-
| {{kbd|up}}/{{kbd|down}}
|{{kbd|up}}/{{kbd|down}}
| Scroll up/down one line at a time
|scroll up/down one line at a time
|-
|-
| {{kbd|Pg Up}}/{{kbd|Pg Dn}}
|{{kbd|Pg Up}}/{{kbd|Pg Dn}}
| Scroll up/down one page at a time
|scroll up/down one page at a time
|-
|-
| {{kbd|Home}}/{{kbd|End}}
|{{kbd|Home}}/{{kbd|End}}
| Move to top/bottom of list
|move to top/bottom of list
|-
|-
| {{kbd|left}}/{{kbd|right}}
|{{kbd|left}}/{{kbd|right}}
| Change color displayed
|change color displayed
|-
|-
| {{kbd|R}}
|{{kbd|R}}
| Rotate tiles 90 degrees clockwise
|rotate tiles 90 degrees clockwise
|-
|-
| {{kbd|-}}/{{kbd|+}}
| {{kbd|-}}/{{kbd|+}}
| Increase/decrease the number of tiles per row
|increase/decrease the number of tiles per row
|-
|-
| {{kbd|Enter}}
|{{kbd|Enter}}
| Switch to tilemap viewer
|switch to tilemap viewer
|}
|}


Line 167: Line 169:
{| {{prettytable}}
{| {{prettytable}}
|-
|-
! width=100 | Keys
!width=100|Keys
! Description
!Description
|-
|-
| {{kbd|[}} {{kbd|]}}
|{{kbd|[}} {{kbd|]}}
| Switch between different tilemaps
|switch between different tilemaps
|-
|-
| {{kbd|up}}/{{kbd|down}}/{{kbd|left}}/{{kbd|right}}
|{{kbd|up}}/{{kbd|down}}/{{kbd|left}}/{{kbd|right}}
| Scroll 8 pixels at a time
|scroll 8 pixels at a time
|-
|-
| {{kbd|Shift}} + {{kbd|up}}/{{kbd|down}}/{{kbd|left}}/{{kbd|right}}
|{{kbd|Shift}} + {{kbd|up}}/{{kbd|down}}/{{kbd|left}}/{{kbd|right}}
| Scroll 1 pixel at a time
|scroll 1 pixel at a time
|-
|-
| {{kbd|Ctrl}} + {{kbd|up}}/{{kbd|down}}/{{kbd|left}}/{{kbd|right}}
|{{kbd|Ctrl}} + {{kbd|up}}/{{kbd|down}}/{{kbd|left}}/{{kbd|right}}
| Scroll 64 pixels at a time
|scroll 64 pixels at a time
|-
|-
| {{kbd|R}}
|{{kbd|R}}
| Rotate tilemap view 90 degrees clockwise
|rotate tilemap view 90 degrees clockwise
|-
|-
| {{kbd|-}}/{{kbd|+}}
| {{kbd|-}}/{{kbd|+}}
| Increase/decrease the zoom factor
|increase/decrease the zoom factor
|-
|-
| {{kbd|Enter}}
|{{kbd|Enter}}
| Switch to palette/colortable mode
|switch to palette/colortable mode
|}
|}


Line 195: Line 197:


===The MAME menu===
===The MAME menu===
[[File:MAME Tab Menu.png|right]]
[[Image:MAME Tab Menu.png|right]]
Once you have selected and started a game in MAME, you bring up the in-game MAME menu by pressing {{kbd|Tab}}. This menu should look something like the picture on the right.
Once you have selected and started a game in MAME, you bring up the in-game MAME menu by pressing {{kbd|Tab}}. This menu should look something like the picture on the right. To learn more about ''Input (general)'' and ''Input (this Game)'', please see [[MAME/Playing|Playing MAME]]. The rest of the selections will be explained here.
* '''Dip Switches''': Selecting this option drills down to another menu where you are given the ability to toggle the dip switches that are found on the real arcade cabinet. Dip switches were small and (sometimes poorly) hidden switches on the cabinet that allowed an arcade operator to change several features of the games behavior, such as how many quarters were needed to earn one credit, how many lives a player started with, how many points were needed to gain an extra life, and the overall difficulty of the game. Each game has its own set of dip switches and MAME will most likely inform you of the function of each switch, provided that function is known. Note that if you make changes to any of the switches, you will most likely need to reset the game ({{kbd|F3}}) first before the changes take place. Some games place these settings in the service mode (press {{kbd|F2}} to access service mode).
* '''Dip Switches''': Selecting this option drills down to another menu where you are given the ability to toggle the dip switches that are found on the real arcade cabinet. Dip switches were small and (sometimes poorly) hidden switches on the cabinet that allowed an arcade operator to change several features of the games behavior, such as how many quarters were needed to earn one credit, how many lives a player started with, how many points were needed to gain an extra life, and the overall difficulty of the game. Each game has its own set of dip switches and MAME will most likely inform you of the function of each switch, provided that function is known. Note that if you make changes to any of the switches, you will most likely need to reset the game ({{kbd|F3}}) first before the changes take place. Some games place these settings in the service mode (press {{kbd|F2}} to access service mode).
* '''Bookkeeping Info''': Selecting this option brings up another window that informs you of the amount of time in minutes and seconds that a game has been running for in MAME. It also informs you of how many quarters have been "entered" in to the machine over the lifetime of the ROM's use in MAME.
* '''Bookkeeping Info''': Selecting this option brings up another window that informs you of the amount of time in minutes and seconds that a game has been running for in MAME. It also informs you of how many quarters have been "entered" in to the machine over the lifetime of the ROM's use in MAME.
* '''Game Information''': Selecting this option brings up the same window that ordinarily appears if you do not check the ''Skip game info'' option in the Misc. page of the Game Properties dialog. This information includes: The name of the game, the year it was made, the company that made it, the list of CPUs used by the game, the list of sound processors used by the games, and the native screen resolution and refresh rate.
* '''Game Information''': Selecting this option brings up the same window that ordinarily appears if you do not check the ''Skip game info'' option in the Misc. page of the Game Properties dialog. This information includes: The name of the game, the year it was made, the company that made it, the list of CPUs used by the game, the list of sound processors used by the games, and the native screen resolution and refresh rate.
* '''Video Options''': Selecting this option brings up another menu that allows you to make on the fly changes to the rendering configuration that MAME uses. You can change the view ration, rotate the view, or make changes to the artwork configuration that you chose (which affects Backdrops, Overlays, and Bezels, as well as whether to crop them or not.)
* '''Video Options''': Selecting this option brings up another menu that allows you to make on the fly changes to the rendering configuration that MAME uses. You can change the view ration, rotate the view, or make changes to the artwork configuration that you chose (which affects Backdrops, Overlays, and Bezels, as well as whether to crop them or not.) For more information about these choices please refer to the [[MAME/Configure|Configuration page]] of this guide.
* '''Reset Game''': This has the same effect as pressing F3, described above.
* '''Reset Game''': This has the same effect as pressing F3, described above.
* '''Return to Game''': Selecting this removes the menu from the screen and returns input to control of the game. The same thing can be accomplished by pressing Tab or Esc anywhere on this menu.
* '''Return to Game''': Selecting this removes the menu from the screen and returns input to control of the game. The same thing can be accomplished by pressing Tab or Esc anywhere on this menu.


[[Category:Emulators]]
[[Category:Emulators]]
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Sign your posts on talk pages: ~~~~   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.