Category:Naughty Dog: Difference between revisions

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Gavin and Rubin produced a sequence of progressively more successful games, including ''[[Rings of Power]]'' for the [[Sega Genesis]] and ''[[Way of the Warrior]]'' for the [[3DO]]. The latter was created with low-budget but still plausible offering prompted Universal Studios to sign the duo to a three-title deal and fund the expansion of the company. Mark Cerny, who had produced ''[[Sonic the Hedgehog 2]]'' for [[Sega]], convinced Naughty Dog to focus its new resources on creating a character-based platform game that would fully exploit the 3D capabilities of the new systems.
Gavin and Rubin produced a sequence of progressively more successful games, including ''[[Rings of Power]]'' for the [[Sega Genesis]] and ''[[Way of the Warrior]]'' for the [[3DO]]. The latter was created with low-budget but still plausible offering prompted Universal Studios to sign the duo to a three-title deal and fund the expansion of the company. Mark Cerny, who had produced ''[[Sonic the Hedgehog 2]]'' for [[Sega]], convinced Naughty Dog to focus its new resources on creating a character-based platform game that would fully exploit the 3D capabilities of the new systems.


Ultimately, this led to the release of ''[[Crash Bandicoot]]'' (working title: ''Willy the Wombat'') for the [[PlayStation]] on [[August 31]], [[1996]]. Naughty Dog developed three Crash Bandicoot sequels over the next several years. In January [[2001]], it was announced Sony would acquire Naughty Dog.
Ultimately, this led to the release of ''[[Crash Bandicoot]]'' (working title: ''Willy the Wombat'') for the [[PlayStation]] on August 31, [[1996]]. Naughty Dog developed three Crash Bandicoot sequels over the next several years. In January [[2001]], it was announced Sony would acquire Naughty Dog.


After developing the fourth Crash Bandicoot game (''[[Crash Team Racing]]''), the company began working on ''[[Jak and Daxter]]'' for [[PlayStation 2]].
After developing the fourth Crash Bandicoot game (''[[Crash Team Racing]]''), the company began working on ''[[Jak and Daxter]]'' for [[PlayStation 2]].