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The company received major awards and award nominations from [[The Academy of Interactive Arts  Sciences]], [[G4 (TV channel)|G4]] Television, [[BAFTA]], The [[International Game Developers Association|IGDA]] [[Game Developers Choice Awards]], The [[Frankfurt Book Fair|EMMA Awards]], [[Sony Computer Entertainment America|SCEA]], the [[Software Publishers Association]] and many magazines and websites.
The company received major awards and award nominations from [[The Academy of Interactive Arts  Sciences]], [[G4 (TV channel)|G4]] Television, [[BAFTA]], The [[International Game Developers Association|IGDA]] [[Game Developers Choice Awards]], The [[Frankfurt Book Fair|EMMA Awards]], [[Sony Computer Entertainment America|SCEA]], the [[Software Publishers Association]] and many magazines and websites.
In 2008 Neverwinter Nights was honored (along with [[Everquest]] and [[World of Warcraft]]) at the 59th Annual [[Technology  Engineering Emmy Award]]s for advancing the art form of [[MMORPG]]  games.  [[Don Daglow]] accepted the award for project partners Stormfront Studios, [[AOL]] and [[Wizards of the Coast]].


==History==
==History==

Revision as of 00:58, 21 May 2008

Template:Infobox Company Stormfront Studios was a video game developer based in San Rafael, California which had one of the longest creative histories in the industry. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools and technology. As of the end of 2007 over fourteen million copies of Stormfront-developed games had been sold. As of March 31, 2008, they are out of business.

The company received major awards and award nominations from The Academy of Interactive Arts Sciences, G4 Television, BAFTA, The IGDA Game Developers Choice Awards, The EMMA Awards, SCEA, the Software Publishers Association and many magazines and websites.

In 2008 Neverwinter Nights was honored (along with Everquest and World of Warcraft) at the 59th Annual Technology Engineering Emmy Awards for advancing the art form of MMORPG games. Don Daglow accepted the award for project partners Stormfront Studios, AOL and Wizards of the Coast.


History

Stormfront was founded in 1988 by Don Daglow, who had worked as a game programmer and then as Director of Game Development at Mattel Intellivision, as a producer at Electronic Arts, and as a production executive at Broderbund. Stormfront's management includes veterans of Disney, Electronic Arts, Ensemble Studios, LucasArts, Origin Systems, THX, Vivendi Universal and Warner Bros..

Stormfront was originally founded as Beyond Software, but changed its name in 1991 when the trademark for Beyond proved difficult to enforce.

Highlights 1988-1993

Highlights 1994-1999

Highlights 2000-2005

Highlights 2006-Present

Interactive TV

Stormfront had an ongoing involvement in the development of games for Interactive TV since its first experiments on Florida cable systems in 1990, and produced demos for companies including OpenTV.

List of Stormfront Titles

References

External links

Pages in category "Stormfront Studios"

The following 3 pages are in this category, out of 3 total.